the scar + laser renovation

Post » Mon Mar 05, 2012 12:59 pm

I made this topic because it seems that alot of players dont know about (all) the effects of the scar/laser combination. Alot of threads are getting filled up with ignorant or even idiotic posts of wannabe pro players/small e-pens.

this should be an open discussion BUT only based on facts! Try to be friendly - this is only a game.

To give you a hint:

I will try this really calm because the topic is old. I got 2 things for you.

1. we are talking about strafing (side to side movement of your character) not spread!

2. I got homework for you! Lets do this step by step - I need your help there.

2.1 sort these 3 weapons according to their (imaginary) weight - scar - scarab - feline (tipp: weapon classes)

2.2 Which weapon in there is kind of "light" which is "heavy"? What influence does this have on moving speed? (tipp: think of the mk60)

2.3 Exercise! Find yourself a friend. One of you choose a scar with laser. The other one takes a feline/scarab with laser. Both of you move to a straight wall, looking at each other. On the count of 3 begin to strafe in one direction away from the wall. What do you expect? Whos actually faster? Important - why? (expert tipp: try it aiming down sight/+ aim enhance)

2.4 Whats the influence on the game? (tipp: think of the advantages/disadvantages of the guns)


Everybody feel free to try it out and discuss! This is without predjudices - just a specific view on the problem.



to avoid posts like this:

Yeah, when the Scar+Laser does you a speedboost, of course we would rant.
Laser reduces the spread since the Crysis 1. In Crysis 2 cloaknoobs shoot only short distance and they don't need laser. Barring a laser you are trying to weaken the skills.


in addition we should talk about movement and spread (not only movement like i posted in the first quote).

feel free to link this if you are facing an ignorant post
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jess hughes
 
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