The Red Year (SPOILERS)

Post » Wed Sep 11, 2013 3:09 am

Just would like to ask: was anybody else angered by the fact that Bethesda allowed Gregory Keyes' novels mentioning the destruction of Vvardenfell into the lore? They could have just confined it to the fanfiction zone. WIth this, everything we did in TES3 becomes pointless. I mean, if I were one of the game creators, I would be IMMENSELY MAD at the fact that some dude destroyed what I have carefully created. Everybody can just "destroy" things in fiction, it doesn't take imagination at all, but it would take a lot of creativity to invent something new and interesting without those stupid global cataclysms and armageddons.

All in all, you can't imagine how depressed I am because of this author's decision. He probably doesn't even remember that and I, as a hard-core Morrowind and Vvardenfell fan, felt ripped apart when I read about that, and I think I am not the only one (even though others probably react less explicitly).

What puzzles me even more is that some fans say things like "it's cool they had the courage to shake up the world, so it doesn't stay static". This is a logic from another planet to me, even from another universe, and not a nearby one.

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Antony Holdsworth
 
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Post » Wed Sep 11, 2013 7:49 am

How is TES3 pointless? You defeated Dagoth Ur, destroyed Akulakhan, ended the Blight, disenchanted the Heart of Lorkhan, and removed godhood from the Tribunal. All of those things were important, and went on to effect the plotline of Oblivion and Skyrim.

You also seem to think Keyes decided alone to create the Red Year. The crew at Bethesda worked with him in creating his book, and were in full support from the beginning of the Red Year. Honestly, I thought it was obvious from TES3 that Morrowind was a doomed nation from the start.

All this means is if/when we return to Vvardenfell, it will be a whole new place to explore and discover. So why cling to the past?

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Meghan Terry
 
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Post » Wed Sep 11, 2013 4:19 am

By "pointless" I mean that it's like saving a dying man from being killed knowing that he will die from cancer within a month. Don't know if I explain myself well. I mean, when I finish a game, I always choose "good guy" character options and expect that this will have positive consequences for the world I saved, while with the book everything I did in the game was just wiped away. I could understand if that happened after a 100 years or so, but not just after several years, condemning to death most of the characters I got used to and liked in the game.

But I hope you are right about re-exploring Vvardenfell in the future, this would mean it stopped to be just a desert. I am thankful at least they didn't wipe out the island landmass, so there is still hope it will recover.

Anyway, it's just I take very seriously every tragedy in fiction. Probably got fed up with "bad" endings in school and univesity. Don't know why, but some people think tragedy is the only form of art worthy of consideration.

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Markie Mark
 
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Post » Tue Sep 10, 2013 9:30 pm

The PC, the character you created, despite their intentions inadvertently nuked Vvardenfel in the process of stopping Ur. Okay, maybe it was more the Tribunal's doing then the PC, but this allows the Dunmer to unite as a people and control their own destiny for once, unhinged by the likes of Nerevar and the Tribunal.

Besides, you're acting like everyone's dead and its a uninhabitable wasteland. Sure, it may not be as pleasant as it once was, but the Dunmer thrive in face adversity. They're currently rebuilding the cities that were sacked by the Argonians, and doing well for themselves, all considering.

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Rhiannon Jones
 
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Post » Wed Sep 11, 2013 9:01 am

Greg Keyes was commissioned by Bethesda to write the books. It is said somewhere on the Bethblog.

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Darlene Delk
 
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Post » Wed Sep 11, 2013 4:59 am

It's just because after a discussion on another forum I got the impression that "everyone dead" and "unhabitable wasteland" was a general perception by fans of what happened. I am glad if that's not the case.

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FITTAS
 
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Post » Wed Sep 11, 2013 7:21 am

I was angry at first but I got over it, the Dunmer are a strong people and they'll rebuild their once great societies, also there were some places the Argonians never hit in their invasion like the Northern Redoran lands and possibly Northern Telvannis and the Telvanni Isles that hold the capital of the Telvanni, Port Telvannis.

Also if the Nerevarine didn't stop Dagoth Ur than Ur would've finished the giant robot and roflstomped all over Tamriel.
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Vicky Keeler
 
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Post » Tue Sep 10, 2013 11:17 pm

By the way, I paradoxically am not even too much of a Dunmer fan - at least not Telvanni (dark magic) or Hlaalu (mafia). I always play as an Argonian, but what my compatriots did svcked in my opinion, even though the Dunmer asked for it by practicing slavery :smile:

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butterfly
 
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Post » Wed Sep 11, 2013 4:33 am

There is no such thing as "dark magic" in TES
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Rodney C
 
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Post » Tue Sep 10, 2013 10:39 pm

I mean mage characters who use magic for evil purposes.

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Helen Quill
 
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Post » Tue Sep 10, 2013 11:21 pm

Which also doesn't apply to the Telvanni, the Telvanni as a whole are neutral isolationists, just because there are a few bad eggs in the bunch doesn't mean the entire carton is ruined.
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Kelly James
 
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Post » Tue Sep 10, 2013 10:48 pm

To be honest, I don't remember well, I played Morrowind long time ago, but I got the impression that the Telvanni was a house more for "bad guy" characters. If I remember correctly, they have no real moral code and respect only the rule of the strongest. At least, I think their leaders were all not exactly "good", so I really had nothing against Trebonius's quest to kill them all (I know it contradicts my usual "good guy" position). No offense if I remember wrong, I played only Redoran anyway.

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Jessica Colville
 
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Post » Tue Sep 10, 2013 9:44 pm

The Telvanni don't really have a honor code, in Telvanni society if you kill someone over a disagreement then you're word is stronger or if you steal something and get away with it then you clearly have the right to own it. It's not an ideal society but surprisingly those two things don't happen often, really they are just complete isolationists who want to be left alone they aren't good or bad, they are in the middle also it's really not good to follow Trebonius' orders seeing as he is a complete moron who happens to be good at destruction magic. That's the only reason why he was sent to a backwater chapter of the guild.
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Sun of Sammy
 
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Post » Wed Sep 11, 2013 2:01 am

Those Redoran who claimed left and right how honorable they were yet kept Venim as their Archmaster (you know, the guy who kidnapped another councillor's son, was rumoured to have an affair with the wife of another and - in an unimplemented quest - was said to be cruel to women) and Garisa Llethri as a councilman (the man who wants you to sabotage a mine)? Yeah... at least the Telvanni were honest about what they are (and Aryon wasn't a bad guy, neither was Fyr (while not an active member, he definately was a part of the House), and Therana was crazy - so it is hard to make her take responsibility for her actions.

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Crystal Clear
 
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Post » Wed Sep 11, 2013 1:52 am

I am not saying the Redoran are saints (and I killed Venim as any other Redoran player, following the quest, so he got what he deserved). But Aryon wants you to kill 2 people, as I was told, so he wasn't a good guy either. I just chose Redoran because they seemed generally a little better than others.

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Jeff Tingler
 
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Post » Wed Sep 11, 2013 9:13 am

He sends you to kill people in two situations:

- where other Telvanni are assaulted

- where the other Houses built strongholds

You know, the very same things the Redoran get you to do. I'm not sure what a "good guy" is in your book, nor how the term works in the ES world...

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City Swagga
 
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