the Regulators

Post » Sat Feb 19, 2011 3:27 am

I am close to being done with a new mod, the Regulators.

After you get the 'Lawbringer' perk, you visit the Regulators HQ and find a terminal on one of the rooms, along with a computer system.
Accessing the terminal, you find that you can accept contracts on fugitives who are wanted by the law. You are to give them some 'Wasteland Justice'!

The missions start out easy and get more difficult as you go along. You will be traveling to various locations, each with their own map marker. Many of the places are new, some include interiors, and all have a lot of combat waiting for you. Find the 'Boss' and take him out and bring the fugatives finger back for your reward. Your enemies include Ghoul Raiders, Raiders, Slavers, Talon Company Mercs, and even an assult on an Enclave base and Super Mutant base.

If you complete all of these missions without canceling any of them, you will be rewarded with a perk that gives 10% Damage Resistance, 10% to your Critical Hit chance and 20% Chameleon when you are sneaking.

For each contract you collect on, you will get caps and a karma increase. Your stats can also be displayed on the computer on how your doing.

You can also purchase upgrades for the Regulator compound, including 4 Heavy Gun equipped Regulators (1 patrols the yard, the other 3 are in towers) and up to 14 turrets you can purchase around the base.
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Shannon Lockwood
 
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Post » Fri Feb 18, 2011 7:42 pm

The fence has also been fixed and new navmeshes generated.

If a turret gets destroyed, you can purchase a new one. You can also pay to have a turret 'repaired' before it gets destroyed.

There are a lot of features in the mod and I am finding it rather fun.
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willow
 
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Post » Sat Feb 19, 2011 1:42 am

And so you know there is substance to the mod, a few pictures.

Gun Emplacement: http://i97.photobucket.com/albums/l237/WillieSea/Regulators/ScreenShot895.jpg

Arial View: http://i97.photobucket.com/albums/l237/WillieSea/Regulators/ScreenShot896.jpg

the Regulators sign: http://i97.photobucket.com/albums/l237/WillieSea/Regulators/ScreenShot897.jpg
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Ice Fire
 
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Post » Sat Feb 19, 2011 12:07 am

Looks promising :goodjob:
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Annick Charron
 
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Post » Sat Feb 19, 2011 11:16 am

Well, it does give you something to do with the Regulators. :lol:

http://i97.photobucket.com/albums/l237/WillieSea/Regulators/ScreenShot898.jpg
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Louise Lowe
 
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Post » Fri Feb 18, 2011 9:07 pm

Great stuff! :tops:

Nice to see them finally get some attention, poor things.

Take that, you bad persons, you! :gun:

Hehe.
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Juliet
 
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Post » Sat Feb 19, 2011 11:19 am

I am finishing up my testing, it should be ready pretty soon. :)
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phil walsh
 
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Post » Fri Feb 18, 2011 11:12 pm

This is the main http://i97.photobucket.com/albums/l237/WillieSea/Regulators/ScreenShot899.jpg screen.

Here is a screen of the http://i97.photobucket.com/albums/l237/WillieSea/Regulators/ScreenShot909.jpg you can get for completing all 47 missions without cancelling any of them.
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ImmaTakeYour
 
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Post » Fri Feb 18, 2011 9:43 pm

Great idea! The vanilla Regulators could have been so much more, and it's great you're fleshing out the faction to it's full potential. I'll definitely be keeping an eye out for the release.
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Ysabelle
 
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