Damn..you guys are older than pong.

Actually, I remember when Pong first came out. I was in college at the time, at Lehigh U. (engineering school), and we couldn't wait to find out what made it "tick". When the guy came to service it, there was a crowd of at least 20 engineering students huddled around to peek inside. Much to our dismay, the whole thing was run by an electric motor with wheels, belts, and a few other mechanical devices to generate the timing, and a simple picture tube to display it. "Real" electronic video games with microprocessors were still another year or two away.
The OP has me beat by a couple of years at best, and I'm not playing Skyrim because I suspect that my Internet connection is older than he is. Quite simply, I don't have internet access from my gaming computer, and I'm not going to drag the PC down two flights of steps to connect via slow dial-up (and wait 6-24 hours for it to do the mandatory file updates) just to play a video game, then repeat that every couple of weeks when Steam decides to re-verify the installation. I guess I'll just have to keep "tweaking" Morrowind and playing that until Bethesda finally releases either a GoTY edition of SR without Steam, or it gets so old that they make it available for free d/l like they did with DF.
Spyder Dea - 180K per side was a "floppy disc", not a Hard Disc. I recall early '70s HD's being 5 and 10 Megabytes and costing in the $10,000 and up range, while the original PC quickly went from an optional 10Mb HD (for under $2000 extra) to 20Mb. Also, at one time 180K per side was "huge"; I recall single-sided 8" floppy discs that held 100k. The newer and smaller 5-1/4" discs held 160K-180K, and soon became available double-sided (360K), which were the "standard" for most PC computing throughout the mid/late '80s and early '90s. The hard-shelled "mini-floppys" were 3-1/4", and held 700K originally (800K on Mac), and eventually topped out as 1.44Mb "high density" discs before 1990.