Again with the pointless anologies. You won't be starting the game as a child, and no child in the game will be attacking you with a Warhammer.
And who says that encumbrance is gone? Just because the attribute that controlled that mechanism won't be listed in a menu somewhere doesn't mean that the mechanism has been eliminated.
You'll still have limits as to how much you can carry, it will just be handled differently.
First -- I can make this all happen with the CS
Second Todd does, which is why instead of saying "don't worry its still in the game, just handled out of sight of the player" he said but what did you raise your INT for///to get more Magicka right? well you just raise your Magicka. again, work with information given not assumptions...
By what, neither of us have played the game..and your ignoring that such factors that handle things like Encumbrence are out so either admit you don't know like myself, or just dont say anything about it, I am basing everything Im brining up on what -Todd- has said, nothing more.
ABout Visual Cues, Fable had this, it also had Attributes, Strenght, will and Guile. Strenght raised your health/ability to carry heavier weapons and made your charater buff..there were only what 4 levels? and you didnt get strong because you did stuff..you got strong because you put points into them...so no this example is poor when going on about Visual cues, not wanting numbers, and wanting the game to progress naturally...