[WIPz] THE ORDER - Fight for the Light! (Thread 2)

Post » Tue May 17, 2011 3:08 am

Is this still active?


It's a German mod.So far as I'm concerned that means that they will deliver, though possibly not in English.
User avatar
Project
 
Posts: 3490
Joined: Fri May 04, 2007 7:58 am

Post » Tue May 17, 2011 3:25 am

From what I can infer after reading the first post, the TC states that this is one of the largest German mod projects out there at the moment. Seeing as how I can't speak German, nor know any German sites where people discuss German mods, I can't really disagree with them. It looks very amazing, and something which definitely suits my way of playing (using paladin-type characters). The first post also states that although the mod is being made in German, a translation is something that could occur, and when that time would come, the mod designers would require our help. A translation shouldn't be the first thing we worry about however, as a translation is useless if this mod gets deserted midway n production, which means we should offer our support to the German players designing this mod. Once a release in German is imminent, an English translation is that much more imminent.

I'd love to see this mod happen though. Judgment of the Nine and Lost Paladins of the Divines are all nice and good, but this mod offers an actual faction built specifically for do-gooders. It isn't simply a bunch of new holy spells like JotN or some nice armor and horse like in LPotD, but all these things and so much more. I'd love it if this mod actually saw the light (excuse the pun).
User avatar
Melissa De Thomasis
 
Posts: 3412
Joined: Tue Feb 27, 2007 6:52 pm

Post » Tue May 17, 2011 2:29 am

It's a German mod.So far as I'm concerned that means that they will deliver, though possibly not in English.


Oh those Germans. They're just so darn industrious. Gotta love em.
User avatar
R.I.p MOmmy
 
Posts: 3463
Joined: Wed Sep 06, 2006 8:40 pm

Post » Tue May 17, 2011 6:06 am

Hi I am from Germany and know this mod very well. It is still alive. I think the German version of the first chapter of The Order will be playable in one or two month. Maybe the progress takes longer :( But its alive and I am sure someone will translate this awesome mod in Englisch. :celebration:
User avatar
cheryl wright
 
Posts: 3382
Joined: Sat Nov 25, 2006 4:43 am

Post » Tue May 17, 2011 11:37 am

this looks bad ass. how is progress? i cant wait to see a release! And btw is it possible to be the grandmaster of the order?
User avatar
stephanie eastwood
 
Posts: 3526
Joined: Thu Jun 08, 2006 1:25 pm

Post » Tue May 17, 2011 8:08 am

Hi I am from Germany and know this mod very well. It is still alive. I think the German version of the first chapter of The Order will be playable in one or two month. Maybe the progress takes longer :( But its alive and I am sure someone will translate this awesome mod in Englisch. :celebration:

I am gladdened to hear of these news. I hope someone is indeed up to the task.

As far as I'm concerned, Google Translator translates 'Gro?meister' as Grandmaster, so your wish may become a reality, that is; if nothing's changed and Google hit the mark on the target.
User avatar
Neil
 
Posts: 3357
Joined: Sat Jul 14, 2007 5:08 am

Post » Tue May 17, 2011 9:41 am

In the beginning it will absolutely not be able to become the grandmaster. Maybe in a very late chapter of the mod... but I think not. Here you can see the ranks of the order:

http://orden.xerxes-design.de/pdf/DerOrdenRaenge.pdf

Complete in German, but Google translator should help you.
User avatar
Greg Swan
 
Posts: 3413
Joined: Tue Jun 05, 2007 12:49 am

Post » Tue May 17, 2011 5:20 am

hm... looks like there navy base conflcits with my sutch rebron mod... the docks for stuch, and there base are in the same spot...

the fotress looks like it dosnt conflcit with my eagles pass mod....

but other than thsoe two, looks amazing, and looks like a ton of work!

biulding
User avatar
Sophie Payne
 
Posts: 3377
Joined: Thu Dec 07, 2006 6:49 am

Post » Tue May 17, 2011 9:10 am

Would love it if this diamond actually got to the surface, continue with the awesome work! =)
User avatar
Julie Ann
 
Posts: 3383
Joined: Thu Aug 23, 2007 5:17 am

Post » Tue May 17, 2011 10:14 am

Would love it if this diamond actually got to the surface, continue with the awesome work! =)



We will definitely not give up!
We spend so many hours in terraforming^^, building locations, creating meshes and breathing life into those stupid NPC's, that it would be a shame, to bung this work in the bin.
At this time, we are working on the dialoges and after this, a release is comming in sight.

.. how is progress? i cant wait to see a release! ...


We are totaly on scedule! ;-) The Mod will be finished, when it's done! ^^

... And btw is it possible to be the grandmaster of the order?


No!

By the way the German voice acting makes great progress. If you are interested, you can watch a short speaker trailer here: http://www.youtube.com/OrdenTeam
My favorite is Jash Madran, who speaks a little bit like Jar Jar Bings in the German Translation of Star Wars. ^^
User avatar
Becky Cox
 
Posts: 3389
Joined: Thu Jun 22, 2006 8:38 am

Post » Tue May 17, 2011 5:56 am

My mouth is filling with water, and I just can't wait for this mod to come out. I hope it will be translated to English though.
User avatar
Nice one
 
Posts: 3473
Joined: Thu Jun 21, 2007 5:30 am

Post » Tue May 17, 2011 1:59 am

I await with patience and anticipation so my paladin can finally fulfill his destiny. :angel:
User avatar
Ebony Lawson
 
Posts: 3504
Joined: Fri Feb 16, 2007 11:00 am

Post » Tue May 17, 2011 12:27 pm

I wonder will this mod also satisfy the preists/White mage types? While that type was taken care of by both the Temple and the Imperial Cult in morrowind, that too has pretty much been given the finger in Oblivion. Even in KOTN you couldn't really play as one since you needed the armors etc.
User avatar
Solène We
 
Posts: 3470
Joined: Tue Mar 27, 2007 7:04 am

Post » Tue May 17, 2011 9:44 am

The spells are somewhat priest-like, so these might be of use to you. There are a couple videos on YouTube showing off some of the spells.
User avatar
A Dardzz
 
Posts: 3370
Joined: Sat Jan 27, 2007 6:26 pm

Post » Tue May 17, 2011 7:54 am

Greetings,

please forgive my absence, but med school kept me rather busy the last few months. And at the moment there is that awesome hot summer keeping me away from the pc. ;)
For your information: German voiceacting of the first act is nearly done (24/30 NPCs with 5-10 mins of dialogue each). Furthermore act I and all its quests are already completely playable. So there will be a lot of testing and cleaning in the next time. Release is coming, but I don't want to make promises regarding a definitive date of release. ;)

With kind regards, Haldor.
User avatar
Samantha Pattison
 
Posts: 3407
Joined: Sat Oct 28, 2006 8:19 pm

Post » Tue May 17, 2011 12:41 pm

Greetings,

please forgive my absence, but med school kept me rather busy the last few months. And at the moment there is that awesome hot summer keeping me away from the pc. ;)
For your information: German voiceacting of the first act is nearly done (24/30 NPCs with 5-10 mins of dialogue each). Furthermore act I and all its quests are already completely playable. So there will be a lot of testing and cleaning in the next time. Release is coming, but I don't want to make promises regarding a definitive date of release. ;)

With kind regards, Haldor.


Glad to see the project is still alive, even with the team's real life responsibilities. Absolutely can't wait for the release.
User avatar
Jack Moves
 
Posts: 3367
Joined: Wed Jun 27, 2007 7:51 am

Post » Tue May 17, 2011 4:47 am

Long time no bump.
Anyone heaar of progress?
User avatar
Rik Douglas
 
Posts: 3385
Joined: Sat Jul 07, 2007 1:40 pm

Post » Tue May 17, 2011 6:38 am

Long time no bump.
Anyone heaar of progress?

Indeed! itching for some news on this mod, hope it ain't dead cause it looks just awesome!
User avatar
Valerie Marie
 
Posts: 3451
Joined: Wed Aug 15, 2007 10:29 am

Post » Mon May 16, 2011 10:57 pm

... hope it ain't dead cause it looks just awesome!


No! This Mod is not dead!
At the moment, the betatest is running and the release is comming in sight!
User avatar
Sara Johanna Scenariste
 
Posts: 3381
Joined: Tue Mar 13, 2007 8:24 pm

Post » Tue May 17, 2011 4:07 am

this is the first time I've seen this thread but it looks amazing. And that it is approaching a release date is exciting news. Good luck to those that are working on it.
User avatar
Haley Cooper
 
Posts: 3490
Joined: Wed Jun 14, 2006 11:30 am

Post » Tue May 17, 2011 2:52 am

No! This Mod is not dead!
At the moment, the betatest is running and the release is comming in sight!

Thanks for the reply, I know it means alot to the players itching for a release here!

goodluck guys!

Somehow Germans always deliver.. ^^
User avatar
Andrea P
 
Posts: 3400
Joined: Mon Feb 12, 2007 7:45 am

Post » Tue May 17, 2011 12:56 am

This looks and sounds amazing, the release can't come soon enough :D

I was wondering if this mod will conflict with Bananasplit Better Cities or Unique Landscapes ?

Any news about the project ?

Paladin armor I would love to see be made, and I think would fit nicely with this project :

- http://img522.imageshack.us/img522/4374/93203520060928screen002.jpg
User avatar
Stephanie Nieves
 
Posts: 3407
Joined: Mon Apr 02, 2007 10:52 pm

Post » Tue May 17, 2011 12:23 pm

This looks and sounds amazing, the release can't come soon enough :D

I was wondering if this mod will conflict with Bananasplit Better Cities or Unique Landscapes ?

Any news about the project ?

Paladin armor I would love to see be made, and I think would fit nicely with this project :

- http://img522.imageshack.us/img522/4374/93203520060928screen002.jpg

That would be really nice for the paladins!

As for the status of the mod I believe they're translating it atm (?) and yeah, would be nice if it didn't conflict with Better cities and Unique landscapes since alot of people use them.
User avatar
Samantha Mitchell
 
Posts: 3459
Joined: Mon Nov 13, 2006 8:33 pm

Post » Tue May 17, 2011 9:36 am

Location looks to be above sancre tor so it may have conflcits with Reclaiming Sancre Tor.

But both mods are going to make me want to play a paladin again - was planning on playing an evil mage next time.

I'm loving the 'order' as in the guild aspect of this.
User avatar
NIloufar Emporio
 
Posts: 3366
Joined: Tue Dec 19, 2006 6:18 pm

Post » Tue May 17, 2011 6:40 am

this mod does look awesome, I really like the spells they look amazing
User avatar
Brandon Bernardi
 
Posts: 3481
Joined: Tue Sep 25, 2007 9:06 am

PreviousNext

Return to IV - Oblivion