Hello people.
I've learnt the series with Fallout 3, and while there are some parts that I really disliked in that game (green tint, emptier world than TES, long intro/tutorial in the vault before you can get free to do what you want...) I thought it had a very good atmosphere feeling and potential. And Fallout 4 seems to me to be moving to the right direction, but I haven't been with the series since the beggining.
But after been seeing lots of people in these forums saying Fallout 3 (and now 4) aren't Fallout enough, I decided to read some wikipedia about older Fallout games, and watch let's play videos on youtube.
Immidately I noticed that indeed FO3+4 look and play rather different in comparison to FO1,2,Tactics. The old Fallouts reminded me another game I had played, Commandos, a bit. They were top-down 2d games with point & click movement. And I found that about the rest half of the game was about giving the player the interactive novel experience, like the old adventure books, printed books that after a bit of narration would ask the reader "what you gonna do now ?" presenting him options, and advising him to turn to specific page depending on his choice.
Bethesda has taken a different approach to Fallout indeed. They are going for action sandbox with heavy RPG elements game. Which in its own isn't bad. But surely its different than what Fallout used to be.
My curiosity has to do with the old Fallout fans, and I wonder what they expected or wanted from a new Fallout game. Would you prefer to see a 'back to basics' approach, and a return to point & click gameplay ?
Like the Doom series is doing with the latest Doom ? I understand that Bethesda went from point & click to action character movement and a more 'action' approach to combat, because its been the norm, the standard, in the industry for quite some time. While point & click is non existent outside of some MMOs and and old style 2d adventure games. And turn based combat is something only JRPGs have kept. Do you see this change of the series to a more action-ish, real-time combat, as more of an unnecessary try to modernize the series, that makes Fallout loose its identity, instead of a linear progression in the franchise ? I mean do you believe that Fallout should close its eyes to what happens in the rest of the gaming industry, and keep the style it had in the 90s ?
And how much did you liked the interactive novel style and gameplay that the old Fallouts featured ? Do you think that a modern game heavily influenced by this type of literature could be well received and succesful, and most of all, fun and interesting ? Would you like to see this part more accented and important in a new Fallout game ?
I try to understand how most old-school Fallout fans envisioned the series would be in our times.
What kind of game would make you to feel and say "This is what Fallout should be."