I'm all for voice acting, as long as there's variety and it doesn't limit conversations like it did in Oblivion. It would be awesome to have Morrowind's amount of dialogue voice acted, with each race having, say, two voices per gender. Unfortunately I don't see this happening.
Until that is achieved, I prefer Morrowind's way of handling it, but if it did have Oblivion's way, I would be upset, but I wouldn't freak. Besides, I'm sure a Lore_Dialogue300 equivalent for TES V will come out eventually. :shrug:
this.
and this.
I would love for Bethesda to just go back and look at Morrowind and write the dialogs and content to the standard of depth which morrowind achieved. Maybe even a little bit better. Think nothing of whether it can be implemented with voice acting or not, just do the best job possible. Then evaluate how much content is there and decide if it will be possible to do voice acting with it, and not just do voice acting, do it RIGHT. Have a variety of actors (at least a unique voice for each race/gender as in the limited VA of Morrowind). If it's possible to do voice acting with the breadth and depth of dialog which has been written, then great, go for it. I'd love to have it if it's done right. But if it's not feasible, just don't do it.
It's about quality and substance. If it were about the decoration I would just eat frosting, but I want my cake, damnit!