The Secrets of the Frost (A Skyrim Survival RP) IC thread

Post » Sat Jan 26, 2013 7:46 am

The Secrets of the Frost
(A Skyrim Survival Role Play)
(from the makers of "Descent into Juggernaut")


Professional treasure hunter Gaius Wolf-Bane was recently hired to perform a rather special feat; to recover an artifact from the fabled and ancient Dwemer City of Aftland. No one man can perform this mission, but luckily Gaius has many friends, friends who share his passion for adventure, and his passion for treasure. Seeking help, Gaius sent letters to many of his old friends asking for help on his mission, promising a share of the loot, as the Lost City of Aftland was sure to have more than its fair share of shiny objects and valuable treasures.

However, Gaius has never previously adventured in Skyrim, and while he is brave, and he is strong, he has no idea what he has gotten himself into.

Skyrim is cruel, and unforgiving. At night, frigid arctic winds tear across the countryside, freezing the blood in your veins. Snowstorms can form at any moment, and can tear the skin from the bone. And even if you somehow survive the cold, and the frost, and the snow, a wrong step can still send you into a freezing cold river, or off the side of a ravine.

And then there are the endless ice fields of Winterhold. The cold northern winds scream across the vast plains of ice. Even the bravest and strongest of nords fear to go that far north.

Death is always just around the corner in Skyrim, but so is incredible bounty. The ruins of Aftland have yet to be tapped by treasure hunters because of its remote and dangerous location. The allure is great, and many missions have attempted to be the first to survive Aftland. Many camps litter the snow around Aftland, all abandoned. Frozen corpses and snow covered tents are all that remain of those foolhardy enough to tempt its doom.

Aftland is so dangerous that it has gained its own name amongst the hardy, fearless people of Skyrim: The Tomb.

It is late Fall in Skyrim, in the year 4E 201, the first snows have already fallen, and the Dragons roam the skies. Gaius awaits the few brave souls who answered his call in the Candlehearth Inn in the Old City of Windhelm.


Rules
1. The GMs are the bosses
2. Use the OOC thread to talk about the RP.
3. You’re not god your character will get hurt.
3. No arguments between each other.
4. Romance is fine. But as we’re underground trying to survive and find treasure I don’t see much happening other than flirting.
5. You can't control another person's character unless given permission.
6. Be realistic with your character.
7. Try to get in a min 3 sentences per post.
8. Don't cause trouble.
9. Have Fun.
10. Try to post in at least three times a week
11. Try not to follow game mechanics. By this, I mean no instant-heal potions or spells and whatnot.
12. If you have to leave the RP 1 let us know and 2 post a last post your character otherwise we'll take control of them and do as we see fit with them. Which in this case would mean their death.
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Josh Sabatini
 
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Post » Sat Jan 26, 2013 2:33 pm

Reserved for character sheets.
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luis ortiz
 
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Post » Sat Jan 26, 2013 4:32 am

GM Post #1
Your letter has pointed you to the Candlehearth Hall in Windhelm, your host is awaiting within to greet you and inform you on the mission. As you enter you hear laughter and song, you are told by the innkeeper that the second floor has been reserved. You show your letter and are admitted, you Gaius with others talking and drinking. You eagerly approach looking forward to see your friend once more.
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Marcin Tomkow
 
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