The problem i have with the cryogenic freeze theory

Post » Thu Nov 26, 2015 4:36 pm

So the big theory for how you start in the vault is that you were cryogenically frozen in pre-war then wake up post nukes the provlem i have with this is its waaay to similar to how you start in the game Rage... but idk i think its a cool idea just a little too similar what do you all think?
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gemma
 
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Post » Thu Nov 26, 2015 4:58 pm

Bethesda also owns Rage. What are ID going to do. Sue?

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cheryl wright
 
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Post » Thu Nov 26, 2015 2:36 pm

I'm wondering where the theory came from to begin with. I've watched the trailer and can't see any hint of it. I get the feeling I'm missing something :P

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djimi
 
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Post » Thu Nov 26, 2015 10:57 pm

Cryogenic freezing is hardly a new thing in the science-fiction realm, nor is it exclusive to ID or Bethesda. It doesn't bother me at all if this is how the game begins.

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Eoh
 
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Post » Thu Nov 26, 2015 10:08 pm

I'm not buying the Cryo Theory, but I've been proven wrong before.

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Judy Lynch
 
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Post » Thu Nov 26, 2015 4:34 pm

I'm not for it, because of Rage. But I can't deny that it's very much a thing a vault might have.
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Lauren Graves
 
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Post » Thu Nov 26, 2015 10:22 am

The claim seems to be that the young couple we see in the pre-war flash backs make it into the vault....personally i'm pretty sure we see them dying on the sealed entrance to the vault.

The whole cryongenic thing for me is strange since it defeats the point of the Vault system, which was to experiment on the reactions of confined populations.....cyrogenics either works or it doesn't no real reason you would need a vault full of popsicle test subjects. :icecream: If it does the Enclave would have an army of pre-war troops on ice somewhere.

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Kelly John
 
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Post » Thu Nov 26, 2015 4:10 pm

I don't think the vault experiments can be summarized as being such.
The glow, for instance has nothing to do with what vault dwellers would do in confinement.
They all seem to be science experiments with no rhyme or reason, with nefarious undertones.

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[ becca ]
 
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Post » Thu Nov 26, 2015 9:38 am

Well yeah, the Vault door's closed, the bomb lands like right next to them, you see the blast wave hit them. No way they survived.

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Matthew Barrows
 
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Post » Thu Nov 26, 2015 2:19 pm

I have a bigger problem with it:

House.

The Think Tank.

Desmond Lockhart.

These are existing characters that all made sacrifices for longevity. Desmond had controlled radiation exposure, the Think Tank lost their bodies, and House had to hook himself up to his computer network. House especially was insanely wealthy, and if he wanted the tech, he'd get the tech.

Cryogenic freezing pre-war creates a plot hole in that it makes no sense for those three to choose the options they chose instead of utilizing the technology seen in the Vault to some degree or another. Surely House could get his systems to defend Vegas, freeze himself, and then arise later to manage the network? Why does House have a method of cryogenic freezing that seems inferior to that seen in Vault 111? Wouldn't he either have the intelligence or the wealth to afford himself an equal capacity with the technology?

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Rachell Katherine
 
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Post » Thu Nov 26, 2015 8:07 am

Look at Vault 112 and Mr. House, both cryogenically frozen. Both turned into potatoes and skeletons. Both trapped in a vision of the old world.

Not to mention the lesser known http://fallout.wikia.com/wiki/Dobbs, who had died, and then revived in bio med gel and frozen for 170 years before turning into a pile of goop at the Chosen One's feet.

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Sarah Edmunds
 
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Post » Thu Nov 26, 2015 2:12 pm

Neither were frozen. Both were in life support machines that slowed down their biological functions or something possible with science!

Both have full brain activity and are fully aware. If they were actually frozen it'd be more akin to hibernating.

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Emma Parkinson
 
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Post » Thu Nov 26, 2015 7:22 pm

And yet Vault 111 is picture perfect with no aging whatsoever?

Yeah, grats Bethesda, you've made a plot hole.

Or, equally as bad, the plot twist is you're an android, which will make me booo and chuck tomatoes at my computer screen.

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Stacey Mason
 
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Post » Thu Nov 26, 2015 11:47 am

It been a while since I played but wasn't the glow a research facilty rather than a vault with an unknowing test subject population?

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IM NOT EASY
 
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Post » Thu Nov 26, 2015 4:53 pm

I still am not convinced that the family seen in the trailer is anything more than stylistic piece for the sake of showing us a more personal effect of the Great War. I don't see any hard evidence that cryogenically freezing test subjects will be in FO4, but I had roughly the same thought process on the game being set in Boston, so I could be just as wrong as I was then.

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katsomaya Sanchez
 
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Post » Thu Nov 26, 2015 7:40 pm

It could be something as simple as House making a trade off.
His form of cryogenics being inferior, because it allowed him to be conscious throughout the whole thing- actual meat popsicles, I am guessing do not have this option.
We also have to remember that RobCo=/=Vault Tek.

Vault doors never closed.
But even still, this is Bethsedas game now, and none of their Vaults are in line with this.
The vaults being used as experiments to see how people would do is poor science at best. I have a lot of contention with them being shifted from actual vaults to experiments. It just was never handled well. Something I like to bring up when people give F2 so much praise over later games.
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CHARLODDE
 
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Post » Thu Nov 26, 2015 7:46 pm

I doubt we'll be getting a cryo-freeze plotline. Likely you'll just be a Vault Dweller as in 1 and 3 getting tossed out into world for X reason.

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Reven Lord
 
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Post » Thu Nov 26, 2015 8:36 pm

I'm gonna have to be the Devil's Advocate and point out that Old World Blues and Dead Money, both done by Obsidian, [censored] with Fallout universe technology a lot more severely. Cryogenic freezing pales in comparison to replicators and people living without brains.

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Elea Rossi
 
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Post » Thu Nov 26, 2015 3:50 pm

It was originally the West Tek research facility. They dabbled in biological stuff, so maybe cryogenic freezing was part of it?

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James Potter
 
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Post » Thu Nov 26, 2015 8:39 pm

It comes from those leaked documents months ago.

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Jenna Fields
 
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Post » Thu Nov 26, 2015 10:27 pm

At least Boston had some evidence to back it up, due to the Institute robots in Fallout 3......cyrogenic freezing would be totally out of the blue.

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vanuza
 
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Post » Thu Nov 26, 2015 8:14 am

Maybe cryo-freeze is still experimental pre-war, in that 99% of the dwellers end up as fancy icicles and you're the special one with plot armor. Would explain why House wouldn't gamble on something that might not work.

Less plot hole, more cop-out.

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Ricky Meehan
 
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Post » Thu Nov 26, 2015 1:50 pm

Replicators? You mean the vending machines?

I once had a beef with them too, but seeing the rise of 3D printers...? Holy crap, it's not so fictional after all.

The brains part I think is INTENTIONALLY designed to be goofy. They do explain to a degree that you've got electronics and tesla coils in your head that are still communicating with your brain (tl;dr they gave your brain sweet wi-fi access to your head and body)and that you're the first successful case, but again I think OWB was designed to be a goofy "SCIENCE!!" sort of thing. While I can understand that that still might upset people, it's a case where at least you could sit Obsidian down and they might answer "yes it's ridiculous," whereas with these issue, I fear Bethesda has no grasp of any of the implications of this vault.

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Yonah
 
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Post » Thu Nov 26, 2015 1:21 pm

Maybe, but my point was it was not one of the Vault population experiments, freezing a population for testing purposes would actually be one of the most benign experiment that they came up with.

Introducing it at this point would allow them to resurrect yet again the Enclave.

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keri seymour
 
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Post » Thu Nov 26, 2015 1:27 pm

Like other have said it doesn't really fit. I think the pre-war sequence could be a hint about learning more about life before the war. I learned a ton from fallout lore on youtube and the wiki, but there are things that I would like to find out about the world. That being said Fallout is very much about the world as it is, so I don't know how welcome that would be to others.

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HARDHEAD
 
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