The average resident in Morrowind didn't have unrealistic amounts of lore-related dialogue either, if you'll remember; but asking someone like Hasphat, who supposedly knew something about lore in Morrowind, gave you so much to consider that the amount of lore-related dialogue in Skyrim (as far as I've encountered) combined doesn't even match up to this one character's dialogue. The stories of the battle at Red Mountain and the conflicting views, the strange metaphysical origins of the Tribunal gleaned from books and so much more that was introduced in Morrowind has made me wrack my brain around the lore for hours on end; but in OB and Skyrim it's like they just dropped this unique part of the lore completely, and anything metaphysical and esoteric in the lore nowadays comes from quasi-official MK forum posts and forumites desperately trying to make stupid plot points like the amulet of kings into something more than it really is. Beth doesn't care to implement that kind of stuff in the games any more. There might be a row or two in an obscure book, but I fear it will never re-emerge as strong as it was in MW main quest. Obviously this is just my opinions from playing Skyrim a lot, but I'd love to be proven wrong.
I agree, and disagree at the same time.
The Lore is there, but its certainly "lite version" compared to Morrowind. I would certainly like to see more in game books with the information along with one or two characters who are nice enough to share an opinion/fact on certain events and occurrences.
I agree that some members her put to much emphasis on unexplained plot devices allot of the time, but then that reflects back to a lack of story telling on Bethesda's behalf.
The DLC that tends to come along with these games doesn't really fill the gaps either. The KoTN barely scratched the surface of the actual story before it was all over and even then when you look at it, doesn't make sense lore wise.
Is it asking too much to have a couple dozen books with actual facts put in the game, even if the player has to "discover" them in ruins or the like?
One particular thing that frustrates me greatly is the Dwemer ruins are seemingly devoid of any form of discernible cultural references at all. They for the most part, boil down to nothing more then a different dungeon chipset.