Im going to list 2 "rpg"s and I'd like for people to discern this do you know how to roleplay
Gothic series: your character already has a name, a face you can't change and a history you can't alter you -roleplay- that individual -no one else, your telling me this isnt a RPG?
Mass effect series : your character has a name, a face and a history -you- define, but beyond the classes in the game -you- are roleplaying that characters limited background and can't "pretend" your own thoughts effectively because the games already clear on who you are same for NWN, Kotor etc etc.
and those aren't RPGs?
do you see the difference between I can role play whom ever I want -but- the game doesnt recognize my perceptions and I am roleplaying this predefined character as I see him/her and everything they do the game recognizes.
hmm?
who roleplays how is subjective and different among games and barking because numbers are visible in a *GAME* is some kind of Backwards, you are to be informed what your character Can and cannot do, what you want a message bar to say "heya your super strong" or "Heya your a bit stronger than the average dude" ?
Attributes reflect what your CHARACTER can do and why within the parameters of the game, your "thoughts and perceptions" are not dicernable by the game, there is only so much a game should leave to the player.
the amount of Bs Im seeing thrown around here about attributes being limiting and arbitrary is cripplingly stupid, and I bet no one would go and hop onto a text only based game and "role play"