Why is critique oh so often labeled as "whining?" The developers and the consumers both share the responsibility of keeping TES afloat. Take either out of the equation, and things collapse. Though you may be of a different opinion, there are some serious stylistic complaints and objections in the concepts that Bethesda sought to implement with TES:IV, like fast travel and the quest compass. There exists some serious contention in the absence of countless weapons, spell effects, and various customization options. People don't appreciate seeing the series in which they have invested so much time go down a stylistic road they don't approve of. And if a significant enough portion of the consumer base feels that disapproval, you've got problems. Oblivion has been widely successful, yes. How many of those sales were because of the previous titles in the series? How many purchased Oblivion because of Morrowind or Daggerfall in the first month or year of Oblivion's release?
With that in mind, realize that M'Aiq's comments are little more than inflammatory. These boards were almost completely aflame after the developers began revealing those contentious concepts. What was the point in pouring salt into the wound?
No one here dislikes M'Aiq's lines because they feel they're being personally insulted. They dislike M'Aiq's lines BECAUSE he's taking a jab at the ideas which the devs didn't implement and then went out of their way to scorn. Why shouldn't people get pissed at being told the things that they had come to expect from an ES title were worthless inclusions?