Nah, I prefer believability in the setting. I'd rather not eat, drink, poop, sleep, etc in main games (unless it's a survival game and/or integral to the game and setting). However, I do like being able to kill something with a reasonable amount of strikes. Turning someone into a pin cushion isn't very...immersive or believable. The biggest annoyance is stuff that makes a game a chore, instead of adding towards fun. It's stuff that makes sense, pretty much. Being able to carry 100 claymores...nooo....Carrying 2 main weapons, and a side arm or 2, sure. Having to fight a goblin warlord for 10 minutes, despite wearing armor that bends reality...no....Fighting a Her Hands, while dressed in leather and an iron dagger and getting completely stomped, yes.
I'm all for more realism in fantasy games! In the next Elder Scrolls everyone should have yellow teeth and rugged, unwashed hair. There should also be no option to play as a female protagonist, nor any type of female guard/adventurer NPCs.
Tamriel, while pretty xenophobic, is actually a very gender neutral place. Also, magic makes teeth and healthy.