The 10 Races of Skyrim

Post » Wed Mar 09, 2011 11:29 am

Honestly have you guys seen the concept for the argonians? I thought it looked great. More beast-like, yet a humanoid figure. I dunno, the tail and everything looked great and it just seemed to have a more 'animal' like feel without going overboard to where they are just lizards that wear clothes.

I mentioned it in the OP and here...

Yes but in TES V, would it not make sense for them to be strongly adapted to the cold? Just plop http://honolulu.hawaii.edu/dinos/rex_head_large.gif on an Argonian body, add a new skin texture, change the hands/feet into claws, reshade the body, thicken the tail, and there you go.

I personally love this idea but looking at the http://fc05.deviantart.net/fs70/f/2011/027/5/5/skyrim__s_argonian_drawing_by_xxxbanditxxx-d383uyh.png, seems like they aren't changing much. :confused:

I'm still iffy about it.
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sarah taylor
 
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Post » Wed Mar 09, 2011 5:37 am



I'm still iffy about it.



See I like that. I dunno maybe im just seeing things. Doesnt he look beastlier? Lol.

I can imagine the khajiits will look a bit more fierce this time as well. At least when they are angry :biggrin:
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Chantel Hopkin
 
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Post » Wed Mar 09, 2011 6:30 am

See I like that. I dunno maybe im just seeing things. Doesnt he look beastlier? Lol.

I can imagine the khajiits will look a bit more fierce this time as well. At least when they are angry :biggrin:

Yeah, I suppose he does. The tail has changed along with the legs. Looks like they've redesigned the curvature to appear similiar to Morrowind but not as drastic. It can still fit into a boot. Very good improvements there. Hope claws are in as well. I'm not feeling the head though. It's not a very good view but the head looks the same as in Oblivion.

Edit: Studying the picture more, I noticed some differences to the face/head. As long as they're different...
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jason worrell
 
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Post » Tue Mar 08, 2011 8:56 pm

Yeah, I suppose he does. The tail has changed along with the legs. Looks like they've redesigned the curvature to appear similiar to Morrowind but not as drastic. It can still fit into a boot. Very good improvements there. Hope claws are in as well. I'm not feeling the head though. It's not a very good view but the head looks the same as in Oblivion.

Edit: Studying the picture more, I noticed some differences to the face/head. As long as they're different...

Yes, I like that design myself. The tail is bigger and thicker than Oblivion, and you can see it walks on the balls of the feet rather than the full foot (which is going up the boot) and I like that. Also generally looks a bit stockier IMO, possibly to help with the cooler climate.
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Schel[Anne]FTL
 
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Post » Wed Mar 09, 2011 1:23 am

I didn't see anything wrong with Argonian heads in Oblivion. They were probably the prettiest race in that game (which may have been just because everyone else was soooo ugly, but whatevs!), because they looked true to their lizardy heritage. They also matched their concept art near exactly (which may or may not be a good thing, depending on your opinion of the concept art; I judged the line-art as badly drawn).

This doesn't, of course, mean that they can't be improved! I think a more dragonish, ridged appearance would be awesome. Check out the guy on the far left http://www.wizards.com/dnd/images/rodragon_gallery/94118.jpg
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R.I.p MOmmy
 
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Post » Wed Mar 09, 2011 2:41 am

On argonian anatomy, I hope the females don't get briasts this time around. It was quite stupid.
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An Lor
 
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Post » Wed Mar 09, 2011 8:38 am

how about something like this for khajiit? in skyrim i'd say they have to be a bit more muscular and have thicker fur due to skyrim's harsh climate.

http://fc04.deviantart.net/fs71/i/2010/312/a/7/wereleopard_by_koutanagamori-d32f28a.jpg

Dude If they're like that it will be so sweet!
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Jesus Sanchez
 
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Post » Wed Mar 09, 2011 2:04 am

I don't want stereotypical brutish Orc. NO race should be some uniform walking stereotype in my opinion. We should find some Nord and Orc magicians, even if they are rarer. We should meet some warrior Altmer or Bosmer, even if they are rare. Walking stereotypes: just say no!

One of the good points of the races in this series is that they aren't just cookie cutter designs that all act alike. Something really annoys me about one race always acting the same. It's almost directly what lead me to stop reading the Redwall books when I was younger, because 99% of the time when you saw a race you knew exactly how that character would act or if they could be trusted. That's not how it should work, in my opinion.
I agree with this gentleman. I also agree with the poster who said somewhere that orcs are like "sophisticated krograns." That was a fine way of putting it.

On argonian anatomy, I hope the females don't get briasts this time around. It was quite stupid.
I agree it's stupid anatomically, but so is every other beast race in the game when you think about it. I'd like them to keep their briasts. Argonians were hot imo :D especially with their old lady voice. I also liked how they had a gentle feel about them.. even the evil ones.

I didn't see anything wrong with Argonian heads in Oblivion. They were probably the prettiest race in that game (which may have been just because everyone else was soooo ugly, but whatevs!), because they looked true to their lizardy heritage. They also matched their concept art near exactly (which may or may not be a good thing, depending on your opinion of the concept art; I judged the line-art as badly drawn).

This doesn't, of course, mean that they can't be improved! I think a more dragonish, ridged appearance would be awesome. Check out the guy on the far left here.
Agreed.
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Cagla Cali
 
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Post » Wed Mar 09, 2011 7:26 am

I liked the argonian blue mod in oblivion. It gave me a better touch to the argonians, they were looking nice as well as lizards. Try to combine them?
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courtnay
 
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Post » Wed Mar 09, 2011 7:34 am

On argonian anatomy, I hope the females don't get briasts this time around. It was quite stupid.



why! I have seen turtles and lizards briast feed it was hawt

/sarcasm

I agree its stupid :P
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Samantha Mitchell
 
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Post » Wed Mar 09, 2011 10:16 am

As I understand it, female Argonians in OB had briasts because all the body models were carbon copies; which is also why the beast races could wear boots. If you don't have a lot of time, and you have a problem with two races (beast races can't wear boots), then making a fix that results in a problem for just one race (WTF... reptilian mammaries?) makes a pragmatic kind of sense.

Now that they are taking extra effort to make the races look great, I'm pretty sure (and I definitely hope) we are going back to the normal flat-chested models for female Argonians.
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Sheeva
 
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Post » Tue Mar 08, 2011 10:21 pm

skyrim release date 11. 11. 11...i think there should be 11 playable races instead of 10, perhaps bgs will give us a surprise with adding a new playable race, without confirming it before skyrims release, we'll see! :wink:
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sarah simon-rogaume
 
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Post » Tue Mar 08, 2011 8:17 pm

On argonian anatomy, I hope the females don't get briasts this time around. It was quite stupid.


Yeah man they should just look like this, it's 100% anatomically correct.
http://blog.peacockandpaisley.com/wp-content/uploads/2010/09/lizard.jpg

Chill, it's a fantasy game.
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Donatus Uwasomba
 
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Post » Wed Mar 09, 2011 3:35 am

been searching for a few fanarts of what i'd like to see in argonians, these are what i stumbled upon:

http://fc05.deviantart.net/fs44/f/2009/145/e/6/Dragonborn_fighter_by_Lileth.jpg

http://www.wizards.com/dnd/images/RacesNClasses_Gallery/111128.jpg
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Umpyre Records
 
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Post » Wed Mar 09, 2011 11:21 am

been searching for a few fanarts of what i'd like to see in argonians, these are what i stumbled upon:

http://fc05.deviantart.net/fs44/f/2009/145/e/6/Dragonborn_fighter_by_Lileth.jpg

http://www.wizards.com/dnd/images/RacesNClasses_Gallery/111128.jpg


The second one is a dragonborn from dungeons and dragons, not an argonian.
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Richus Dude
 
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Post » Wed Mar 09, 2011 2:26 am

The second one is a dragonborn from dungeons and dragons, not an argonian.

I believe neither are, just images of what the poster thought would be good for Argonian design, which is what they said.
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Robyn Howlett
 
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Post » Wed Mar 09, 2011 1:18 am

The second one is a dragonborn from dungeons and dragons, not an argonian.


i know, take it with a grain of salt but like i said, these were what i'd like argonians in skyrim to look like instead of what we got in oblivion, imagine these pics with more amphibian characteristics (like gills) and it's pretty much what i'd like to see of argonians.
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Scarlet Devil
 
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Post » Wed Mar 09, 2011 7:25 am

oh okay, I misread.
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NAtIVe GOddess
 
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Post » Wed Mar 09, 2011 11:56 am

On argonian anatomy, I hope the females don't get briasts this time around. It was quite stupid.


Oh noes it is the dragonborn reveal for 4e D&D all over again.

Maybe when argonians evolved into humanoids they picked up some mammal like characteristics. Or maybe they evolved from a scaled mammal.
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Chad Holloway
 
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Post » Tue Mar 08, 2011 9:41 pm

Argonians lay eggs right? therefore briasts would be ridiculous, unless they are like the platypus. As for their face, I loved ho their faces looked in Morrowind.
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pinar
 
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Post » Wed Mar 09, 2011 5:47 am

Oh noes it is the dragonborn reveal for 4e D&D all over again.

Maybe when argonians evolved into humanoids they picked up some mammal like characteristics. Or maybe they evolved from a scaled mammal.

Well, they're not really reptiles, they're a fictional evolutionary strain in the TES world (and not related to any of the others) so they can have whatever the devs want. But I'd like to see something difinitive upon the matter, rather than continuing to have changes of that between games.
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Benjamin Holz
 
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Post » Wed Mar 09, 2011 2:24 am

just saw the argonian concept art posted in the previous page

http://fc05.deviantart.net/fs70/f/2011/027/5/5/skyrim__s_argonian_drawing_by_xxxbanditxxx-d383uyh.png


it's kind of similar to the pic i posted

http://fc05.deviantart.net/fs44/f/2009/145/e/6/Dragonborn_fighter_by_Lileth.jpg

makes me hopeful for their species in skyrim.
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NAtIVe GOddess
 
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Post » Wed Mar 09, 2011 12:00 pm

just saw the argonian concept art posted in the previous page

http://fc05.deviantart.net/fs70/f/2011/027/5/5/skyrim__s_argonian_drawing_by_xxxbanditxxx-d383uyh.png



BTW, here's that pic in context.

http://i.imgur.com/7H2Ot.png
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Eilidh Brian
 
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Post » Wed Mar 09, 2011 12:44 am

I didn't see anything wrong with Argonian heads in Oblivion. They were probably the prettiest race in that game (which may have been just because everyone else was soooo ugly, but whatevs!), because they looked true to their lizardy heritage. They also matched their concept art near exactly (which may or may not be a good thing, depending on your opinion of the concept art; I judged the line-art as badly drawn).

There wasn't, really. I've just played all of these races so many times that I want something fresh. No new races, just mix up the ones we got. As I've said before, there are various types of subspecies of the beastfolk. Take advantage of that and make them look more like they belong in Skyrim.

BTW, here's that pic in context.

http://i.imgur.com/7H2Ot.png

Hey Luke, can you give me a link to that concept art undedited? I've only ever seen it cut off from the left.
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Alycia Leann grace
 
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Post » Wed Mar 09, 2011 9:45 am

They don't belong in skyrim the come from different places, the only thing that can make them belong is clothing etc.
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