I made a courier charcter. With him, I don't carry many weapons but a fine iron dagger and a hunting bow with some arrows. Got to the point where dragons started spawning, decided to ingnore my destiny. Tried to get to Riften, as I knew of a courier-like quest going on there.
On the way, picked the Ritual Stone. Go in the Eastmarch area or so, near Darkwater Crossing.
Dragon attacks. I see a giant near his dead mammoth, run towards him. Then a Saber cat attacks.
Mind you, this charcter has a hunting bow, some arrows, clothes, and a hat with an Oak flesh spell.
Yeah, Pretty much dead.
Dragon fights the Giant, Giant kills Saber cat when Dragon flies away. Guess what? Another Saber cat.
I use the Ritual Stone power. The dead sbaer cat kills the living one.
Now I have a saber cat, a Giant, and one mammoth on my side verus a Dragon. The animals mainly just sit there, but the giant and dragon have a epic showdown, with my imperial mainly sending arrows into the Dragon's hide. I win the fight with my undead pets, and the Giant who stays friendly after the fight.
If not for the Ritual Stone, I would have died that day.
That sounds wonderful. It must be a lot of fun playing a nearly defenseless, low-level character, really

I'll have to try this stone. I had always heard 3 minutes of duration, not 10. If that's the case, it certainly changes things.
I believe you're right; it was just a YouTube comment that said otherwise, but after trying it, I thought it was two minutes.
-------
I'm really having a problem, folks. I'm going to roll someone new soon (a dedicated necromancer), but my level 81 Altmer mage just had a lot of trouble with this.
I had eleven perks left over and decided to pour three of them into Conjuration. Namely, Necromancy, Dark Souls, and Dual Casting (I figured it would either give my non-thrall undead much greater duration, and while I know thralls are nice, I'd prefer a mammoth once in a while). Mind you, I had been using Conjuration since day one, but I was always partial to Atromancy.
I could not raise a single undead enemy. Not with a dual-casted Dread Zombie, the expert level spell. In fact, it's the strongest of them next to Dead Thrall, which
also could not raise a single undead enemy. Do the raise spells, even Dead Thrall, have level caps? And I thought enemies don't level after 50--I certainly don't have any trouble with Illusion spells! Why can't I raise the dead with my high level character?
If it's of any consequence, I've been using Illusion and Conjuration since the beginning and got them to 100 very early, but never perked the necromancy part of the Conjuration tree. If enemies do in fact level beyond 50, there's no reason
any of my Illusion spells should work, even when dual casted (and I have never been a vampire in this file, so I don't have the +25% Illusion buff).
The only way that I can raise
any undead is by using the Ritual Stone, and for some reason, it only reanimates one body!
Someone please help!
