The majority of members believe that the park has made some progress in the field of integration, but there's still work to be done. It seems the general atmosphere and people are the primary problem, with ride mechanics coming in second. Here are some changes I've been making in response:
1. The rollercoaster will include rope pulleys that turn as you ascend a hill. This makes it feel like something is actually pulling you up the lift hill.
2. The people will begin to have more personality. I'm currently planning a park guide for the full release that will comment on the rides and attractions depending where you are.
3. Not only will the people have more personality, but there will be lots of them. I'm hoping to get at least four or five people to line up for popular rides; simulating a very populated amusemant park.
In addition, I'm proud to announce that the front entrance is nearing completion. The only place that really still needs a lot of development is the "Gateway of Time", where you can access the different parts of the park.
Thanks,
Kroot