The party is over.

Post » Wed Dec 07, 2011 8:16 am

Well once again im frustrated with this awsome game. tried playing with clan members or friends whatever and it was plain impossible to keep our party. Now i know this is a very complicated game of sorts and im sure this problem isnt easy to fix, but come on. this game has been out for months. another issue i have is with the dlc. you guys remember getting a 3 on 3 in downbird and thinking wtf. game ends and its 20 to 12. well the same applies to these new maps. theyre so big that gameplay comes to a screeching halt. I dont want to spend 2 minutes trying to find a kill. my suggestion would be to make big team battles for certain maps. park avenue could use at least 16 people in it, same goes for other maps. 8v8 or mabey 10v10. is this possible i dont know, but it should be.
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Angela
 
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Post » Tue Dec 06, 2011 6:32 pm

I'm sorry to hear that bro I really am :(
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Elle H
 
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Post » Tue Dec 06, 2011 9:39 pm

Totally agree with you beastly
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Adrian Powers
 
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Post » Tue Dec 06, 2011 10:08 pm

Well, how about if they modified the active part of the map according to team sizes? Waaaay back at launch, this is what RFoM did & I really don't see how it was a bad thing.
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aisha jamil
 
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Post » Wed Dec 07, 2011 8:01 am

bigger teams would be great on the big maps.like redhamu says resistance 1 had a 40 players, resistance 2 had 60.
would defo be a plus.

i got the black screen/ps3 freezing yesterday for the first time.hope i dont get it again.
on a positive note new the maps are great.
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Nick Swan
 
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Post » Wed Dec 07, 2011 3:25 am

something needs to be done, half the time im in the dlc im just exploring the map. They are the most detailed maps ive ever played on and at the same time the most boring.
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joeK
 
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Post » Wed Dec 07, 2011 7:48 am

Consider yourself lucky mate. All of the time, I can't get a game in Europe
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Alada Vaginah
 
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Post » Wed Dec 07, 2011 7:25 am

Yeah, nobody's playing damn thing, i have played like two games and there was no sound... At leat im not having troubles to find games on regular maps with "normal" sound:-)
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Barbequtie
 
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Post » Wed Dec 07, 2011 8:09 am

Well once again im frustrated with this awsome game. tried playing with clan members or friends whatever and it was plain impossible to keep our party. Now i know this is a very complicated game of sorts and im sure this problem isnt easy to fix, but come on. this game has been out for months. another issue i have is with the dlc. you guys remember getting a 3 on 3 in downbird and thinking wtf. game ends and its 20 to 12. well the same applies to these new maps. theyre so big that gameplay comes to a screeching halt. I dont want to spend 2 minutes trying to find a kill. my suggestion would be to make big team battles for certain maps. park avenue could use at least 16 people in it, same goes for other maps. 8v8 or mabey 10v10. is this possible i dont know, but it should be.

Somehow we always manage to get split up,what garbage.
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Connor Wing
 
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Post » Wed Dec 07, 2011 6:42 am

ohh btw bladdermetal, you arent messing around. you were throwing up some good scores last night.
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c.o.s.m.o
 
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Post » Wed Dec 07, 2011 4:46 am

I played with you guys, but i'm still new.
I am enjoying this game, but it svcks that no one plays it.

Singleplayer seems pretty great, and having more fun with this, than BLOPS.
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Trey Johnson
 
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Post » Wed Dec 07, 2011 7:36 am

ohh btw bladdermetal, you arent messing around. you were throwing up some good scores last night.
Thanx ,so were you. I dont even have my modules yet since my reboot,if not id raqe even more.
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Noraima Vega
 
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Post » Wed Dec 07, 2011 5:44 am

you guys do realize that if you were to make the larger maps require bigger teams, than you would actually be detrimental to your cause. You will be adding an extra playlist in a game that already suffers a lack of players. This will fragment the players. Cyrtek released a patch not to long ago to fix this issue, so there is no chance this will happen unless the game gets more people on board
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Lil'.KiiDD
 
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