Am I the only one who is excited?

Post » Sat Feb 19, 2011 3:26 am

Apparently Spell Creation is no longer, bummer I liked it but if they can improve magic as a whole then I wont need to make my own spells to make the game more magical, granted I love anything that is custimizable even if it's as simple as naming my spell.

Considering 85+ Spells and 20 shouts... seems like a decent amount and if they could do something like Fable 3 does with spell combonations then you have yourself a very long list of possibilities.


Hey... I was including the spell-making ;-) If the whole magic system has had a big overhaul then I consider it inaccurate to say that anything could have been "cut" from it, because we've never had this system before.. it's something that has completely changed.

Because of the different casting types we've been told about, it seems likely that the only advantage to making spells would be to combine effects... but as we've also been informed that combining spell effects might not be possible in the way we've become used to... this means that spell-making as we currently know it is probably redundant.

We do have enchanting as a skill though... there'll almost certainly be something in there we don't know anything about yet.
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Silvia Gil
 
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Post » Sat Feb 19, 2011 6:00 am

When I heard that Skyrim was coming out I nearly [censored] myself from the excitement. I've been keeping a close eye on it and I'm really hyped up for its release, even though it's almost a year away. However, many people on these forums seem angry and frustrated because they think it will have some sort of fault or it is doing something different. Is anyone else actually happy that the game is actually coming out, after all these years? All I've heard is criticism, and the game isn't even out yet! The reason I think many people are displeased with Skyrim is because they are critiquing it as if it was an expansion for Morrowind, Daggerfall, or other TES games that they played before. The fact is, Skyrim is a totally new game. It has new systems and styles and it is not going to be like the older games. I think that many people are rating Skyrim against the older games only, and not looking at it by itself. If you look at it that way, of course it's not going to live up to your expectations! It's not going to be exactly like the older games. Skyrim could be something new and completely different, and many of you are discounting it off the bat because it does not match up with your previous experiences. They are being critical of the game because old features are removed and they are used to having these old features. Besides the fact that we barely have any information about the game currently, what we do know is that these old features are being replaced or augmented with newer ones. Why not give this new game a chance by itself? Take it like this: look at Skyrim as if it were the only TES game. Does it look good or bad to you?

Looks like its going to be the best game yet that I have played, based on the info release so far it looks like it will be awesome.
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matt
 
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Post » Sat Feb 19, 2011 8:33 am

You just have to remember this: The same people that are critiquing Skyrim did the exact same thing to Oblivion and Morrowind before they came out and even after all their complaints they still put hundreds of hours into the game and loved every minute of it.

These are the Elder Scrolls forums and we are all fans here. If we complain about something it is because we love the series so much and want it to be successful.
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..xX Vin Xx..
 
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Post » Sat Feb 19, 2011 2:12 am

I think everyone is at least a little exited, if not a lot.
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lauraa
 
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Post » Sat Feb 19, 2011 3:06 am

I find it difficult to get exited about games these days. I prefer using a keyboard and mouse, so have never been enthusiastic about console games, and it seems increasingly draconian and inconvenient DRM is the trend for PC games. Maybe it's time to find a new hobby.
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Siobhan Wallis-McRobert
 
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Post » Sat Feb 19, 2011 2:25 am

there is an endless cycle of complaing here, that only breaks off for a little while
1.people complain about what was in an Elder scrolls game
2.people complain that bethesda haven't released the next one
3.people complained because of the decisions made about it
4.people play the game
5.people complain how it wasn't like the last game and it starts all over again
Happened with Morrowind and Oblivion (I am told)
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Judy Lynch
 
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Post » Fri Feb 18, 2011 11:37 pm

The Elderscrolls has been about the vast range of experiences available. Now that that range has been reduced and the only things added are obvious stuff done by modders already, well no I'm not exactly excited (I really want to be). And I love getting excited about games. I'm excited for RAGE, L.A. Noire, Diablo 3, Deus Ex 3, Portal 2, Saint's Row 3, that unknown independent game that will come out, Brink. Even if I could afford all this I'm not sure I'd have time this year, unless something drastic changes Skyrim get's pushed back to when it's $30 next year.
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Alexandra Louise Taylor
 
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Post » Sat Feb 19, 2011 2:31 am

im really excited for the game, despite all the huge changes to it, im very excited! :D

i honestly cant wait to get it... luckily, i'll be getting tons of games between now and november to help pass the time.

course, after i get skyrim, i'll likely drop all the other games for quite awhile. :P
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Damien Mulvenna
 
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Post » Fri Feb 18, 2011 5:55 pm

Truthfully, I'm one of those people that put hundreds of hours into Morrowind (and still do from time to time), but found Oblivion dumbed down and simplistic compared to what had come before. So although I have much interest in this game, I am also guarded in my optimism for what is to come. I won't be pre-ordering, nor will I buy the game on the day of release. But if the feedback on these boards is positive, I'm in.
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Verity Hurding
 
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Post » Fri Feb 18, 2011 10:19 pm

I'm probably not the first to say tl;dr. You should really break it down into at least 3 paragraphs. It's going to take me a long time to read it without organization.
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louise tagg
 
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Post » Fri Feb 18, 2011 10:30 pm

Very excited, not upset one bit. I have my expectations set in a very realistic frame - I'm expecting Oblivion with a new engine and dragons, so if it's any better than that, it will be a fine game. :)

I won't get Really excited until a month or so before hand, when I start scheduling vacation for the game and wrapping-up modding work on Fallout 3, pay bills, stock up on food and prepare for a months-long trip into the north. :yes:
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LuBiE LoU
 
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Post » Sat Feb 19, 2011 2:19 am

I'm probably not the first to say tl;dr. You should really break it down into at least 3 paragraphs. It's going to take me a long time to read it without organization.

QQ
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BRIANNA
 
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Post » Sat Feb 19, 2011 9:12 am

Jeez, I remember playing through Daggerfall. Now THAT was a game that put you in the sauce. You started out in a cave at the bottom of a dungeon (the infamous starter dungeon). This wasn't some mamby-pamby beginners dungeon either, you could easily get killed before you ever reached the surface. At least it was hard coded, so you could actually get out. (for those who played, you know what I'm talking about)

Morrowind let you of easy. You just climb off a ship, waltz right into a friendly little town with money in your pockets, and get going. Shoot, if you rob the c&e office, you can even take a strider to Balmora to kick off the main quest!

Then, there is the variety of items. There were entire shops in Daggerfall JUST for ingredients. They sold nothing else - and there were many dozens of different ingredients. The alchemy system was insane in that game. It was still fun in Morrowind, but you could tell it was getting dumbed down.

On the flip side, you really couldn't mod Daggerfall (that I'm aware of), while Morrowind boasts more mods than practically any other game on the planet.

So, we can play this game all day.

I will say I'm more excited about Skyrim than I was Oblivion. I dunno why, but I never got into Oblivion even when it was new. It just felt shallow for some reason. It's certainly possible that Skyrim will fall into the same category, but I'm not getting that vibe this time around. Here's hoping I'm right! :)
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His Bella
 
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Post » Fri Feb 18, 2011 5:41 pm

People are angry because Skyrim is not copying Morrowind. Of course Skyrim is not going to copy Oblivion either because TES is about reinventing itself. People seem to forget this.

I look forward to getting Skyrim on the 11ths.

P.S. - I agree with everything that Justicer said BTW.
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emma sweeney
 
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Post » Sat Feb 19, 2011 5:12 am

I'm floored! I trust that Bethesda is making the best game possible. If they change things up a bit, I'm sure it will be for the better.
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Kevin Jay
 
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Post » Sat Feb 19, 2011 1:35 am

Here's what I meant:

You've never played another TES game. You walk into a store without ever hearing of Oblivion and you buy it. Do you like it?

Yes, but so what? TES IV had a lot to live up to for me, coming from Morrowind (a game where I spent most of my Junior year of high school running around doing random stuff for random people, getting lost in the wilderness, and loving every cliff-racer-free minute). Morrowind is my favorite game of all time, and has remained that way for almost ten years running. It's the game that got me heavily into pc/console gaming, searching far and wide for something that offered an even similar experience. It took me three years of hard playing to exhaust myself with Morrowind, and I can still pick up one of my save files and finish a couple of quests before getting bored and turning it off... and it's been almost a decade! Granted, through Morrowind I found Fable (which I loved, though I steadily grew to dislike its sequels more and more) and a few other games that were pretty good, including Oblivion, but there was so much that frustrated me about Oblibbions it was hard to enjoy it.

The thing is, all of Oblibbions that frustrated me did so because it was a step backwards from Morrowind. It's like going to a fancy restaraunt and paying $30 for the greatest steak of your life. Then you go back with friends and pay $50 and are faced with a slab of slightly burnt meat that may or may not have come from a cow. Sure the salad's as great as you remember, and sure it's still a helluva lot better than McDonald's, but at the day you're still going to be an unsatisfied customer.

Personally, with regards to the op, I will be purchasing this game as soon as I can figure out what the limited edition comes with and will probably be purchasing that (hint: good posters and poster sized maps make me happy customer). But my god I was upset when I read the GI article, there are so many things that strike me as WRONG and I will gladly list them here:

This is approximately the THIRD RETCON about the entire Septim line. Now they're mythical "Dragon Hunters"?! And since when are "Dragons" these mythical beings that are hell-bent on killing the world?

That sounds nothing like http://www.uesp.net/wiki/Lore:Dragons TIBER SEPTIM HAD A DRAGON IN HIS ARMY!!!! HOW ON EARTH COULD YOU EVEN CONSIDER RETCONNING THIS TO SAYING THE SEPTIMS ARE A LINE OF DRAGON SLAYERS?!?!?! And they're coming to, gasp, DESTROY the WORLD!!! God what an overused trope, it couldn't be worse unless it was some kind of http://www.uesp.net/wiki/Oblivion:Main_Quest trying to destroy the world. So instead of Dragons being what we were told they were from previous game's books (namely: mythical and extraordinarily intelligent beings that are either extinct or quite close to it) they're bloodthirsty crazed monsters seeking to destroy everything they can find. This isn't a new plot, it's Oblibbion's [censored] puked out onto a different, albiet shinier, table. Given the like five bajillion things the fans wanted to know (What's going to happen to the empire? Aren't the elves going to revolt? What about Skyrim, are they going to try to sieze power? What about Akavir, would they maybe be trying to invade again?) and fifty hyperballilion plots to choose from that fall somewhat short of "OMGWTFBBQ WORLD ENDING SAVE MEEEEEEE" the TES team again decides that the only way to make a truly "epic" game is one in which you save the world. I'm tired of being "Superman." Every single bloody game ever released revolves around that same theme, "Save the world, yon hero!" Remember Morrowind? You weren't saving the world, you were saving a small portion of the world... possibly. Then again maybe you were killing your old best friend and continuing an Imperial occupation, and the people who are hiring you to kill this guy are actually the ones who betrayed you. Well they're certainly arresting all your friends and allies... hmmm, now I have to think whether or not I want to help this guy... Remember Daggerfall? You weren't saving the world there, you were handing an artifact to someone else, or maybe you were helping a lich rise to power, or maybe you were keeping him down.

Then I hear some things that truly, deeply frighten me. "Dragon words" as words of power? Who thought about TES and said to themselves, "You know what? We should be more like http://www.shurtugal.com/wiki/index.php5/Ancient_Language"? Besides we already have magic, we don't need a second magic that's "cooler" because it involves "dragons."

When you level up you can increase stamina, magicka, or health. So what, does that mean attributes are gone? What about people who focus on diplomacy? I'd much rather them bring back the attributes for any loss of verisimilitude they might bring because having diplomacy as an option in a campaign that is supposed to revolve around a civil war would bring so much back. But I guess the idea of one's personality or ability to carry things are going to go away so that it's more... realistic? There we go. As an aside to anyone who's ever complained about inventory management: IM is one of the best parts of RPGs because it's based in a very fundamental concept: you can't take all 50 plates of armor with you, so you better learn to pick the best one. And I'm concerned about inventory management not being a part of this game because it sounds like our stats are going to be static... like in Fallout.

TES is not Fallout in the same way that Chess is not Settlers of Catan. Sure, Chess and Settlers are both strategy based board games, but they're fun for different reasons and when I play Chess, I don't want to start rolling dice just like when I'm playing Settlers of Catan, I don't want to have to use my "knight" card to move the plague token up two squares and to the left one. So when I hear them saying things like, "Hey, we're going to bring over the perk system from our other universe, FALLOUT!" I start thinking, "Yeah, and are you going to bring Super Mutants too? Are we going to be buying our swords in Caps?" Starcraft 2 isn't very similar to Warcraft 3, and if Diablo 3 is the same as Starcraft 2 people will burn down Blizzard headquarters... and I promise you that being more like Blizzard is a Good Thingtm. Two different games can have wildly different mechanics, we'll forgive you (and in fact love you for it).

Have I mentioned the portrayal of dragons pisses me off?

Now this next complaint is a bit more questionable since I don't actually hold all that much stock in the journalistic integrity of Game Informer (seriously, give them a spray of blood, some magic, and the promise of "dragons" and they wet themselves in anticipation taking "http://www.youtube.com/watch?v=VLnWf1sQkjY" to a whole new level), but from what it sounded like the "DRAGGGONNNNNSSS!!11!!1eleven!11!! WORLD SAVING!!11!! YEAAAAHAHHHH BROOOOOOOOOOO!!!!!" attitude is predominant in TES V. I first heard, "Skyrim, civil war," and I was like, "WOW! Awesome! So I'll get to explore the political intrigue, perhaps choosing which faction rules Skyrim and goes on to maybe reconquer the elven kingdoms and Black Marsh? This will be fun!" But instead it looks like the first major plot point we get is going to be "Hey, you're one of the few people that can actually stand up to dragons! Ok, now go kill this dragon as part of the tutorial level." How the hell am I supposed to be excited about that? TES isn't about jumping out of the gate and doing something epic, that's where Oblibbions failed! Why can I, a level 1 dude who just got out of prison and picked up a rusty-ass sword, close this gate to oblivion when a cadre of trained knights, each more powerful than I, are unable to do so? If Bethesda does it again (which it looks like they are) for Skyrim it's going to seriously piss me off. Why the hell can I, some level 1 dork with straight 10s in my skills, kill a flipping DRAGON? And if I can do that while being so low-leveled, why can't anyone else in the world? In short, TES has always been about great answers to "Why me?" In Morrowind the answer to "Why me?" is "Because the rulers of the land can reasonably convince the people they lead that you're somehow special because you happened to be born on X day in X month of X year." In Oblivion the answer to "Why me?" is never really answered.

Which brings me to the next major question I have: Is there going to be a "leveling system" like in Oblibbions? Because Fallout: New Vegas didn't really have one (and wasn't made by Bethesda) and I, unsurprisingly, enjoyed the game a lot more than Fallout 3 or Oblibbions. The biggest flaw of Oblibbions, and the biggest reason it was worse than Morrowind, was this idea that I should be able to go anywhere and do anything from the point I step out of the tutorial level. Morrowind's greatest strength was that if you went into Red Mountain at level 1 you'd be three kinds of dead (unless, of course, you were abusing the system). If "DRAGONNNNNN!!!111!" is going to be the main theme of Skyrim, then I better not be able to "SLAY DRAGONNNNNN!!!111!!!" when I just first picked up a mace.

And a final major point which connects to the previous one: I'd like a slow entry into the main "meat" of the main quest, not at all like Oblibbions and more like (shock) Morrowind. Every single game on earth basically says "Hey you gotta do this major thing to save the world." Examples include Mass Effect 2 (which had a pretty "yawn" story), Dragon Age (see above), Halo, Halo 2, Halo 3, Halo ODST, Halo: Reach, Fables 1 and 2... etc. etc. But the truly great games don't do anything like that (in the original Fallout, you're actually looking for a water chip but the "main quest" of the game is actually taking out Father, in Morrowind you start out doing research for some guy and end up slaying a god, in Fallout 3 you're just looking for your dad and end up... ok Fallout 3 is a bad example but still). In truly great games, you get eased into the story, and you have to earn the weight of the world on your shoulders. People first learn to trust and respect you, and then you become "dragon slayer." Or Dragon Borne. Or whatever the hell thing Bethesda's intent on calling it today. "Chosen One" is way overused as a trope (which is why it was great when Morrowind subverted, then lampshaded it). "Errand boy who slowly earns the right to sit at the table of the King" is a much better story, especially since we, as a society, reject the idea of "Divine Right to Rule" in favor of this little thing called Democracy, but arguing about the thematic component behind this "chosen one" [censored] brings me dangerously close to "conspiracy theorist."


TL/DR:

You are not the only one who is excited. I am looking forward to this game.

Everything I've heard about the game so far; however, scares the ever-loving crap out of me and I'm anticipating actually hating this game. I anticipate my review of this game including words and phrases like "stupid" and "dumbed-down" and "mainstream" and "par for the course" and "absolutely nothing interesting about the story at all, just the same old crap the game industry and hollywood shoves down our throats year after year."

I will still; however, buy the game as soon as there's a pre-release with good stuff.

Bethesda Softworks' press releases are like some of the greatest horror stories ever told :banghead:
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Amber Hubbard
 
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Post » Fri Feb 18, 2011 10:59 pm

I'm happy new engine; svcks i'll have to wait for modders to fix the game.
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Victor Oropeza
 
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Post » Sat Feb 19, 2011 5:12 am

After playing the Elder Scrolls for so long, I'm actually glad the series is getting a shake up. If Skyrim was just the same old routine all over again I would be disappointed. :thumbsup:
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NeverStopThe
 
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Post » Sat Feb 19, 2011 3:03 am

I am excited about The Witcher coming soon and in a far lesser degree about Diablo 3 .

What excites me the most in TES V is the chance for endless mockery and laughter .
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Charles Mckinna
 
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Post » Sat Feb 19, 2011 12:20 am

SNIP


I like you. :)

lol
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Minako
 
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Post » Fri Feb 18, 2011 8:34 pm

Most people excited, but sceptical. To be honest can you blame them? After going from Daggerfall to Morrowind, or Morrowind to Oblivion, many people had parts of the game change too drastically, or favourite aspects axed all together.

I can understand the scepticism, I really can. My main one is the Levelling System. The two Bethesda related games that have done the best job for me so far is Morrowind and Fallout: New Vegas. However, they're going with a Fallout 3esque system. I didn't really enjoy that level of obvious scaling. I'm sure they've tweaked it and made it much better, but I'm still holding my breath for more information.

Of course that all being said I'm still ecstatic for Skyrim. I can't wait for every snippet of info I can get. It's pretty much the only game I want this yer becuase Elder Scrolls is the core of my gaming. It's what got me into it. Next to it every other game is merely a distraction.
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Ezekiel Macallister
 
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Post » Fri Feb 18, 2011 11:31 pm

I was extremely exited when i heard the next TES would be coming out, then i was sad that it'll still take 9 months for it to be released, then i got more exited because i read all the articles from game informer and more.

Currently i'm still overexited, watching this forum closely every day waiting for some more juicy details and perhaps some gameplay footage :o.

Honestly, i think everyone is posting their criticism towards Skyrim, not because they think it'll be a bad game, but because we don't have enough details to talk about the game yet. All we can do currently is speculate what we want to be implemented in the game and what not.
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ashleigh bryden
 
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Post » Sat Feb 19, 2011 8:42 am

Most people excited, but sceptical.


Actually, I would say most people are not skeptical at all. They will froth at the mouth at any information, heck I would further go on to say that most of them/us don't even care about certain features which are added or removed. By 'us' I mean people who have bought the recent games made by Beth who are not on the forums. Us forumites on the other hand scrutinize everything.
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Joe Alvarado
 
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Post » Fri Feb 18, 2011 10:34 pm

(this here be a super long post)

Now that's the kind of rantings that I can get behind. Nice read. :thumbsup:

As for myself: I'm excited, but remain cautious.
I'm not going to buy it on the release day. As always, I'll read the feedback from the dedicated gamers first after a few months past the release date to get a clear picture of what should I expect from the game (especially with a game like TES, where you could and should never trust any publication's reviews who only got to invest a few meager hours into the game before putting up their reviews).
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Bird
 
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Post » Sat Feb 19, 2011 1:57 am

I used to be pumped as all hell, but then I heard about attributes, birthsigns, and spell making being removed.

Now, I'm indifferent. :shrug: I'm not too happy, but I still have a small amount of faith that Bethesda will make something decent out of it all.

you shouldnt be so worried about change. change can be good! im stoked as can be :hubbahubba:
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Hayley Bristow
 
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