Am i the only one who likes to play in easy?

Post » Sat May 01, 2010 4:15 pm



Save often.


The game difficulty doesn't affect loot. It just modifies the damage formula for your character and the computer controlled characters.

At Normal difficulty, you are pretty much playing on an even scale with the AI.
Increasing the difficulty causes your character to take more damage while the AI takes less.
Decreasing the difficulty causes your character to take less damage, and the AI takes more.

The experience gain formula is also affected. You'll gain more XP for playing at a more difficult setting than you will playing at an easier setting.


Well then, don't I feel like an idiot. I was sure loot was affected. Ah well, that makes it more viable for me. I think I'll start a Very Hard or Hard save tonight.
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Neil
 
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Post » Sat May 01, 2010 6:29 pm

I started on very easy then switched to easy.It's a game.It's supposed to be fun not frustrating.But that's just me. :P
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michael danso
 
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Post » Sun May 02, 2010 5:09 am

i start each playthrough on very easy in order to save ammo, then by level 10 i put it to easy, then level 15 i put it on normal and thats where i leave it the rest of the game, the difficulty as you level up should have more to do with the enemies having better firepower in my opinion, i don't necessarily want all enemies to have more health points as i level up, some its ok like overlords but i would prefer enemies mainly just had better weapons and firepower as you level up, in fallout 3 it would of been nice if some of the other supermutants had the occasiaonal plasma rifle or laser rifle, and raiders should of had some better weapons, instead of running at you with a lead pipe at level 20+, one here and there is ok, but some of the raiders should of had more firepower, same with talon mercs, they were pretty tough actually but a few of them with a gatling laser would of been nice, or tri beam laser rifle.
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Riky Carrasco
 
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Post » Sun May 02, 2010 12:48 am

I just think its so boring wen you shoot and shoot but nothing happens


See and I find it boring to be eat bullet after bullet but nothing happens. You are not alone this days though, casuals take over more and more.

But to each his own. ;D
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Etta Hargrave
 
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Post » Sat May 01, 2010 11:41 pm

In FO3, I used to play on normal, but once you get to level 20 and beyond you wind up being almost too effective at killing with little or no chance of dying. So on my most current play through I played on very hard.

Although I must say it does change the level of excitement when you actually have a chance of dying, the amount of damage some foes can take, such as the Albino Radscorpions, the Ghoul Reavers, the Super Mutant Overlords, the Swampfolk in PL and the Shielded Aliens in MZ, borders on the ridiculous.

In Fallout New Vegas however, I'll consider sliding the difficulty bar to easy or very easy for hardcoe mode, since bullets have weight I can't exactly be wasting entire clips of ammo just to kill one big foe... =p
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Chrissie Pillinger
 
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Post » Sat May 01, 2010 7:01 pm

Well then, don't I feel like an idiot. I was sure loot was affected. Ah well, that makes it more viable for me. I think I'll start a Very Hard or Hard save tonight.


That's really odd, I found 240 10mm rounds in a locker that I was sure usually contains 40 (in the vault) when I played very hard! And when I went to grayditch, she dumpster contained a Scoped Magnum (MY BABY!) and on easy it has a nearly broken laser pistol.
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Ellie English
 
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Post » Sun May 02, 2010 5:02 am

I play on normal, but I encountered 3 super mutant overlords and a super mutant brute today. So I think i'll stick with it...
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Colton Idonthavealastna
 
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Post » Sun May 02, 2010 6:16 am

I play on normal, but I encountered 3 super mutant overlords and a super mutant brute today. So I think i'll stick with it...

Brutes aren't major. You can find them anywhere you'd find Super Mutants at around level 6.
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Rinceoir
 
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Post » Sun May 02, 2010 12:19 am

Brutes aren't major. You can find them anywhere you'd find Super Mutants at around level 6.

I know, I just meant that I met all four of them in the same spot, at the same time.
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willow
 
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Post » Sat May 01, 2010 9:04 pm

With my first character I played on Normal, but since then I've played on Hard. I need the challenge. I like the protracted firefights, and the feeling you get when you're in over your head. I have to think out things more, especially if I know an enemy is a bullet sponge. Sometimes I have to pop a stealth boy just to get away, then return all sneaky for another go. Like Ssenkrad said, I lay out mines and try to lure the enemies in too. With my current character, I actually use chems occasionally to get an edge on an opponent, something I never had to do on Normal. My current character has 0 stealth boys left, and 22 stimpacks, and is 12th level. On normal I'd probably have only used a couple of stealth boys, and I'd have over 100 stimpacks.

I'd get no satisfaction at all on Easy. On Normal, combat is too straightforward, I don't really need to get tactical. Very Hard is just brutal. I play on the 360, so I can't use mods; I needed to do something to make the game more challenging. I don't like gimping my character because I don't have the willpower to stick with it. Hard seems to work pretty good.
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Hairul Hafis
 
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Post » Sat May 01, 2010 10:05 pm

I played through Fallout 3 on Normal the entire way through... and man did the battles feel pathetically easy by the end of the game. I suppose that was the power of the unique weapons, but it was rather underwhelming having elite Enclave soldiers dropping like flies by the end.
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Pawel Platek
 
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Post » Sat May 01, 2010 8:36 pm

I almost always play on very easy or easy then again i have never gotten a char above level 15, always get bored and make a new one,


Well that's probably why you're getting bored. Try upping the challenge.
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Rachel Tyson
 
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Post » Sat May 01, 2010 6:10 pm

I play on normal but sense I use sneak criticals and finesse and stuff like that it is like playing on easy :P
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trisha punch
 
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Post » Sun May 02, 2010 12:41 am

That's really odd, I found 240 10mm rounds in a locker that I was sure usually contains 40 (in the vault) when I played very hard! And when I went to grayditch, she dumpster contained a Scoped Magnum (MY BABY!) and on easy it has a nearly broken laser pistol.

I just spent about an hour doing Google searches, trying to find a reliable source that explains the effects of the Difficulty setting on the game. All I could come up with was a bunch of forum posts saying that it only affects the damage dealt to the PC and NPC, and the XP awarded to the PC. Nothing worth quoting or linking, though.

I'm absolutely certain that Leveled Lists are only affected by the PC's level.
Here is what the GECK Wiki says about http://geck.gamesas.com/index.php/Category:Leveled_Lists:
In general, a leveled list allows the choice of object or actor to be dependent on the level of the player relative to the Encounter Zone. Therefore as the player grows in level, the actor or object generated changes. Loot in containers is better. Creatures and NPCs encountered are tougher.


I could be wrong. I've never messed with Leveled Lists in any of my mods, so I don't have any first hand knowledge of exactly how they work. I'm just going by what I've read on the Wiki.

I think you just got lucky dice rolls when you found the bazillion rounds of ammo, and the sweet pistol.
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Chloe :)
 
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Post » Sun May 02, 2010 1:03 am

I just spent about an hour doing Google searches, trying to find a reliable source that explains the effects of the Difficulty setting on the game.


+many internets for your devotion to duty, sir. I always thought it was odd that it's meant to only make combat harder. I noticed a few differences like that. Stimpacks doubled in volume as well. I ended up playing easy again because... I may as well. You get so much extra help on Very Hard, you needn't bother.
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Monika Krzyzak
 
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Post » Sun May 02, 2010 5:09 am

I just think its so boring wen you shoot and shoot but nothing happens


Easy is okay if you enjoy the game better.

If you're talking about "realism", easy isn't really the answer though. True you do more damage but the enemies do much less damage to you. So you can get shot in the head several times and just shrug it off.

I started with Normal. Then when lots of people complained about how easy the game was on normal, I moved to hard and Very Hard. Then I started using the FWE mod, which has more realistic damage for both you and your enemies. That makes the game Very Hard on the Normal Setting.

That said, I'm thinking about another character without FWE and on Normal or Easy. But have that person focus on dialog vs kill skills and perks. Like maxing Speechcraft and Barter, taking Lady Killer, Scoundrel etc. And focus more on dialog and quest paths than combat.
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NEGRO
 
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Post » Sat May 01, 2010 9:54 pm

I thought all ammo was scarce on Very Hard though? This poses a problem for me as my main weapon is the sniper rifle, and on all my playthroughs .308 ammo is hard to come by.

You find so much useless ammo it's astonishing. .32 cal, 10mm, 5mm all fetch a pretty penny. Muties, in particular, carry tons of weak hunting rifles and .32, as well as miniguns and 5MM, so it would be VERY profitable to use those two calibers as currency.
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Hot
 
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Post » Sun May 02, 2010 5:50 am

You'd memorize the AI's behavior too if you had eight or nine playthroughs :P

So get a mod to change it. :P
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Nancy RIP
 
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Post » Sat May 01, 2010 9:13 pm

I always just kept it on normal, and it was getting too easy and was going to up it to hard, but then I got the DLC and the Reavers/Overlords started showing up, so I just kept it on normal cuz I didn't want to have to constantly switch back and forth.
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Mark Churchman
 
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Post » Sat May 01, 2010 10:35 pm

I would play on normal. When I create my 2nd Melee character it would be on hard :)
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James Hate
 
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