The Prequel

Post » Mon Sep 21, 2009 1:34 pm

I started playing Morrowind after more than a year of playing Oblivion. If you use http://www.tesnexus.com/downloads/file.php?id=5535 the graphics http://img.photobucket.com/albums/v90/subrosa_florens/Computer%20Games/Morrowind002.jpg. Likewise http://www.tesnexus.com/downloads/file.php?id=3880 makes people look less like insects with segmented bodies, and there is a bunch of hair and head mods to create a decent looking character.

You will find many things are more awkward than in Oblivion. For example, when using alchemy, you have to drag your mortar and pestle to your character, rather than just click on it. Where Oblivion only showed you what ingredients shared effects with the first you select, Morrowind forces you to go through the entire list and manually pick out other ingredients with the same effects. Also, you can fail in your attempts to create potions, wasting the ingredients.

You have to use an additional keystroke to ready a spell before you can cast it (basically you switch between spellcasting mode, and regular combat mode). You can also fail in spellcasting. Plus, magicka does not regenerate automatically. You have to rest to get it back. Thankfully there are mods to fix the last thing.

I find the melee combat to be incredibly boring. You just stand there and click until you or the enemy is dead. Ranged combat is about the same as in Oblivion, although I have found that you do not have to adjust the height of your aim for distance as you do in Oblivion. Also arrows have a tendency to hit the wall if you are trying to snipe around a corner. You have to step completely out around it to get an arrow past.

I also often find myself getting stuck on things in the world, corners, tables, any little thing, that would not hinder me in Oblivion. Trying to walk down a narrow corridor with an npc standing in it can be a real challenge. Usually this is no big deal. But it can be when you are in combat and trying to kite backwards while firing arrows.

As someone else said, the dialogue is text-based, which is fine with me. However, the npcs all have the same topics, so after a while you have reams of information to go through for every person you talk to, and 99% of it all identical. So I generally do not bother talking to people.

On the plus side, the world is very imaginative. Bethesda put a lot of time and effort to create a truly new, unique place. The trees and plants are different, as are the animals, even the food and drinks. I often find myself stopping just to stare at little things like the baskets, or bottles and jars. I love how they look. The same with the Dunmer architecture, and especially the Dwemer ruins. There is a lot of depth to the factions, with some complex politics going on within the world. The main quest is very interesting, and has a very neat backstory between Dagoth Ur, the Tribunal, and Lord Nereverar/The Nereveraine. It really trumps Oblivion on all these counts, and creates a very immersive world.

So if you are looking for a deep RP experience, then Morrowind is definitely worth it. If you want a simple action video game, then stick with Oblivion or FO3.
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Emerald Dreams
 
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Post » Mon Sep 21, 2009 9:27 pm

You have to use an additional keystroke to ready a spell before you can cast it (basically you switch between spellcasting mode, and regular combat mode).

This aspect can now be changed using the current Code Patch beta. Oblivion style casting is now possible. :)
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Jenna Fields
 
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Post » Mon Sep 21, 2009 1:40 pm

I started with Oblivion, then went to Morrowind. I don't regret going in reverse order one bit. I'm a big fan of both games, though I lean more toward Morrowind.
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ONLY ME!!!!
 
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Post » Mon Sep 21, 2009 2:41 pm

t I found out that everybody always speaks the full truth and it ruined part of the realism.

Someone lied:
Spoiler
Almalexia

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JLG
 
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Post » Tue Sep 22, 2009 12:02 am

If you enjoy a slower-paced, deeper role playing game, you'll like Morrowind.

Be warned, unless you mod heavily, the game doesn't look anywhere near as good as Oblivion. Also, its combat and movement feels almost antique after Oblivion.

That said, I much prefer Morrowind, given the choice.
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LuCY sCoTT
 
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Post » Mon Sep 21, 2009 4:08 pm

Someone lied:
Spoiler
Almalexia


OP, do not click that spoiler. Really, don't.

That was pretty much the most epic storyline I've ever experienced in a game.
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Susan Elizabeth
 
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Post » Mon Sep 21, 2009 11:51 pm

I wouldn't get Morrowind on Steam.

I suggest Amazon.

But thats just me.

Anyway, I definetly think you need to give Morrowind a shot.

Be careful, you might fall in love with her.
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Nomee
 
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Post » Mon Sep 21, 2009 9:38 pm

Morrowind is extremely hard to play after playing Oblivion and Fallout 3 first. I have no problems with graphics or combat mainly because I understand this is a extremely old game, my problem is no quest markers. I hate wandering around like a idiot trying to find a location.
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Sarah Kim
 
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Post » Tue Sep 22, 2009 1:38 am

Morrowind is extremely hard to play after playing Oblivion and Fallout 3 first. I have no problems with graphics or combat mainly because I understand this is a extremely old game, my problem is no quest markers. I hate wandering around like a idiot trying to find a location.


Me, too. Thankfully, there is http://www.uesp.net/wiki/Morrowind:Morrowind , complete with an interactive map, which I use extensively while completing quests.

I do rather like the leveling/training system in Morrowind, which makes controlling level-ups much easier than Oblivion.
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helen buchan
 
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Post » Mon Sep 21, 2009 10:20 am

Speaking of Morrowinds graphics recently a nice and easy to install mod pack was released that makes the game look like http://www.youtube.com/watch?v=2r6hilB6Dlc#ws

Link to that http://www.gamesas.com/index.php?/topic/1164440-relz-morrowind-overhaul-sounds-graphics/
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Haley Merkley
 
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