Thanks everyone for the feedback.
Part 1 (Bitter Coast) is online at PES. I updated the opening post with the link.
Coming from the beta, you'll notice changed meshes and a more subtle bump effect.
Is this a pure replacer using similar sizes of the original rocks? I really would hate clipping issues
The size of the new rocks is similar to the old ones to avoid clipping. Clearly, the new rocks have a much more complex shape, with bumps and cavities. It wasn't easy to obtain a good result, especially in the Bitter Coast, where the rocks have so many items very close to them.
If you notice any big clipping problem, tell me so that I can fix it.