the origin of the dragon tongue IRL

Post » Thu Oct 13, 2011 10:15 pm

I know I remember reading this somewhere that Todd told one of the creatives, I forget who to create the dragon language
and the guy went home and couldn't come up with anything so he made a pot of mead and got drunk then it all came together


I think the story was on IGN or something like that, anyone else read it? It was a while back...
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Kathryn Medows
 
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Post » Thu Oct 13, 2011 10:23 pm

If it was in IGN there is no surprise I missed it.

IGN svcks.
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WYatt REed
 
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Post » Thu Oct 13, 2011 9:00 pm

Sometimes it helps to "get into character" for tasks like that.

Personally I'm surprised he didn't take it further with some Viking armour.
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luke trodden
 
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Post » Fri Oct 14, 2011 4:46 am

I think I read about it in the Gameinformer website.
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Ella Loapaga
 
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Post » Fri Oct 14, 2011 3:53 am

I see you lurking, killmoms. I take it things are going well this morning? Have any other developers utilized the sweet nectar of the Gods to help them through their day? Hah.
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Zosia Cetnar
 
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Post » Fri Oct 14, 2011 3:41 am

I can't remember where it was reported originally but here's a citation from http://www.1up.com/features/twenty-facts-twenty-games

"There is a story to go along with the creation of the dovahkiin (the dragon language, fully developed with a font, dictionary, and everything): According to game director Todd Howard, he told lead designer Emil Pagliarulo to come up with the dragon language. Pagliarulo had a small bit of writer's block, and over one weekend, had brewed some mead (an alcoholic beverage created with fermented honey). "Maybe it was the process of brewing mead; maybe it was from drinking all that mead. Whatever the case, I can say that after a mead-filled weekend, Emil came into the office on Monday with the dovahkiin language completely mapped out."
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Antony Holdsworth
 
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Post » Fri Oct 14, 2011 2:31 am

Behold the wonders of IRL Skooma. :foodndrink:
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Sweets Sweets
 
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