The Pitt. Who do you side with?

Post » Fri May 04, 2012 2:59 am

Just completed the Pitt DLC at an early level of 7, so I sided with Ashur as I would just get my ass handed to me by all the raiders at the end. But after completing it this why, I get the sense that finding the cure is best suited for Ashur and his wife. When I took out Werhner, he had bonesaws and all other kind of medical tools out. Makes me wonder what he and Midea would do to the baby. So even though the workers have to stay enslaved for now, it feels like it was almost the right decision, siding with Ashur.

Just curious to everyone elses thoughts on the DLC and choices to be made?

On a side note, this has to be my favourite DLC for Fallout 3. I love the steelyard part, where you start from scratch interms of inventory. I never find the 100 ignots, but I always stop at 90 anyways. Just need Lether Rebel and the perferator.
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BRAD MONTGOMERY
 
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Post » Fri May 04, 2012 2:01 am

Just completed the Pitt DLC at an early level of 7, so I sided with Ashur as I would just get my ass handed to me by all the raiders at the end. But after completing it this why, I get the sense that finding the cure is best suited for Ashur and his wife. When I took out Werhner, he had bonesaws and all other kind of medical tools out. Makes me wonder what he and Midea would do to the baby. So even though the workers have to stay enslaved for now, it feels like it was almost the right decision, siding with Ashur.

You did right in my opinion. Werhner is clearly out to rule the Pitt for himself, nothing more. If I recall there is some sort of dialogue which hints at this pretty blatantly.

And neither he nor Midea have any idea whatsoever about what to do with Marie. Ashur and his wife do.
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Lillian Cawfield
 
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Post » Fri May 04, 2012 11:54 am

You did right in my opinion. Werhner is clearly out to rule the Pitt for himself, nothing more. If I recall there is some sort of dialogue which hints at this pretty blatantly.

And neither he nor Midea have any idea whatsoever about what to do with Marie. Ashur and his wife do.

That is why I always pick Ashur.

That and Werhner is unsuccessful at ruling the Pitt and everything decends into anarchy.
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Donatus Uwasomba
 
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Post » Thu May 03, 2012 11:46 pm

I go with Ashur, mainly because Werhner is an jerk and Ashur's goals are ultimately best, he really doesn't want the slaves but their necessary.
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A Boy called Marilyn
 
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Post » Thu May 03, 2012 11:15 pm

Ashur, because his long term goals are best, he even mentions that he wants to free his slaves when the time is right.
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Roy Harris
 
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Post » Fri May 04, 2012 1:54 pm

Agree with all. Ashur and Sondra seem better equipped to deal with finding a cure, than Werhner and his rusty knives. Ashur has a plan for the future. Plus, if you Child at Heart Midea, you find references to the fact that Werhner is thinking about a power grab more than a better life.

I sided with the slaves once, just to stock up on Jet, Buffout and unique raider armor. Have you seen all the drugs and alcohol lying around? :twirl:
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Naomi Ward
 
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Post » Fri May 04, 2012 2:00 am

Agree with all. Ashur and Sondra seem better equipped to deal with finding a cure, than Werhner and his rusty knives. Ashur has a plan for the future. Plus, if you Child at Heart Midea, you find references to the fact that Werhner is thinking about a power grab more than a better life.

I sided with the slaves once, just to stock up on Jet, Buffout and unique raider armor. Have you seen all the drugs and alcohol lying around? :twirl:

Not to mention its one hell of a shoot out, siding with the slaves. All those trogs following you as well. I had an epic battle once with that chinse energy sword. was a lot of fun. But I was over level 20 then. Not doing that at level 7 lol
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Jake Easom
 
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Post » Fri May 04, 2012 1:38 am

Well, look at it this way, At the end of Ashur's side, there is food, shelter, and stability. Under Werhner you LOSE a section of the Pitt (In terms of keeping the Trogs at bay), and there is no real structure to this 'New' Pitt. Their freedom comes with the price of the Pitts long term failure IMO.
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Dalley hussain
 
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Post » Fri May 04, 2012 5:15 am

Its interesting how the really well written the Pitt actually is. The obvious choice for the "good ending" at first appears to simply free the slaves. If you never look past the fact that "slavery=bad" then you will almost always side with the slaves and think nothing of it.

If you are willing to look past slavery however, you begin to think more critically about Werhner and what his ideas actually are. Suddenly the choice becomes much more muddled.

Its really a pity the Pitt wasn't larger than it was.
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Elisha KIng
 
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Post » Fri May 04, 2012 9:10 am

Its interesting how the really well written the Pitt actually is. The obvious choice for the "good ending" at first appears to simply free the slaves. If you never look past the fact that "slavery=bad" then you will almost always side with the slaves and think nothing of it.

If you are willing to look past slavery however, you begin to think more critically about Werhner and what his ideas actually are. Suddenly the choice becomes much more muddled.

Its really a pity the Pitt wasn't larger than it was.

Yes I agree, sad its a short DLC. I love the appearnce of the map and run down buildings. The bridge looks amazing when you are crossing for the first time. Too bad you couldn't explore more into the city.
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Zualett
 
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Post » Fri May 04, 2012 2:59 pm

None of them. When I dragged myself through the hideous, completely illogical, ridiculous mess that is The Pitt, I sided with the slaves, because Ashur and his pals are morons.
If there was a nuke the entire place and kill everyone, option, I would.
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-__^
 
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Post » Fri May 04, 2012 9:13 am

None of them. When I dragged myself through the hideous, completely illogical, ridiculous mess that is The Pitt, I sided with the slaves, because Ashur and his pals are morons.
If there was a nuke the entire place and kill everyone, option, I would.

Explain how this place is illogical at all?

It was a hole, Ashur killed the raider gangs' leaders and took over. He then bought slaves from all over the east to restart the Mills and then work at them.

Nothing illogical about that.

And how is Ashur a moron? Dragging himself from rubble among savages then building an empire out of them is not the sign of a moron but making a statement without evidense is.
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Stephanie Nieves
 
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Post » Fri May 04, 2012 2:26 am

Explain how this place is illogical at all?

It was a hole, Ashur killed the raider gangs' leaders and took over. He then bought slaves from all over the east to restart the Mills and then work at them.

Nothing illogical about that.

And how is Ashur a moron? Dragging himself from rubble among savages then building an empire out of them is not the sign of a moron but making a statement without evidense is.

The entire story is illogical is what I meant.

No one volounteers to go undercover as a SLAVE! As a servant, a courier, a trader, yes. But never a slave.
Now going in as a slaver, that makes sense.
But no one is stupid enough to put themselves in a position they potentially can't get out of, for some vaguely described goal.

Ashur is a hypocrite. He enslaves people, but thinks and acts like he's being good, because he's capturing and buying these unfortunates for some big, vague ideal.
Yes, Ashur, real good of you. Buying and capturing slaves, so they can die in your stinking steel mill, so you can follow some vague idea of industriel renewal.
Oh, they can leave can they, if they work their way out. Are they going to survive more than 6 months, a month even? NO! So no ones getting out, ever!
And who are you going to sell your steel to?
The BoS? No, you left them. The Enclave? Probabely not. So who's going to buy your steel? No one. Is anyone going to survive your slavers, should they try to buy it? No. If a trader was lucky enough to not get captured, they'd probabely die in the stinking radioactive hellhole you live in. So the steel is going absolutely NOWHERE!
The raiders, they're straightforward, to a point. They're in it for the money, fair enough. I fail to see why anyone would bother with that radioactive hellhole, when you could live elsewere though.

The Paradise Falls slavers make sense, they're evil, they're in it for the money, they don't pretend to be good.
Their goals, are logical and make sense.

The karma is confused. Killing Ashur is good. Killing his wife is bad. Make your freaking mind up! At least make the married people the same karma!

And the sentimentality. Theres no nasty or evil or even neutrel options in parts.
No, weres my loot, take the damn kid, option.
It's all like you give a damn about the stupid little brat. All sickening, and sentimental. Well I don't give a damn about some morons stupid kid.

You can throw all kinds of insults about in the main game, but you can't dump some stupid kid and get your loot or insult people in that dlc.

If I was on pc, I would get the baby eater mod. Give a straightforward ending to the farce.

It's all, Marie is the cure, yes. We care about the poor people we bought and captured. They're dying because we brought them here, but we're working a cure. And we're so going to help those unfortunate people we caused and will cause the deaths of. Yeah, right.

The slaves are morons. Ashur and pals are morons. Every single person in that dlc is the most unpleasant, stupid, moron you could ever meet.
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Sheeva
 
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Post » Fri May 04, 2012 3:08 am

The entire story is illogical is what I meant.

No one volounteers to go undercover as a SLAVE! As a servant, a courier, a trader, yes. But never a slave.
Now going in as a slaver, that makes sense.
But no one is stupid enough to put themselves in a position they potentially can't get out of, for some vaguely described goal.

That part is pretty much reserved for people with very high karma (if they decide to dress up like a slave).

You do have the option to walk up and pretend you're a slaver but the guy reads you like a book.

Ashur is a hypocrite. He enslaves people, but thinks and acts like he's being good, because he's capturing and buying these unfortunates for some big, vague ideal.
Yes, Ashur, real good of you. Buying and capturing slaves, so they can die in your stinking steel mill, so you can follow some vague idea of industriel renewal.
Oh, they can leave can they, if they work their way out. Are they going to survive more than 6 months, a month even? NO! So no ones getting out, ever!
And who are you going to sell your steel to?

He buys people who are already slaves to make bullets to sell to slavers from other places to pay for making the cure to help the region and to buy more slaves. The people who benefit are the locals and the slaves who live long enough for the cure to be made because when that happens they will be free and a part of a strong, industrial empire.

The BoS? No, you left them. The Enclave? Probabely not. So who's going to buy your steel? No one. Is anyone going to survive your slavers, should they try to buy it? No. If a trader was lucky enough to not get captured, they'd probabely die in the stinking radioactive hellhole you live in. So the steel is going absolutely NOWHERE!
The raiders, they're straightforward, to a point. They're in it for the money, fair enough. I fail to see why anyone would bother with that radioactive hellhole, when you could live elsewere though.

Did you know, and I know this sounds crazy, that there are more than just the BoS and the Enclave in the wasteland? There's the Erie Stretch, Ronto, the Commonwealth, the slavers he buys the slaves from, Talon Company, and many other factions. It's not like the war was twenty years ago, places are mostly pretty well established.

If they enslaved everybody that wouldn't be logical because there would be nobody to sell all of that metal to.

The raiders work for Ashur because they fear him as I said. They have all they can want too, power, slaves, and a strong man leading them.

The Paradise Falls slavers make sense, they're evil, they're in it for the money, they don't pretend to be good.
Their goals, are logical and make sense.

Ashur's goals in the future are for the greater good of everybody. His cure will not just help the Pitt but everybody who lives in an area with a trace of radiation.

What if you lived in the ruins of the Capital Wasteland and somebody walked up to you with a vaccine that can make it impossible for the radiation to affect you?

And the raiders aren't good guys, they're just along for the ride.

The karma is confused. Killing Ashur is good. Killing his wife is bad. Make your freaking mind up! At least make the married people the same karma!

The karma is kind of confused. It reads Ashur as the king of slavers which he really isn't and his wife as a scientist out for a cure which she is.

And the sentimentality. Theres no nasty or evil or even neutrel options in parts.
No, weres my loot, take the damn kid, option.
It's all like you give a damn about the stupid little brat. All sickening, and sentimental. Well I don't give a damn about some morons stupid kid.

You can throw all kinds of insults about in the main game, but you can't dump some stupid kid and get your loot or insult people in that dlc.

If I was on pc, I would get the baby eater mod. Give a straightforward ending to the farce.

It's all, Marie is the cure, yes. We care about the poor people we bought and captured. They're dying because we brought them here, but we're working a cure. And we're so going to help those unfortunate people we caused and will cause the deaths of. Yeah, right.

The slaves are morons. Ashur and pals are morons. Every single person in that dlc is the most unpleasant, stupid, moron you could ever meet.

I have some advice for you right now, never have kids.

If you would rather eat a kid then leave her with her parents then you really shouldn't be near any kids at all.

And no they are not morons. They are people stuck in a really [censored] situation with Ashur's success their only hope of improving it.
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Strawberry
 
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Post » Fri May 04, 2012 7:28 am

Did you know, and I know this sounds crazy, that there are more than just the BoS and the Enclave in the wasteland? There's the Erie Stretch, Ronto, the Commonwealth, the slaves he buys the slavers from, Talon Company, and many other factions? It's not like the war was twenty years ago, places are mostly pretty well established.

As far as I understand, the Pitt is unique in its industrial capacity aside from more well-established factions in the west. The Commonwealth and the Enclave are the only factions (besides the Pitt) in the east which have the ability to produce their own weapons and ordinance. Everyone else just scavenges. If Ashur can rebuild the Pitt to a satisfactory level, tame his raiders, and rid the city of the Trog disease he'll have a powerhouse. The city is naturally defensible and in an excellent position to take advantage of its industrial might.
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ruCkii
 
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Post » Fri May 04, 2012 9:30 am

As far as I understand, the Pitt is unique in its industrial capacity aside from more well-established factions in the west. The Commonwealth and the Enclave are the only factions (besides the Pitt) in the east which have the ability to produce their own weapons and ordinance. Everyone else just scavenges. If Ashur can rebuild the Pitt to a satisfactory level, tame his raiders, and rid the city of the Trog disease he'll have a powerhouse. The city is naturally defensible and in an excellent position to take advantage of its industrial might.

And Ashur will capitalize on that when it does happen. That's been his plan all along.

I'm hoping that in F4 we at least hear that the Pitt has become a mighty empire that rules north to Lake Erie and south through West Virginia or a similar size.

The position their in, and if they're smart, they can control trade throughout all of the east coast.
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luis ortiz
 
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Post » Fri May 04, 2012 5:37 am

Ashur chose the future, and he left the brotherhood of jerkoffs. Seems like a win win
Actually, he was left behind but oh well
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Eibe Novy
 
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Post » Fri May 04, 2012 6:06 am

Ashur
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Tha King o Geekz
 
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Post » Fri May 04, 2012 5:42 am

the pitt is the best add on. i made a mistake and sided with the slaves. wish the pitt had alot more. fantastic environment.
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lolly13
 
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Post » Fri May 04, 2012 5:23 am

As far as I understand, the Pitt is unique in its industrial capacity aside from more well-established factions in the west. The Commonwealth and the Enclave are the only factions (besides the Pitt) in the east which have the ability to produce their own weapons and ordinance. Everyone else just scavenges. If Ashur can rebuild the Pitt to a satisfactory level, tame his raiders, and rid the city of the Trog disease he'll have a powerhouse. The city is naturally defensible and in an excellent position to take advantage of its industrial might.
Indeed.
I hold great amounts of respect to Ashur and the Pitt. Even if they are mutated so badly, I can raise my hat for their toughness and success. Most mutants seem to have gone backwards in evolution that their creativity is near nonexistent but Ashur (who is a Pure Strain, or was) has both the smarts of pure strains and strength of mutants in his disposal.
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Melung Chan
 
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Post » Fri May 04, 2012 11:19 am

The slaves. I don't care about the cure or who rules the Pitt.

I freed the slaves so they could leave. It'd rather odd that none of them did. Instead they stand around, doing the same work they were doing before. :dry:
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CxvIII
 
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Post » Fri May 04, 2012 4:12 am

The slaves. I don't care about the cure or who rules the Pitt.

I freed the slaves so they could leave. It'd rather odd that none of them did. Instead they stand around, doing the same work they were doing before. :dry:

What do you have against Ashur?

You'd rather have an infected anarchic city than a cured, free empire?
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Brandon Wilson
 
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Post » Fri May 04, 2012 9:54 am

What do you have against Ashur?

He's a megalomaniac and an unrepentant slaver.

You'd rather have an infected anarchic city than a cured, free empire?

I'd rather have an empty city ruled by trogs than a powerful city run by raiders and Ashur.
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Barbequtie
 
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Post » Fri May 04, 2012 5:19 am

He's a megalomaniac and an unrepentant slaver.

I'd rather have an empty city ruled by trogs than a powerful city run by raiders and Ashur.

He's going to release the slaves and then form an empire.

Ashur is a genius who will set the slaves free and when he does they will be immune to radiation aswell.

Why would you throw away humanity's chance of becoming immune to one of the most dangerous things in the world to us in reality and in the game over a few wastelanders who were turned into slaves?

Look at the big picture, humanity gains more than they lose.
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Nicholas C
 
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Post » Fri May 04, 2012 2:37 pm

It would seem that almost all the people who are against Ashur haven't heard the tapes explaining everything to his daughter.
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dean Cutler
 
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