» Tue Dec 07, 2010 4:29 pm
the MIKE does 0 damage beyond 17 metres???
so if you got a MIKE, the only combat scenario you should get into is close quarters?? apologies if i got this wrong..
Sounds about right, the MIKE totally bypasses armour mode, it would be SO op if it could be used at range. That being said, when I unlock it I'll probably wind up making a fun CQB class with the MIKE as a primary and the Majestic/Machine pistol as a secondary for the mid-range combat.
It kills as fast as the SCAR does at the moment, which has infinite range. The MIKE is ridiculously underpowered.
Can you tell us the damage for melee and Air stomp , please ?
Air Stomp deals 40 minimum damage. After 2 meters its damage increases to a maximum of 220 damage which is reached at 7 meters. Maximum damage is enough to kill anybody, even on full health, energy and in Armor mode.
Area of effect also increases as air time does.