The Setting

Post » Thu Oct 14, 2010 2:37 pm

It is a bit dissapointing that we aren't going to see one of the more exotic provinces, like Valenwood (seriously who doesn't want to see Falinesti?). However, there is a lot of potential in Skyrim, and I think that Bethesda could really surprise us. I think I'll enjoy the game, whether it matches my expectations or not, and until it's proven otherwise, I prefer to assume that Bethesda has created something great.
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rebecca moody
 
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Post » Thu Oct 14, 2010 12:47 pm

Was Solstheim boring?

Strangely no - compared to the Shivering Isles, who were more exotic, that's an understatement. Good memories, and I hate freaking snow, weirdly enough. Kinda blurry, though, what with the outrunning wolves thing, or was it just me.

Thing that's weird, is was there any indication it was going to be Skyrim ? Wasn't suprised, and from the few things I rapidly read in speculations, a lot of people seemed to think it would be. Wonder how the notion originated.
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Roanne Bardsley
 
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Post » Thu Oct 14, 2010 10:30 pm

Thing that's weird, is was there any indication it was going to be Skyrim ? Wasn't suprised, and from the few things I rapidly read in speculations, a lot of people seemed to think it would be. Wonder how the notion originated.

'Skyrim' was trademarked.
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Krystina Proietti
 
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Post » Thu Oct 14, 2010 6:07 pm

'Skyrim' was trademarked.

Ooooooh that was it then... Thanks. Interesting to see how rumours originate, spread and become weird certainty.
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Nancy RIP
 
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Post » Thu Oct 14, 2010 3:40 pm

How can anyone think that Skyrim is all snow? Look at the damn map, it shows just as much snowy areas as geen areas: http://i6.photobucket.com/albums/y220/GrungeHead1991/SkyrimMapv2-1.jpg
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Rik Douglas
 
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Post » Thu Oct 14, 2010 11:04 pm

I didn't think Cyrodiil was disappointing in the least. There were mountains, plains, forests, and snowy areas. Perfectly diverse. That's what I loved about it. My fear is that Skyrim will be mostly, is not all, snowy mountains. We won't even have the option to go to warm jungles and forests.


There were forrests in Cyrodiil? Where? I've seen urban parks that are more dense than the forrests in TES 4. I really hope they finally make some real forrests for Skyrim: dense and with realistic undergrowth and terrain.
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James Wilson
 
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Post » Thu Oct 14, 2010 11:09 pm

I love snowy environments in games so I should love Skyrim.
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:)Colleenn
 
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Post » Thu Oct 14, 2010 11:44 pm

The land of Skyrim is the most rugged on the continent, containing four of the five highest peaks in Tamriel (see Places of Note: Throat of the World). Only in the west do the mountains abate to the canyons and mesas of the Reach, by far the most cosmopolitan of the Holds of Skyrim, Nords of the pure blood holding only the barest majority according to the recent Imperial Census. The rest of Skyrim is a vertical world: the high ridges of the northwest-to-southeast slanting mountain ranges, cleft by deep, narrow valleys where most of the population resides. Along the sides of the river valleys, sturdy Nord farmers raise a wide variety of crops; wheat flourishes in the relatively temperate river bottoms, while only the snowberry bushes can survive in the high orchards near the treeline. The original Nord settlements were generally established on rocky crags overlooking a river valley; many of these villages still survive in the more isolated Holds, especially along the Morrowind frontier. In most of Skyrim, however, this defensive posture was deemed unnecessary by the mid-first era, and most cities and towns today lie on the valley floors, in some cases still overlooked by the picturesque ruins of the earlier settlement.

Nords are masters of wood and timber construction; many structures survive in use today that were built by the first settlers over 3,000 years ago. A fine example of Nord military engineering can be seen at Old Fort, one of the royal bastions constructed by the First Empire to guard its southern frontier. Towering walls of huge, irregular porphyry blocks fit together without seam or mortar, as if constructed by mythical Elhnofey rather than men.

The nine Holds present a varied aspect in people, government, and trade. The Reach could be mistaken for one of the petty kingdoms of High Rock; it is full of Bretons, Redguards, Cyrodiils, Elves of all stripes, and even a few misplaced khajiit. The northern and western Holds -- Winterhold, Eastmarch, Rift, and the Pale, known collectively as the Old Holds -- remain more isolated, by geography and choice, and the Nords there still hold true to the old ways. Outsiders are a rarity, usually a once-yearly visit from an itinerant peddler. The young men go out for weeks into the high peaks in the dead of winter, hunting the ice wraiths that give them claim to full status as citizens (a laudable practice that could serve as a model for the more "civilized" regions of the Empire). Here, too, the people still revere their hereditary leaders, while the other Holds have long been governed (after a fashion) by elected moots. It is fortunate for Skyrim and the Septim Empire that the people of the Old Holds have preserved the traditions of their forefathers.


From:

http://www.imperial-library.info/content/pocket-guide-empire-first-edition-skyrim


Don'tworry, Skrim should have many temperate and lush areas. Only the mountainous areas of the south should be really snowy.
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Queen Bitch
 
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Post » Fri Oct 15, 2010 12:16 am

As for the setting I hope it feels more animated.

Maybe have wagons and the such moving down roads, and more people overall. Boats in rivers, etc.

This doesn't mean you can drive them though.
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Wayne Cole
 
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Post » Thu Oct 14, 2010 3:55 pm

As usual I am torn apart, until I see real pictures from the game itself.
Skyrim as a location was always fascinating. It is unlike most of the other provinces, cold, mostly covered in snow, unfriendly to live in. We have a rule mostly by the strong hand of the Nord, but also an enclave from Morrowind in Winterhold and the scattered resistance groups of Redguard and Bretons, still angry about the Nord expansion during the Imperial Simulacrum.
It's a place of witches, vampires, trolls, great warriors, and now of dragons. The feud between Solitude and Winterhold might also set off some bigger events within the game.


Now, what I don't want to see is Bethesda doing another Oblivion and stomping on the old lore, making a normal high fantasy setting out of what once was a very unfriendly but still magical place. What I would hope for is Beth having taken inspiration from Scandinavia beyond the Arctic circle. http://lh5.ggpht.com/_kYfMC9nMEfA/RtFZQrXJRoI/AAAAAAAAAk8/CSdfx29gjBw/P1000682.JPG http://t3.gstatic.com/images?q=tbn:ANd9GcTC2YKFvZCs9UU28EUGJQJ5q2Ks-s2PZc2g31FZwpgYYPcDjFviVA http://travelmaharishi.com/wp-content/uploads/2010/04/abisko-sweden.jpg are what I would have in mind for the less cold parts of Skyrim.
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Chris Cross Cabaret Man
 
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Post » Thu Oct 14, 2010 2:50 pm

Personally I'm looking forward to the exploration of Skyrim, and I have confidence that the devs will not dilute the senses with a monotone landscape.


It is a bit dissapointing that we aren't going to see one of the more exotic provinces, like Valenwood (seriously who doesn't want to see Falinesti?). However, there is a lot of potential in Skyrim, and I think that Bethesda could really surprise us. I think I'll enjoy the game, whether it matches my expectations or not, and until it's proven otherwise, I prefer to assume that Bethesda has created something great.


I'll be disappointed if my first planned stop in the game to Windhelm doesn't have the Old Palace of the Ysgramor Dynasty.
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Robert Devlin
 
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Post » Fri Oct 15, 2010 4:48 am

I love the fact that it is in Skyrim, it will be like playing in my own country XD.

Also, i dont think you should worry too much, there can be plenty of variety even though its snowy.
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W E I R D
 
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Post » Fri Oct 15, 2010 12:00 am

While we're at it: Do you think there is even a slight posibility we will see Solstheim again? If i remember correctly, the Nords were trying to get a hold of it, and the Dunmer fled there, so basically it would mean that the Nord find semselves fighting with not only the remains of the Empire but with hordes of angry Ashlanders and stuff... Like a migration problem. The Dunmer probably migrate to Skyrim anyway, as they are pushed north by the invading Argonians, so there should be Dunmer Refugees all over the place, at least in the border regions to Morrowind.
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roxanna matoorah
 
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Post » Fri Oct 15, 2010 12:54 am

Was Solstheim boring?

Exactly. Don't think Ice, think snow. Cracked ice wastelands. Forests. Giant, frozen rivers. The effect that the dragons' fire would have on the landscape.

And Nords are FREAKING AWESOME! It'll be a return to Morrowind's hostile environments and Xenophobic natives!
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Chris Duncan
 
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Post » Thu Oct 14, 2010 2:18 pm

How can anyone think that Skyrim is all snow? Look at the damn map, it shows just as much snowy areas as geen areas: http://i6.photobucket.com/albums/y220/GrungeHead1991/SkyrimMapv2-1.jpg

Well, that sounds looks good. No worries then, and that explains why Bruma is snowy. Perfectly in accordance to Oblivion I see.
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katsomaya Sanchez
 
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Post » Thu Oct 14, 2010 4:42 pm

I'm a bit concerned as well. To be honest I had hoped that it would not be Skyrim (despite the rumors). Of course it won't be all snowy mountains, but it will (most likely) not be as diverse as Cyrodiil either. Or as alien as Morrowind. Guess you'll have snowy Bruma style mountain areas and Colovian Highlands style temperate areas with conifers. I'm sure it will look great, but I could imagine that it becomes a bit boring for a whole Elder Scrolls game. I felt that the FO3 wasteland was boring as well after a while, even though it looked nice when I first played the game.

And Solstheim was an expansion set for Morrowind, not a whole Elder Scrolls game. It's fun to go there for a while, but if a whole game looks like this then I don't know. It's a matter of taste, some people will love it. Personally I like as much diversity as possible in huge open world games like the Elder Scrolls games. And as far as I can tell Skyrim won't offer that. But I hope they'll upload a good amount of screenshots and maybe some gameplay videos soon.
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BaNK.RoLL
 
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Post » Thu Oct 14, 2010 2:54 pm

There is nothing to say that the setting will just be Skyrim. It could could be in Skyrim and also in other parts of Tamriel, such as Hammerfell or High Rock. The plot may be about something happening in Skyrim and you go round Tamriel to try and get help, stop it and fight it.
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Brad Johnson
 
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Post » Thu Oct 14, 2010 4:42 pm

According to lore and the geography of Cyrodill its a mixed region snowy and cold in the northern parts and south of it its kind of like grasslands, now if people know basic geography the reason why its so cold in bruma because its a higher altitude (ground level) therefore its colder and more snowy.
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SUck MYdIck
 
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Post » Thu Oct 14, 2010 9:36 pm

As i said in a different thread, i would like there to be a variety definetly. However it still needs to feel and look like the same province.
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Jennifer May
 
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Post » Thu Oct 14, 2010 8:44 pm

Yes.
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Paula Rose
 
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Post » Thu Oct 14, 2010 1:36 pm

Holy necromancers batman.
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Antonio Gigliotta
 
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Post » Fri Oct 15, 2010 12:41 am

i doubt it will be all snow..take a look at this http://www.skyrimportal.com/skyrim-screenshots?page=3 :wink_smile:
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Channing
 
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Post » Thu Oct 14, 2010 8:05 pm

I feel the same way as you. I mean deep down I know that Bethesda will make a great game no matter what, but I really really hope Skyrim isn't all snow, mountains, and shades of grey. I want a diverse world with jungles, forests, swamps, mountains, cities and plains. I dearly hope that the game world isn't just a mountainous, fantasy version of Antarctica.

have you not looked at any pictures of skyrim :facepalm:
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^_^
 
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Post » Fri Oct 15, 2010 12:18 am

have you not looked at any pictures of skyrim :facepalm:

Did you look at the date of the post? :facepalm:
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Jessica Colville
 
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Post » Thu Oct 14, 2010 8:09 pm

Did you look at the date of the post? :facepalm:

Whoa, this is from over 5 months ago?
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Eliza Potter
 
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