First of all, I'm new to these Forums and I hope I put this in the right Forum section. I apologize if not, and please redirect me to the place where I should let people know about my thoughts.
It has come to my notice that the hostile residents of Skyrim need some adjustment when it comes to estimating danger.
Let's say you're a bandit, or even a wolf (with some brains), what would you do when you see this scenario happening in front of you:
>A traveler passes, he is just walking on the road, minding his own business, not interested in a fight. (Of course, without a dragon you would try to rip him apart, which probably will turn out badly for yourself)
>You decide, as written above, to rob/kill the traveler, when suddenly you hear a loud growl. What was that? And as you think that to yourself, the worst nightmare of any inhabitant of Skyrim comes true; a Dragon flies over your heads, leaving a trail of fire and carnage.
[This would be the current state of affairs in Skyrim]
>Continue attacking the traveler, who tries, with all his force, to lure the Dragon away or slay it. He is only saving your life (indirectly of course, and he will probably slay you after he absorbs the Dragon's soul).
This obviously hinders me, and I'm sure many other people as well. If you're trying to slay a Dragon, you're not expecting to have a bandit, a human being with a brain (I know it's a computer game, but it's just that realistic), to attack you, instead of the Dragon. I mean, the Dragon should be his main priority.
[How I would like it to be, and I hope many people support me on this]
>The Bandit/Wolf postpones the poor attempt to kill you, and turns against the Dragon, who will probably burn him, but you can't say he didn't try.
This would be such an improvement to the game, because it would make it even more realistic. If this is impossible to program, then make the bandits/animals flee. No wolf in their right mind would take a chance against a fearsome dragon.