Am I The Only One worried About Multiplayer Modes?

Post » Wed Jul 07, 2010 4:41 pm

That vehicle kid scared me, deeply. Not to start that all up, but WOW
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Catharine Krupinski
 
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Post » Wed Jul 07, 2010 6:00 am

Yes, yes you are.
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Philip Rua
 
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Post » Wed Jul 07, 2010 1:24 am

They all want something. I guess only 2-5% of the ideas is somewhat original or possible in Brink. The other 95-98% are typical mainstream gameplay mechanic suggestions like the vehicle thread, this one, the recoil thread, amount of bullets to kill thread. They all suggest something "Un-SD-ish".

I'm not saying that these topics shouldn't be discussed, I'm saying that it's highly unlikely because the typical SD game doesn't have it and the SD fanbase doesn't want it either.
Ofcourse (like Capt. Awesome man said before) there are people who just want a remake of the old one. I'm not one of them, they need to improve gameplay to ensure a modern game, but modern doesn't mean like the mainstream franchises.

It's like those 95-98% can't possible fathom the idea that a game could be successful, without implementing the same mechanics and features that are present in hugely popular, mainstream titles.

just because a game is popular, doesn't necessarily mean it's a good game. Look at COD, probably the most popular shooter out now - even the people who play it daily will complain about all the problems with the game, whether it be bugs, unbalanced gameplay, hacking, or whatever else. Finally, I leave you with a quote from Neil Alphonso, the Lead Game Designer for Brink.


"We know the game will be enjoyed by Enemy Territory fans, people who play team class objective based shooters. We’ll know they’ll like it. We’re trying to pull in the more main stream people. That’s why we have things like iron sights and our controls are very similar to those major shooters. Then we’ll introduce more advanced elements like “No this isn’t just capture the flag. We’ve been doing those modes for 20 years. There’s something more interesting why don’t you give this a try."

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.X chantelle .x Smith
 
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Post » Wed Jul 07, 2010 8:37 am

I liked that quote too :)
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Logan Greenwood
 
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Post » Wed Jul 07, 2010 8:23 am

It's like those 95-98% can't possible fathom the idea that a game could be successful, without implementing the same mechanics and features that are present in hugely popular, mainstream titles.

just because a game is popular, doesn't necessarily mean it's a good game. Look at COD, probably the most popular shooter out now - even the people who play it daily will complain about all the problems with the game, whether it be bugs, unbalanced gameplay, hacking, or whatever else. Finally, I leave you with a quote from Neil Alphonso, the Lead Game Designer for Brink.


"We know the game will be enjoyed by Enemy Territory fans, people who play team class objective based shooters. We’ll know they’ll like it. We’re trying to pull in the more main stream people. That’s why we have things like iron sights and our controls are very similar to those major shooters. Then we’ll introduce more advanced elements like “No this isn’t just capture the flag. We’ve been doing those modes for 20 years. There’s something more interesting why don’t you give this a try."


The worst part is that even these complainers keep playing the games. My best friends played both 28 days in game time on mw2 but they did nothing but complaining. Then they were psyched for BO which was just as much a failure.

I also like that quote ^^
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Mari martnez Martinez
 
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Post » Wed Jul 07, 2010 6:25 am

All I can say is that people play CoD tdm over n over n over, they don't get bored. People play battlefield conquest and rush over n over. Brink will be a bit like a varied version of rush new objective each time not just crates.
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Naazhe Perezz
 
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Post » Wed Jul 07, 2010 4:48 pm

Wow,,, ive noticed that ive been out of gaming for far too long,....

last time i played a competitive league was teamcompete 2003-2005 on rainbow six3

seeing all these leagues is making me happy, ESL, CF, CLanbase, are all these pc gaming base leagues?
does brink really have enough weight to be a competitive league within these
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Marine x
 
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Post » Wed Jul 07, 2010 11:54 am

How is competitive gaming all about high scores? True competitive gameplay is going for the win, since that's how you get your prize money. Who cares? A whole lot more people then you think. I'm sorry that you seem not to want to play with people who actually take games some what seriously.
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A Boy called Marilyn
 
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Post » Wed Jul 07, 2010 5:48 am

All I can say is that people play CoD tdm over n over n over, they don't get bored. People play battlefield conquest and rush over n over. Brink will be a bit like a varied version of rush new objective each time not just crates.


You do realize most bad co players do it for hatemail that comes from spawn killing.
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ruCkii
 
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Post » Wed Jul 07, 2010 4:14 am

OK, every time I hear one of the developers/forum user call Brink a "class based shooter", I cringe a little bit. A true "class based shooter" would be TF2 where every class is totally different and you need to go super reliance on other classes.

In my mind, Brink would be more of an objective shooter with class elements. I'l leave it off here for discussion (and I'm super lazy).
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Jeffrey Lawson
 
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Post » Wed Jul 07, 2010 4:35 am

You do realize most bad co players do it for hatemail that comes from spawn killing.


Hatemail how?
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james tait
 
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Post » Wed Jul 07, 2010 12:35 pm

All I can say is that people play CoD tdm over n over n over, they don't get bored. People play battlefield conquest and rush over n over. Brink will be a bit like a varied version of rush new objective each time not just crates.

To be honest, the COD crowd does get bored of their game. However, like drug-addcits, they keep coming back to it even though they don't really enjoy the game.
It's really funny. Some commentators mention it every now and then. How they disliked Blops from the beginning but played it and came back to MW2 now. Or came back to MW2 because they felt the urgent need to play that one again and just disliked it again, like before Blops came out.
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City Swagga
 
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Post » Wed Jul 07, 2010 8:57 am

To be honest, the COD crowd does get bored of their game. However, like drug-addcits, they keep coming back to it even though they don't really enjoy the game.
It's really funny. Some commentators mention it every now and then. How they disliked Blops from the beginning but played it and came back to MW2 now. Or came back to MW2 because they felt the urgent need to play that one again and just disliked it again, like before Blops came out.

I'm telling you, CoD was a government conspiracy created by the Obama administration to keep the next generation of white people down.

Ok maybe not, but your statement about CoD players being like addicts is very true. If I'm in a Blops lobby (I'm simply a recreational user a.k.a I only play with friends) and I hear someone [censored]ing about the game, I generally ask them, "Why do you still play it?" The answer is generally the same, "Like they're any different." It's quite sad when you think about it.
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Hella Beast
 
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Post » Wed Jul 07, 2010 4:06 pm

OK, every time I hear one of the developers/forum user call Brink a "class based shooter", I cringe a little bit. A true "class based shooter" would be TF2 where every class is totally different and you need to go super reliance on other classes.

In my mind, Brink would be more of an objective shooter with class elements. I'l leave it off here for discussion (and I'm super lazy).


You have a very skewed vision of Brink then, it is completely the other way around, TF2 would be the objective shooter with class elements. If you wanted to win a match (not realistically) you could ALL be scouts and all complete the obj, the classes are just fluff with unique interactions system.
Brink you will not be able to do that a class is REQUIRED to complete the objectives, many different classes, or you just can't win. It's impossible, making it Class based.
So cringe no more because the developers of their own game are using the correct term :)
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Mark
 
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Post » Wed Jul 07, 2010 2:47 pm

You have a very skewed vision of Brink then, it is completely the other way around, TF2 would be the objective shooter with class elements. If you wanted to win a match (not realistically) you could ALL be scouts and all complete the obj, the classes are just fluff with unique interactions system.
Brink you will not be able to do that a class is REQUIRED to complete the objectives, many different classes, or you just can't win. It's impossible, making it Class based.
So cringe no more because the developers of their own game are using the correct term :)

I think you have this a bit backwards, yes, you can in theory do any objective with any class, but TF2 was much more rock paper scissors than Brink is going to be. An engi or two could pretty much totally lock down the scout rush you suggested, while a demo may have trouble killing any of them.

I think its important to point out though that the rock paper scissors play style was caused more by the fact that each class had a set weapon type, where in brink, any class can carry any weapon. Which would allow any class to bring a nade launcher and take out the turret, for example.
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Joey Bel
 
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Post » Wed Jul 07, 2010 10:40 am

I'm telling you, CoD was a government conspiracy created by the Obama administration to keep the next generation of white people down.

Ok maybe not, but your statement about CoD players being like addicts is very true. If I'm in a Blops lobby (I'm simply a recreational user a.k.a I only play with friends) and I hear someone [censored]ing about the game, I generally ask them, "Why do you still play it?" The answer is generally the same, "Like they're any different." It's quite sad when you think about it.

The ones who complain about it are often butthurt that they can't run around with their no-recoil laser beams with a ten foot insta kill knife lunge. I don't see anything wrong the game although I do think the sniper patch was a bit drastic. Snipers were fine before MW2.

OT:
There are game modes that require a lot of focus on the objective, or a lot of focus on slaying. As long as Brink has a few game modes that touch on both sides of that spectrum, I think we'll be all right. I just hope SD responds to 'overpowered' complaints with some logic.
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WYatt REed
 
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Post » Wed Jul 07, 2010 5:51 pm

I think you have this a bit backwards, yes, you can in theory do any objective with any class, but TF2 was much more rock paper scissors than Brink is going to be. An engi or two could pretty much totally lock down the scout rush you suggested, while a demo may have trouble killing any of them.

I think its important to point out though that the rock paper scissors play style was caused more by the fact that each class had a set weapon type, where in brink, any class can carry any weapon. Which would allow any class to bring a nade launcher and take out the turret, for example.


But that does't make it not class based, the classes in TF2 have different weapon types and that's a class/balancing issue that they have chosen. I'm literally saying that without a certain class (e.g. to plant the dynamite or repair the objective) it is impossible to win. Weapons are really not what makes it "class based" or "with classes".
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Crystal Birch
 
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Post » Wed Jul 07, 2010 8:44 am

But that does't make it not class based, the classes in TF2 have different weapon types and that's a class/balancing issue that they have chosen. I'm literally saying that without a certain class (e.g. to plant the dynamite or repair the objective) it is impossible to win. Weapons are really not what makes it "class based" or "with classes".

Ok, I get your point now, I guess my response would apply more to the person you were talking to.
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teeny
 
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Post » Wed Jul 07, 2010 2:01 pm

It's like we're sisters.... right?
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e.Double
 
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Post » Wed Jul 07, 2010 6:08 am

It's like we're sisters.... right?

Only if i can borrow that really cute pair of pants you have :hubbahubba:
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Quick Draw
 
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Post » Wed Jul 07, 2010 3:48 pm

I could continue in HILARIOUS RETORT... but I'll just lol :)

Not sure if it's this thread but I really have a sick urge to lay landmines, I rarely ever did it in W:ET, but for some reason, I just cannot wait. I hope it's like a lvl 6 unlock so people are completely unaware, several hours into MP game and BOOM!!!!
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Poetic Vice
 
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Post » Wed Jul 07, 2010 3:24 pm

Hatemail how?

Messages that you can save that always make you smile because of how full of hate they are. PM me if you want me to tell you some of 'em.
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Kyra
 
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Post » Wed Jul 07, 2010 2:20 am

So in other words. "PM Me so I can tell you how awesome I am?"
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John Moore
 
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Post » Wed Jul 07, 2010 3:40 pm

Messages that you can save that always make you smile because of how full of hate they are. PM me if you want me to tell you some of 'em.


I remember getting ''[censored] noob you should turn in this [censored] game and never play a game again''
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lucy chadwick
 
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Post » Wed Jul 07, 2010 2:49 am

I could continue in HILARIOUS RETORT... but I'll just lol :)

Not sure if it's this thread but I really have a sick urge to lay landmines, I rarely ever did it in W:ET, but for some reason, I just cannot wait. I hope it's like a lvl 6 unlock so people are completely unaware, several hours into MP game and BOOM!!!!

I feel the same way about landmines. Between those and turrets, oh man....gotta love being an Engineer.
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Stryke Force
 
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