Am I the only one who wants a hardcoe mode in brink?

Post » Sun Oct 25, 2009 9:41 pm

It's sometimes a pain to shoot so many bullets at an enemy to kill them. It'd be nice to have a mode where the health is died down a bit. anyone else think so too?
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maria Dwyer
 
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Post » Sun Oct 25, 2009 1:20 pm

YES!!

See my post :foodndrink:

So Long,

Daride
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Lauren Denman
 
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Post » Sun Oct 25, 2009 7:08 pm

YES!!

See my post :foodndrink:

So Long,

Daride

Why?! hardcoe would be awesome!
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Horror- Puppe
 
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Post » Sun Oct 25, 2009 7:20 am

Yes, same i have written that hardcoe would be perfect for the server! I know many gamerz which are big fans of regular softcoe gaming but for sure ** hardcoe ** is for clan wars and official fightings
regular! So normal we play all our clan games (MW1;BlOps aso.) general in hardcoe Modus!

Cheerz,

Daride
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D IV
 
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Post » Sun Oct 25, 2009 9:09 pm

No hardcoe mode. I personally think that it takes a lot of skill out of the equation, and boils down to who sees who first; which gives incentives for camping. So far, from all the videos I have seen of other people playing, only one has been able play this game properly in terms of gunfights, by which I mean being able to find cover quickly and effectively. Shooters become much more fun, if you can actually dive for cover, if you are caught off-guard. If you can master the skill of quickly registering your environment; barriers + enemies, you will be able to work out sequences on how to drop them in a nice, smooth chain, rather than pull a COD and charge in, hoping that they will line up for your to mow down with your spray.

Because let's face it, if you are a good player, it does get annoying to be taken down by players that are obviously worse than you, since the game-mechanics simply did not allow you to retaliate because you died within half a second of seeing the guy. This game allows you this, because it does give you additional time to react, and it is this short, additional time that you get a chance to show that you're better.

Peace,
Mem
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!beef
 
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Post » Sun Oct 25, 2009 12:08 pm

hardcoe FTW xD
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Misty lt
 
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Post » Sun Oct 25, 2009 6:52 am

Yes, same i have written that hardcoe would be perfect for the server! I know many gamerz which are big fans of regular softcoe gaming but for sure ** hardcoe ** is for clan wars and official fightings
regular! So normal we play all our clan games (MW1;BlOps aso.) general in hardcoe Modus!

Cheerz,

Daride



This is exponentially incorrect. 'hardcoe' does not equate to skill, in the slightest. When you dial down health, it takes an exponential decrease in skill in order to net a good kill. This is why all tournatment games, in any game, play in the vanilla gametypes. HC in CoD is just a matter of who is crouch walking or ADS'd through the entire map and shoots first; not who has better strategy or skill.
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Quick Draw III
 
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Post » Sun Oct 25, 2009 6:54 am

No hardcoe mode. I personally think that it takes a lot of skill out of the equation, and boils down to who sees who first; which gives incentives for camping. So far, from all the videos I have seen of other people playing, only one has been able play this game properly in terms of gunfights, by which I mean being able to find cover quickly and effectively. Shooters become much more fun, if you can actually dive for cover, if you are caught off-guard. If you can master the skill of quickly registering your environment; barriers + enemies, you will be able to work out sequences on how to drop them in a nice, smooth chain, rather than pull a COD and charge in, hoping that they will line up for your to mow down with your spray.




Why not find cover first? Master the environment so you aren't caught off-guard? Work out sequences so you don't do stupid things and get shot multiple times and shrug it off? I don't understand why it's more skillful to screw up and recover than having to be on your game all the time. I play tactical shooters, and I play realistic shooters, and camping just doesn't work in objective-based, team-oriented games. Maybe if they implement deathmatch games...


*this post isn't arguing for a hardcoe mode - I just think a lot of people say some stupid things...
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Jon O
 
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Post » Sun Oct 25, 2009 10:09 pm

Yea I rlly think brink needs hardcoe for those more intense gamers xD!
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Cat
 
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Post » Sun Oct 25, 2009 8:48 pm

Does anyone notice I put the options as: Yes I DON'T want a hardcoe mode added, and No a hardcoe mode sounds AWESOME?
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A Boy called Marilyn
 
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Post » Sun Oct 25, 2009 12:48 pm

I'd love a hardcoe mode, as many of the weapons are underpowered. It also encourages T/Work, the use of cover, advancing under cover fire and the like. Can't come too soon for me. Loving the game so far - a hardcoe mode would be the icing on the cake for me.
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Melissa De Thomasis
 
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Post » Sun Oct 25, 2009 4:21 pm

People who want a "hardcoe mode" are people who are not satisfied with how this game is not another Call of Duty. The weapons and abillities are balanced for the current gameply, they are not balanced for a hardcoe more. This would be a gametype full of ohk snipers, ohk grenade launchers, and over powered mines, turrets, and just about everything else that is currently well balanced.
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Christina Trayler
 
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Post » Sun Oct 25, 2009 8:02 am

People who want a "hardcoe mode" are people who are not satisfied with how this game is not another Call of Duty.


In a word, [censored]. Please don't make sweeping, inaccurate statements and assume you speak for me, fella. COD, my [censored]. I couldn't be happier that Brink is NOTHING like COD.

What irritates me is having to shoot an enemy up to 10 times, with a weapon purporting to be an Assault Rifle. More like a nerfgun. BTW, given that I've been a soldier for 24 years, I have more than a passing knowledge of projectile weaponry. A 3 rd burst from even a relatively low-calibre AR (say...5.56mm) is Game Over. I want a game mode where Mr 'Ignore the cover, use no tactics and run repeatedly in small circles' gets his lights turned out until he learns to play.

Nuff said - Peace.
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Rude Gurl
 
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Post » Sun Oct 25, 2009 6:03 am

In a word, [censored]. Please don't make sweeping, inaccurate statements and assume you speak for me, fella. COD, my [censored]. I couldn't be happier that Brink is NOTHING like COD.

What irritates me is having to shoot an enemy up to 10 times, with a weapon purporting to be an Assault Rifle. More like a nerfgun. BTW, given that I've been a soldier for 24 years, I have more than a passing knowledge of projectile weaponry. A 3 rd burst from even a relatively low-calibre AR (say...5.56mm) is Game Over. I want a game mode where Mr 'Ignore the cover, use no tactics and run repeatedly in small circles' gets his lights turned out until he learns to play.

Nuff said - Peace.


Your statement seems to come down to your complaining the game isn't realistic enough, but one of the things SD wanted in the game (and they specifically said it) was a scenario where you couldn't be killed simply because the guy saw you first, which is why it's pretty doubtful there will be a hardcoe mode. If it gets too easy to be killed, people take less risks, camp more, and in general gameplay just slows down overall, one of my main beefs with hardcoe mode.
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James Shaw
 
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Post » Sun Oct 25, 2009 8:19 pm

As much as I'd LOVE to see hardcoe, it'd render body types useless.
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Andrea P
 
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Post » Sun Oct 25, 2009 7:03 pm

Ok first of all this entire poll is completely void and inaccrate based on it's wording, rendering any numbers completely irrelvant, Secondly what's great about this game is that you can't single shot people. It's a game set on a [censored] floating city millions of miles in the ocean and sustains itself with water and solar energy. If you want realism you picked up the wrong game and you should head on back to your boring old brown and grey Black Ops. In fact, I find this type of warfare much more realistic than most shooters. I don't think our soldiers bunny hop around the battlefield spraying as many bullets to hit a target that may near by. This game is not based on how many headshots or kills you receive, it's about how you help the team achieve it's goals. A hardcoe mode would kill the feeling of comraderie in fireteams and make players instead focus on spraying bullets wherever. It would also ruin the entire purpose of bodytypes, everyone would just light so they can spray as many small arms fire around as they possibly could. Often when I'm on defense, I find myself wounding alot of the enemy with my fireteam so they have to retreat and regroup, buying us more time. It's not about how great you are at killing the enemy guys. Stop playing it likes it's the next sequel to the COD franchise, it's differnt, it's proud, and if you don't like it, take a hike. You are not going to ruin this game.
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Sunny Under
 
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Post » Sun Oct 25, 2009 12:09 pm

If it gets too easy to be killed, people take less risks, camp more, and in general gameplay just slows down overall, one of my main beefs with hardcoe mode.


Strangely, these are all the reasons I like hardcoe Mode! Being a soldier in RL, my wait for a realistic MP game goes on.

Brink will do until it arrives, though!

I notice that many folks keep referring to camping as a bad thing. This is exactly how you defend a designated position, using positioing, cover and enfilade fields of fire. It doesn't annoy me at all, as I set about flanking or bypassing the position next time. In it's way, camping actually encourages T/work in attacking teams, imo.
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GEo LIme
 
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Post » Sun Oct 25, 2009 5:52 pm

Snapz, I thought hardcoe mode just meant that radar only came on when the operator does the comm hack and you can not see the opponents health. I didnt know it meant instant death....
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Bloomer
 
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Post » Sun Oct 25, 2009 12:44 pm

Oh yes hardcoe mode definatly... Welcome to Call of The Ark : Modern Brinkfare.
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Steve Bates
 
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Post » Sun Oct 25, 2009 3:00 pm

In a word, [censored]. Please don't make sweeping, inaccurate statements and assume you speak for me, fella. COD, my [censored]. I couldn't be happier that Brink is NOTHING like COD.

What irritates me is having to shoot an enemy up to 10 times, with a weapon purporting to be an Assault Rifle. More like a nerfgun. BTW, given that I've been a soldier for 24 years, I have more than a passing knowledge of projectile weaponry. A 3 rd burst from even a relatively low-calibre AR (say...5.56mm) is Game Over. I want a game mode where Mr 'Ignore the cover, use no tactics and run repeatedly in small circles' gets his lights turned out until he learns to play.

Nuff said - Peace.


Ok, time to deal out a quick internet spanking. AHEM.

"I couldn't be happier that Brink is NOTHING like COD"
Ok, fair enough. Lets see where this leads.

"What irritates me is having to shoot an enemy up to 10 times, with a weapon purporting to be an Assault Rifle."
Oh, so you mean you want people to die in 2-4 bullets of an AR?....
You mean exactly how it works in COD? *FACEPALM*

"given that I've been a soldier for 24 years, I have more than a passing knowledge of projectile weaponry. A 3 rd burst from even a relatively low-calibre AR (say...5.56mm) is Game Over."
So now the game isn't realistic enough... even though this game was never designed to, or claimed to be, realistic in any way and in fact was made to be not realistic, but fun, because not everybody likes turning a corner and getting shout in the foot and dying like you would in cod.

"I want a game mode where Mr 'Ignore the cover, use no tactics and run repeatedly in small circles' gets his lights turned out until he learns to play"
They already have a gamemode for that, and it's EVERY GAMEMODE IN BRINK. This game pretty much defines team based tactics.

"Please don't make sweeping, inaccurate statements and assume you speak for me"
Sooooooooooo basically, you get mad because I am accusing people who want a hardcoe mode of wanting the game to be more CoD friendly. You apparently take offense to this, then you go on to state how much better this game would be if it were more identical to the gameply you would find in a game called Call of Duty...
I now believe I am 100% justified to say that people who want a hardcoe mode, are only looking to play a new call of duty. And you could argue against this, but you would more than likely prove my point more than you already have, so it is probably best if you just didn't.

Nuff said?
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Harry Leon
 
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Post » Sun Oct 25, 2009 5:53 pm

I'd just like to say even though you asking for a hardcoe mode in this game does seem a bit silly to me, at least your poll was fair-minded not like some other polls I've seen which characterized opinions not in-line with the OP as idiotic somehow.
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sara OMAR
 
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Post » Sun Oct 25, 2009 10:56 pm

Strangely, these are all the reasons I like hardcoe Mode! Being a soldier in RL, my wait for a realistic MP game goes on.



Lol I hear talk that CoD has a decent and well followed hardcoe mode if you want to check that out. I feel you can't really be complaining about this game not being realistic enough, as it has little basis in reality (magically reviving grenades??), but I hope your wait for a realistic one goes well. Furthermore, the devs frequently said you need to be doing more running than shooting in order to survive, so obviously a hardcoe mode is pretty out of the question, as is camping, as its not what SD wanted people doing when they made this game. No point in having parkour if everyone's gonna be camping.
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Rachel Briere
 
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Post » Sun Oct 25, 2009 6:43 am

People who want a "hardcoe mode" are people who are not satisfied with how this game is not another Call of Duty. The weapons and abillities are balanced for the current gameply, they are not balanced for a hardcoe more. This would be a gametype full of ohk snipers, ohk grenade launchers, and over powered mines, turrets, and just about everything else that is currently well balanced.


I agree, I don't think a hardcoe mode fits this game. It would be too much like COD which I hated with all the nade/aoe spam.
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ILy- Forver
 
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Post » Sun Oct 25, 2009 8:50 pm

Anyone find this "hardcoe" mode sarcastic..i find more hard to kill a guy that takes 50 shots than 1 with 1 shot..oh wait thats crap ops.

The only hardcoe you need is a lot of bullets and parkour all the way while dashing jumping knocking etc..thats hardcoe..unless is ur team that is knocking u back e.e
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Harry-James Payne
 
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Post » Sun Oct 25, 2009 8:27 am

I don't think hardcoe, much like team deathmatch/free for all and stronger sniper rifles, really fits in with the game. Brink isn't about twitch reflexes, nor was it ever intended to be from what I can tell.
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Wayne W
 
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