Fellow modders,
If you are not familiar with this mod, please check out the original Amusemant Park's thread: http://www.gamesas.com/index.php?/topic/1085149-relz-the-amusemant-park-of-cyrodiil-full/page__p__15815566__fromsearch__1entry15815566
List of Releases (in order)
Central and West Area: February 26
North Area: TBA
West Area: TBA
The Amusemant Park of Cyrodiil: Visions of Time
Description
This park will be a standalone mod that takes every ride I'm currently working on and placing them in this new park. In this manner, i avoid overcrowding in the other Amusemant Park. Though smaller, Visions of Time will both save filespace and allow you to journey to another place besides Anvil. It is meant to be played in conjuction with the original Amusemant Park of Cyrodiil but it does not require the original. The two will share some meshes and textures, but these will be included in both downloads.
Center Plaza:
The Anyammis Hotel: A two story hotel located in the central plaza of the park. As explained in a post on the first page, the hotel includes an innovative check-in service that both allows multiple nights to be booked at once as well as allowing players to book a room ahead of time. It also features a "smart" hotel system that prevents items from being "forgotten" in the hotel room. (99% completed)
The Gift Shop: Buy some cool souvenirs from the park to take back to Cyrodiil. All goods are taken from the actual attractions. (80% completed) (Creating gifts)
The Hungry Bear Bar: Buy some beer or sip on some Hungry Bear's Special Brew. Or just sit back and relax. (75% completed) (Final Cluttering)
East Area (Soon to be named): Includes The Encounter: Sleepy Hallow, The Excavation, and a TBA carnival game. TBA
Zurx's Provincial Exchange (North): Includes Zurx's Provincial Exchange. TBA
The Wilderness of Time(West):
The Ayleid Explorer: Cyrodiil's first and (at the time of this post) only rollercoaster. Glide and soar through the ruins of the great (and on occasion, messed up) Ayleid civilization. Drop down gentle slopes and smooth curves as you experience the thrill of riding in a vehicle that does the work for you. (99% completed)
The Excavation: An interesting carnival game. Ever felt robbed by Vahatecen's superficial nature? Now you can finally participate in some "archeology" of your own. Situated nearby The Ayleid Explorer, the Excavation is simply a small rocky outcropping. Or at least it seems so. See, for a small gold price, you can actually use a pickaxe to break off chunks of the rocks. Then use a special brush to clean the samples. If your lucky, you'll find anything from Ayleid clutter to an invaluable Ayleid royal crown. If your not, well, better luck next time. (99% completed).
Revenge of the Lich King: And finally the most popular ride in park history makes a return. This ride may seem similar to the original, but it actually features several differences. For example, a whole new introduction based off Indiana Jones and the Temple of the Forbidden Eye has been added. Instead of Mara speaking to you, the Lich King offers you chilling praise and attempts to show you your deepest desires. You will then travel down one of three randomly chosen paths: Life, Power, or Wealth. Each path has it's own unique lighting and props; so make sure to keep riding the ride to see all of them. (99% completed).
Screenshots
I finally have those long promised visual looks into what may be Cyrodiil's first operating rollercoaster. I captured five still images of the "beta" stage ride; as you can see there is still a lot of decorating to do. But the ride itself is nearly complete. I could not attach a video because I'm still tinkering with the soundtrack portion of the ride; it's causing me a bit of trouble.
http://i623.photobucket.com/albums/tt317/Kaw434/ScreenShot4.jpg
http://i623.photobucket.com/albums/tt317/Kaw434/ScreenShot3.jpg
http://i623.photobucket.com/albums/tt317/Kaw434/ScreenShot2.jpg
http://i623.photobucket.com/albums/tt317/Kaw434/ScreenShot1.jpg
http://i623.photobucket.com/albums/tt317/Kaw434/ScreenShot0.jpg
Projected Release: February 26 (Initial) ; TBA (Final)
If you have any suggestions or concerns about the project, please feel free to express them.
Thanks,
Kroot