So is the PS3 Version going to have framerate issues?

Post » Sat Feb 06, 2010 6:48 pm

Is the PS3 version going to be the inferior version again. In both fallout 3 and fallout new vegas the ps3 has really bad frame rate compared to the xbox 360 version. i really dont get why the xbox 360 is the lead platform. Its a lot easier to port from the PS3 to the 360 than the other way around. Will the new engine fix the frame rate problem?




If the PS3 version is not at the very least equal to the 360 version, I am not buying.
User avatar
Cccurly
 
Posts: 3381
Joined: Mon Apr 09, 2007 8:18 pm

Post » Sun Feb 07, 2010 4:56 am

No? I don't know? We won't know till November? I doubt it.
User avatar
rebecca moody
 
Posts: 3430
Joined: Mon Mar 05, 2007 3:01 pm

Post » Sat Feb 06, 2010 11:30 pm

I never had framerate issues playing Fallout 3 PS3, however I did have save file stability issues that were annoying enough that I decided to pass on New Vegas altogether.

Skryim's being developed on a totally new engine though so I have a feeling things are going to be better than we've ever had them this time around.
User avatar
Joie Perez
 
Posts: 3410
Joined: Fri Sep 15, 2006 3:25 pm

Post » Sun Feb 07, 2010 2:53 am

Its my understanding that the 360 is the easier platform to develop for.
User avatar
Naughty not Nice
 
Posts: 3527
Joined: Sat Nov 04, 2006 6:14 am

Post » Sat Feb 06, 2010 9:54 pm

I sure hope not.
User avatar
Love iz not
 
Posts: 3377
Joined: Sat Aug 25, 2007 8:55 pm

Post » Sun Feb 07, 2010 8:54 am

Is the PS3 version going to be the inferior version again. In both fallout 3 and fallout new vegas the ps3 has really bad frame rate compared to the xbox 360 version. i really dont get why the xbox 360 is the lead platform. Its a lot easier to port from the PS3 to the 360 than the other way around. Will the new engine fix the frame rate problem?




If the PS3 version is not at the very least equal to the 360 version, I am not buying.


Maybe if Sony didn't build such an awful console to program for it wouldn't be a problem. It doesn't make sense to code initially on the PS3 because then making the game would probably take twice as long. If they finish everything on 360 first they can just code it all for PS3 all at once rather than having to figure out how to code each bit as they do it. This is just conjecture as to the reason but it is pretty universally accepted that PS3 svcks to program for
User avatar
Brandon Wilson
 
Posts: 3487
Joined: Sat Oct 13, 2007 1:31 am

Post » Sun Feb 07, 2010 2:10 am

Yep
User avatar
evelina c
 
Posts: 3377
Joined: Tue Dec 19, 2006 4:28 pm

Post » Sun Feb 07, 2010 2:10 am

Yep
Yeah, pretty much a no brainer. ;)
User avatar
anna ley
 
Posts: 3382
Joined: Fri Jul 07, 2006 2:04 am

Post » Sun Feb 07, 2010 8:23 am

ah well, at least you might get some better textures than the 360 people
User avatar
Flesh Tunnel
 
Posts: 3409
Joined: Mon Sep 18, 2006 7:43 pm

Post » Sat Feb 06, 2010 7:18 pm

Maybe if Sony didn't build such an awful console to program for it wouldn't be a problem. It doesn't make sense to code initially on the PS3 because then making the game would probably take twice as long. If they finish everything on 360 first they can just code it all for PS3 all at once rather than having to figure out how to code each bit as they do it. This is just conjecture as to the reason but it is pretty universally accepted that PS3 svcks to program for


Maybe it helps that it's DirectX for both 360 and PC, while not the PS3. That'd explain why a lot of titles don't see the light in PS3, or see it a lot later than the 360/PC versions.

IMO, I'm glad of it. I hope Sony realizes that standarization is the way to go, rather than ignoring the developers and going your own way. I'd just hope for less titles to appear for PS3.
User avatar
Adriana Lenzo
 
Posts: 3446
Joined: Tue Apr 03, 2007 1:32 am

Post » Sat Feb 06, 2010 7:44 pm

Why would it? Oblivion actually run better on the PS3 than it did on the Xbox, and Skyrim is using a new version of that engine! It is well documented as the case too, Bethesda have stated they are trying to get Skyrim to look the same on all 3 platforms and I guess that also means run the same too.

FYI I never had any issues with Fallout 3 or NV in terms of framerate issues either.
User avatar
Rachel Tyson
 
Posts: 3434
Joined: Sat Oct 07, 2006 4:42 pm

Post » Sun Feb 07, 2010 12:49 am

ah well, at least you might get some better textures than the 360 people


I doubt they'll take the time to change textures or compression for the PS3. Why should developers take the time to reward Sony for making a bad product that punishes them?
User avatar
Noely Ulloa
 
Posts: 3596
Joined: Tue Jul 04, 2006 1:33 am

Post » Sun Feb 07, 2010 10:01 am

Why would it? Oblivion actually run better on the PS3 than it did on the Xbox, and Skyrim is using a new version of that engine! It is well documented as the case too, Bethesda have stated they are trying to get Skyrim to look the same on all 3 platforms and I guess that also means run the same too.


Yes, given they had a whole lot of extra dev time for the PS3 version of Oblivion they were able to fix environment pop-in issues. I have no clue about framerate differences.

Todd has stated they are trying to have graphical fidelity even across platforms, as in it will play well and look good across the board. He also said they will attempt to put higher res textures in the PC version
User avatar
XPidgex Jefferson
 
Posts: 3398
Joined: Fri Sep 08, 2006 4:39 pm

Post » Sat Feb 06, 2010 9:51 pm

short answer yes,all past evidence points to the ps3 being inferior when it comes to multi platform games.
User avatar
priscillaaa
 
Posts: 3309
Joined: Sat Dec 30, 2006 8:22 pm

Post » Sat Feb 06, 2010 9:01 pm

short answer yes,all past evidence points to the ps3 being inferior when it comes to multi platform games.


Sony's own problem. Their loss.
User avatar
Raymond J. Ramirez
 
Posts: 3390
Joined: Sun Oct 14, 2007 8:28 am

Post » Sat Feb 06, 2010 10:45 pm

short answer yes,all past evidence points to the ps3 being inferior when it comes to multi platform games.


Really? Give some examples? Crysis 2 runs just as well on the PS3 as it does on the Xbox, Oblivion runs better on the PS3 and that was released on all 3, FO3, FO3NV runs about the same as it does on the Xbox infact some have stated it looks a little better on the PS3, so please give me some links and articles for this to be the case because I don't believe it, not in my experience anyhow and I have played alot of games on both.

Infact if this was ever the case that comes down to lazy developers not utilizing the PS3's architecture properly because they are lazy, it has NOTHING to do with the system itself, because the PS3 apparently is harder to develop for because of the way it is programmed they can't be bothered putting in the work. If you look at the PS3 exclusive games like Killzone 3, Uncharted 2+3, GT5 they actually look superior to Xbox exclusive games imo.
User avatar
JeSsy ArEllano
 
Posts: 3369
Joined: Fri Oct 20, 2006 10:51 am

Post » Sun Feb 07, 2010 2:33 am

Really? Give some examples? Crysis 2 runs just as well on the PS3 as it does on the Xbox, Oblivion runs better on the PS3 and that was released on all 3, FO3, FO3NV runs about the same as it does on the Xbox infact some have stated it looks a little better on the PS3, so please give me some links and articles for this to be the case because I don't believe it, not in my experience anyhow and I have played alot of games on both.

Infact if this was ever the case that comes down to lazy developers not utilizing the PS3's architecture properly because they are lazy, it has NOTHING to do with the system itself, because the PS3 apparently is harder to develop for because of the way it is programmed they can't be bothered putting in the work. If you look at the PS3 exclusive games like Killzone 3, Uncharted 2+3, GT5 they actually look superior to Xbox exclusive games imo.


lol, blame it on the developers and not Sony's awful system design, real classy. Some of the best developers in the industry have stated that the PS3 is crap to develop for. It has EVERYTHING to do with the system itself being terrible and very little to do with developer work ethic. The majority of PS3's graphical superiority has to do with them able to put uncompressed textures or high res textures on the larger disk.

It'd be tiring to wade through the numerous multi-plat games to point out the ones that perform poorly on the PS3. The most obvious example is Bayonetta. The only reason Oblivion runs better on PS3 is because it came out way later on the PS3
User avatar
Brandon Wilson
 
Posts: 3487
Joined: Sat Oct 13, 2007 1:31 am

Post » Sat Feb 06, 2010 11:32 pm

Really? Give some examples? Crysis 2 runs just as well on the PS3 as it does on the Xbox, Oblivion runs better on the PS3 and that was released on all 3, FO3, FO3NV runs about the same as it does on the Xbox infact some have stated it looks a little better on the PS3, so please give me some links and articles for this to be the case because I don't believe it, not in my experience anyhow and I have played alot of games on both.

Infact if this was ever the case that comes down to lazy developers not utilizing the PS3's architecture properly because they are lazy, it has NOTHING to do with the system itself, because the PS3 apparently is harder to develop for because of the way it is programmed they can't be bothered putting in the work. If you look at the PS3 exclusive games like Killzone 3, Uncharted 2+3, GT5 they actually look superior to Xbox exclusive games imo.

Some examples? okay how about Red dead Redemption which was sub hd on ps3 and looked inferior oh and the same was with GTA IV um Turok,cod black ops the list goes on UMAD?
User avatar
Brentleah Jeffs
 
Posts: 3341
Joined: Tue Feb 13, 2007 12:21 am

Post » Sun Feb 07, 2010 5:52 am

Really? Give some examples? Crysis 2 runs just as well on the PS3 as it does on the Xbox, Oblivion runs better on the PS3 and that was released on all 3, FO3, FO3NV runs about the same as it does on the Xbox infact some have stated it looks a little better on the PS3, so please give me some links and articles for this to be the case because I don't believe it, not in my experience anyhow and I have played alot of games on both.

Infact if this was ever the case that comes down to lazy developers not utilizing the PS3's architecture properly because they are lazy, it has NOTHING to do with the system itself, because the PS3 apparently is harder to develop for because of the way it is programmed they can't be bothered putting in the work. If you look at the PS3 exclusive games like Killzone 3, Uncharted 2+3, GT5 they actually look superior to Xbox exclusive games imo.

You can look up image comparisons of almost any multiplatform game. The PS3 sometimes has less grass, and no AA!

Just, the difference! It's astounding! How can anybody bear to play a game with less grass - eugh!

But seriously, I've never understood this. The differences between PS3 and 360 multiplatform games are minor at best. It's like two tricycles arguing who can go faster on a motorway - they're missing the point. Arguing tiny differences that the machines aren't good at anyway is stupid.
User avatar
Gemma Flanagan
 
Posts: 3432
Joined: Sun Aug 13, 2006 6:34 pm

Post » Sun Feb 07, 2010 12:41 pm

Seeing as how it's a new engine I"m betting it will fit both systems equally.. they've had plenty of time with both systems now. You have to remember that when Oblivion was released the Xbox had been available a whole two years while the ps3 had only been available for a few months..(they probably got an advanced ps3 to work on..). They had been working on Oblivion since 2002.... the 360 was released winter 2005, the ps3 winter 2006.. the game came out spring of 2007.. Not really that much time to work on the ps3 version and get it up to snuff.
User avatar
Ross Zombie
 
Posts: 3328
Joined: Wed Jul 11, 2007 5:40 pm

Post » Sun Feb 07, 2010 2:48 am

Seeing as how it's a new engine I"m betting it will fit both systems equally.. they've had plenty of time with both systems now. You have to remember that when Oblivion was released the Xbox had been available a whole two years while the ps3 had only been available for a few months..(they probably got an advanced ps3 to work on..). They had been working on Oblivion since 2002.... the 360 was released winter 2005, the ps3 winter 2006.. the game came out spring of 2007.. Not really that much time to work on the ps3 version and get it up to snuff.


The game came out in Spring 2006. They had an entire extra year to code the PS3 version
User avatar
Lil Miss
 
Posts: 3373
Joined: Thu Nov 23, 2006 12:57 pm

Post » Sun Feb 07, 2010 12:42 am

Some examples? okay how about Red dead Redemption which was sub hd on ps3 and looked inferior oh and the same was with GTA IV um Turok,cod black ops the list goes on UMAD?


RDD looks the same on both the Xbox and PS3 I have played both!! GTAIV was fuzzy on both, Black Ops is the same.... 360 gamers seriously think they have the better system but all the reviews agree there is very little between them, in regards to Skyrim yes Oblivion looked better on the PS3, yes it looks just as good in FO3 and FO3NV.
User avatar
Tom
 
Posts: 3463
Joined: Sun Aug 05, 2007 7:39 pm

Post » Sun Feb 07, 2010 5:52 am

RDD looks the same on both the Xbox and PS3 I have played both!! GTAIV was fuzzy on both, Black Ops is the same.... 360 gamers seriously think they have the better system but all the reviews agree there is very little between them, in regards to Skyrim yes Oblivion looked better on the PS3, yes it looks just as good in FO3 and FO3NV.



...generally any reviews that talk about a difference say the 360 is better. http://www.1up.com/news/bayonetta-360-ps3
User avatar
Sakura Haruno
 
Posts: 3446
Joined: Sat Aug 26, 2006 7:23 pm

Post » Sun Feb 07, 2010 9:32 am

...generally any reviews that talk about a difference say the 360 is better. http://www.1up.com/news/bayonetta-360-ps3


Yeah great example, not much difference and I have never even heard of that game! I am talking about big name releases, 99 percent of reviewers, well ones that Micro$oft haven't paid off anyhow, agree that there is very little between the systems even though the PS3 has Blu-Ray, bigger Hardisks, Sony's PSN that is FREE, and has a superior CPU, the Cell processor was Sony's main marketing tool. Keep in mind I have both and I can't tell the difference between them but even I am not too stupid to know what I have.
User avatar
Alisia Lisha
 
Posts: 3480
Joined: Tue Dec 05, 2006 8:52 pm

Post » Sun Feb 07, 2010 11:07 am

ah well, at least you might get some better textures than the 360 people


Take a stroll down the game isle next time your shopping. I did a little while back and I was comparing games across the two consoles. I was astounded at how many games in total had higher resolutions on the 360 compared to the PS3. I don't get it, I thought the PS3 was the mack daddy, but turns out when I repeated the procedure I got the same results. So, don't know what that tells us, but maybe the 360 pumps better res's. Thats my experience, but as i say, have a geeze yourself.
User avatar
Chenae Butler
 
Posts: 3485
Joined: Sat Feb 17, 2007 3:54 pm

Next

Return to V - Skyrim