As much as I hate to give in to stereotypes, especially ones I vehemently oppose, fans introduced through Daggerfall probably "grew up". That's not to be insulting, as I'm also referring to my own adamant arguing, as well. Young people are brash, and Morrowind is still a new game that is the childhood favorite of many of the now strongly arguing people, whereas Oblivion is my own. Daggerfall is an old game, a game nearly unheard among the second Elder Scrolls generation (Todd Howard's followers). Notice all the threads excluding stuff from Daggerfall. Even as Daggerfall was made free to download, few of these second generation Elder Scrolls fans have tried it, and I know from personal experience that when I was deep into my first Elder Scrolls game (Oblivion) and started wondering about a sequel, I was thinking of a sequel to Oblivion, not a game different from Oblivion, and I was ignorant of past games. I even bought Morrowind after I got Oblivion out of curiousity, and, as I hadn't come to the forums, yet, I had no clue that people were arguing about this, as I've never really been a person to look at a game I like, deeply, and say "this svcks, the series isn't a series, it's disunified". Why would I? I was fourteen years old and thought Baldur's Gate II was one of the best games in existence, right up next to Oblivion on the scale of RPG greatness (what a rude awakening I was given when I met some old-school RPG fans).
Anyway, nostalgia carries through, and I know one person who was on these forums while Morrowind was a brand new game who told me of how horrible the insults and rants from Daggerfall fans were, so much that he still has a chip on his shoulder for Daggerfall. I can relate very easily to that, and it is an acknowledgement of my own bias. Daggerfall never bothered me, as its fans never really bothered me, but as much I do like some features of Morrowind, I'm worried that I hate certain things about it partially because of the way some of its fans treat the game who's sequel I wanted, and perhaps still do. Daggerfall fans never had Arena fans breathing fire on them, yet Morrowind fans did. Perhaps when Daggerfall fans supposedly let up, Morrowind fans filled in the blanks left behind out of being battle-hardened, in a sense. Maybe they, angered in a way I currently am, took any criticism or concept of change from Morrowind as a negative thing to be hostile towards, and Oblivion, changing aspects of the game these people loved so much, become a target, as Morrowind fans, for wishing to feel a sense of control, did what Daggerfall fans did to them to elevate their game to a place they felt it deserved to be. Then, as new Morrowind fans came to the forums, they picked up the attitude, but not the source. Maybe they were trying to cover up why they felt this way, and didn't pass it on. So, through a combination of being young/brash and having an attitude generated by harsh criticism, criticism of Oblivion still has not ceased because any change from Morrowind still isn't accepted as though it were an insult, making some (only some) modern Morrowind fans mouthpieces of those who endured harsh criticism. Perhaps they are now breeding the next generation of people who would do the same, but being young can also extend to being brash and trying to stick out and seem special (read "elite").
That's just a crackpot theory, but I had to tell it to someone. You've been here far longer than I have, so please tell me what you think, including if you think I'm flat-out wrong and high on skooma.
You're missing a lot of the issue that I have. I know Daggerfall fans were harsh with Morrowind fans, but not only did that sort of harshness die off
very quickly, nothing I've seen indicates that it
ever focused as heavily on insulting fans of the new game as Morrowind's fans do when they talk about Oblivion. I guess the best way to put it is that where Daggerfall fans would very harshly and bluntly tell Morrowind fans "your favorite game is terrible and nothing about it is good", Morrowind fans will bluntly tell Oblivion fans "your favorite game is terrible and
you're an idiot and a child for liking it".
The majority being the people who always vote Morrowind in the polls. There's a reason Morrowind always wins. It's not a FPSRPG and it's not 110% cliche.
I'm not going to go into the longer discussion over this that's been going on, but... that's not really true. Morrowind has quite possibly the most clichéd basic plot in RPG history (you are a hero of prophecy, whose coming was foretold and who will defeat the spreading evil that threatens to consume the world), even despite its few flairs. Yes, Dagoth Ur was arguably not that bad of a guy, but what he was doing was still pretty unquestionably terrible and stopping him was still unquestionably the right thing to do. You can talk as much as you like about how the game's villain was morally gray, but the fact is that a gray villain does not make for a gray plot. Besides that, the game world lifts pretty unashamedly from a lot of more recent fantasy stuff, from Dungeons & Dragons (see: the post pointing out that Drow exist), and from Dune. Credit to them for blatantly ripping ideas from a sci-fi novel while making a game set in a high fantasy universe, but picking interesting places to lift your ideas from doesn't mean that you aren't lifting ideas.
Oblivion, on the other hand... well, I've explained this before, but Morrowind is the odd one out for this series in terms of setting. The setting Oblivion takes place in is the setting that the rest of the series (excluding Morrowind) takes place in. It's also the setting that Cyrodiil was given in Arena, and that was reinforced for it both in Daggerfall
and in Morrowind. Cyrodiil is a fairly standard high fantasy place with some slight Roman influences, and Oblivion reflects this more or less perfectly. If you don't like that setting then that's fine, but you should still show at least some appreciation for the fact that it was established long before Morrowind even existed. And even setting aside, claiming that Oblivion is entirely clichéd still doesn't really work - its basic plot actually
isn't all that common, mainly because they went out of their way to subvert a common cliché. You
aren't the hero in Oblivion. That, in and of itself, is an astoundingly original point in its favor.
Now, I'm not saying that Oblivion doesn't lift ideas from other places or that Morrowind falls prey to more clichés than it does. I'm just saying that the point you've tried to make here is unfair not only because of what Morrowind and Oblivion actually consist of, but also because of what the series as a whole consists of. All that said... well, I'm not going to touch the FPSRPG discussion here. People who use that claim without justification usually use it without actually having a particularly good justification for it, and it takes far too long to explain why it doesn't work.
EDIT: Oh, and Morrowind always wins in the polls here because Morrowind is the game that brought most of the people who bother with this forum section to these forums. It has nothing to do with whether or not Morrowind is better or even whether or not it's seen as better to the broader gaming audience (it's actually not - Oblivion's a significantly more popular and well-regarded game in general, regardless of what people think or say here), only whether or not this particular forum's most common bias leans toward it or toward something else.
Your in the wrong forum arguing with the wrong people then.
Other way around. Constantly taking things to a personal level and insulting people qualifies as trolling and flaming, both of which are against the rules here, so if you can't have a discussion without resorting to those I'd say you're probably the one who doesn't quite belong.