the shrink's couch

Post » Tue Jan 05, 2010 5:11 am

So back in the middle ages, there were no shrinks. The concept of delving into one's subconsicous motives & learning about ourselves is only about 150 years old. TES and many other RPGs & stories have been based Earth's middle ages, when there were no shrinks, no meds; only witchcraft and juvenile attempts at practicing medicine. Boring a hole in one's skull was thought to be a way of helping the demons escape, for instance, for those who would (in modern terms) be considered psychotic.

So if we could take our character(s), and set them upon a modern therapist's couch, what would we learn? I'll start with the 3 characters I'm most familiar with.

Igodah Go^Pe

Alignment: Lawful Evil

Race: High Elf

If we could sit her on the therapist's couch (which I see as a high-paid "celebrity" psychiatrist with a certain amount of TES fame, and with a PhD and the ability to dispense drugs) what would we learn?

This high-elf mage "suffered" from a God complex. Her magic abilities got so high; her skill with magic so effective, she literally began thinking of herself as a sort of all-powerful God. She's the equivalent of the modern-day top-level executive who can get anything done (millions of dollars transferred, people hired & fired, house totally re-decorated in a Daliesque style, etc) with just a few phone calls or buttons pressed.

Naturally, this led to her striving to be Arch Mage. The ability to have an apprentice follow her around and (eventually) people address her as the Arch Mage was all about ego. "Yes, I am on top; I am the best, bow to me!". When she finally started tackling the Main Quests, Igodah got a kick from being greeted as a hero, and her Godliness (her ego) became inflated like a weather balloon.

Here's an example that has nothing to do with any of the game's quests, for instance; how high and mighty she felt about her self. As Igodah's powers rose, she decided she really didn't want any orcs in her home town of Cheydinhal. So she murdered them, one by one. "I can do so, I can do anything I want." she thought. "I can destroy this entire town if I wanted!"

Well, she didn't destroy the entire town, she only murdered all its orcs. She "spared" everyone else because, well, who would there be left to praise and fear her if she blew them all away?

Sure, she got caught sometimes, got caught murdering orcs, that is, and sure she had to pay gold. But this only reinforced her God complex because the Count, the guards, all of them know about Igodah's murders by now, but they let them slide; as long as the gold kept flowing into the city's coffers, they let it slide. In her own mind, Igodah sees herself as ultimately more powerful than the Counts, the Emperor, the Captains of Guards. A little money goes a long way...

Cure: Igodah would probably see going to the shrink as a burden; she doesn't actually think SHE has a problem. Doesn't everybody want to become master of the universe? :D Instead of sitting on the shrink's couch, she'd much rather run around invisible, destroying entire dungeons with her mind. However, since this shrink has a Phd and can prescrible meds, this high-elf with the God complex would probably get lorazapam, or something which narrows her selfishness somehow.

Igodah would take them for a week, notice herself becoming more and more "normal", fear she'd become the next "Eilonwy" or "Claudette Petrich", and ditch therapy altogether.

Next patient.

--------------------------------------------------------------

Dyan phor a'Cauz

Alignment: Lawful Good

Race: Nord

This is my infamous Paladin character. Unlike Igodah, Dyan only does good works. She prays devoutly the Nines, etc. And (of course) she's all about banishing evil. Currently, she's treking across the country doing Fighter's Guild quests, trying to find that last Wayshrine, and random quests she deems worthy of her time.

If she were to sit on the therapist's couch (a low-paid psychologist who can't prescribe meds), we'd learn Dyan doesn't seem to have any emotional issues at first. She's dedicated to her "job". She's relatively stable. She's personable (unlike Igodah) and will talk to ANYBODY, including orcs and other assorted rifraff.

But within a week or so, issues would be more obvious.

Mostly, it's the same issues a modern-day police officer or EMT would describe: stress, workaholicism, an inability to relax. Dyan is a realist; hasn't got the snobby view of herself that Igodah does. Dyan is more like a servant to the people.

Cure: This therapist (the psychologist) can't prescribe meds, which is okay because Dyan would never take them. She sees such medicines as unholy. The therapist would want to prescribe sedatives in this case; soemthing which would help Dyan relax. Valium, perhaps. Dyan wouldn't take them, but she would faithfully return to the therapist's couch to talk about the pressure she's been under. :) The unending waves of evil she feels chosen to put a stop to. The fact that NOBODY ELSE REALLY SEEMS TO CARE. Nobody else seems to be as proactive about stopping evil as she is!

....She's part of a guild that does nothing but stand around and moan about mudcrabs and "goblins", but does nothing to actually go out and put a STOP to all this! Damn miscreants!

After listening to Dyan rant for an hour, I imagine her shrink would need a drink from that hidden flask in thedesk.
------------------------------------------------------------------

Wanda Bone

Alignment: Chaotic Neutral

Race: Redguard

I gotta try to put pictures up this week so you all know what my characters look like.

Wanda is actually not a current character anymore. I accidentally erased all her game saves, so I role-played that she "settled down" somehow. But she's an interesting sort.

This was my slave-theif character. She trusted nobody who had money or any sort of status, and was looking to rob every single worthy house, NPC, and establishment she could find before her game saves were ruined. :( She never delivered the Amulet. When she got the attention of the Thieve's Guild, she decided she didn't like being told what to do; she was more of a free spirit type of thief. The equivalent of a modern-day sort who can't hold down a job, but who also can't seem to align herself with being in a gang.

If we could sit her upon the therapist's couch (social worker this time, and Wanda would be FORCED by court order to go see him or her) we would learn Wanda has low self-esteem issues. She doesn't think highly of herself (being previously a jailed slave) and hasn't got any skills (outside of picking locks). She can't even read! She constantly walks around, seeing all the higher-class types who "have it all", and looks down upon herself.

She was also bi-polar quite a bit. Lots of adrenaline, anger, and rage followed by moments of hopelessness and depression once she lost the guards who were chasing her! She used all the stolen items & gold she came across as a method of repressing all these feelings, just as many modern-day materialists surround themselves with stuff they don't always need because they imagine this stuff makes them feel better (sometimes).

Cure: the social worker would want to prescribe some sort of bi-polar medicine like Zoloft, but would need a psychiatrist's signature to get this done. In the meantime, Wanda would ditch the therapist's couch after learning she wouldn't be able to get any skooma.

:)
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gemma king
 
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Post » Tue Jan 05, 2010 1:59 pm

Pshew...... :D

Definitely, my character who could be the biggest challenge for an anolyst is Bogmok (see my sig for his screenie). He's just a great big green ball of insecurities, doubts, fears, conflicts and obsessions. As an Orc mage, he's a permanent outsider-- the other Orcs don't respect him because he's a mage and the other mages don't respect him because he's an Orc. He's desperate to win their respect, and he just can't do it. He's not even a very good mage, but he's even worse at everything else, so that's that.

Since he's not a very good mage, he's a coward. That's about the worst thing an Orc can be, and causes him no end of torment.

He's terribly lonely and gets obsessed with people, and particularly with women. He developed an early obsession with Rochelle Bantien (that's a lot of what defined his character when I was first getting to know him). That discourages and frustrates him, since she's so far out of his reach, even if she wasn't married. When he met Mazoga, it was love at first sight. He's so depressed and insecure that he felt he actually deserved her scorn, then was thrilled when it turned to friendship. But she's such a forceful personality that he's simply terrified of her, and his hope turned to discouragement when he found that she just wasn't interested in him as anything other than a companion to tag along with her when she goes to kill Black Bow Bandits. Add in the fact that he's a coward and would really rather not go hunt down bandits, and.... well..... it's just a rough life for poor old Bogmok.


Mindi (sig) could well be an even more interesting subject, but it would be a challenge to break through with her. I'm not even sure if it could be done. She's charming, sweet, friendly, happy and not a little goofy, until she runs up against a threat. Then she immediately switches into one of the most violent, bloodthirsty, crazed killers I've ever played. Then, as soon as the threat is past (that is-- extremely dead), she immediately reverts back to charming, sweet, friendly, happy and not a little goofy. There's something very dark and sinister very deep inside of her, and I honestly have no idea what it is.


On a different note, just dealing with character complexities, one of my most recent characters-- http://i35.tinypic.com/16g9vv4.jpg the Redguard swordsman-- is gay. Not that I'm saying or even implying that that's something for which he'd need counseling-- I'm pretty sure he's fine with it. I just found it intriguing, since I played him the same way I play all my characters-- I just gave him a face and a very basic outline (his was nothing more than that he preferred claymores-- I didn't even know what kind of armor he was going to wear, if any, or what sort of magic he was going to use, if any-- it was just "Redguard with a claymore"). But along the way, just as I got to know him as a character, it became obvious that he's gay. That just caught me off guard.


Kyla (sig) is one of the few characters I've played who would have absolutely no use for counseling. She's far and away the most stable and well-adjusted, not to mention decent and honorable and extremely likeable, character I've ever played.


Then there's her brother, Dave (sig). I really don't think he'd have much use for counseling either, but in a different sort of way. He's a cold-blooded, psychopathic killer, but he's a perfectly well adjusted cold-blooded, psychopathic killer. The rest of the world undoubtedly wouldn't see him as sane at all, but he's actually quite content as he is.


http://i34.tinypic.com/8wcuhu.jpg, the dissipated alcoholic Imperial conjurer/illusionist/assassin would probably not do well with counseling. He certainly has a very shaky grasp on reality-- he's never really gotten over his family's fall from grace and continues to live as if he's a part of the nobility, though he most certainly isn't, but he's so deeply wed to his delusions that if they started to weaken, his entire personality would fall apart. I guess that might be of benefit to him in the long run, but it would be a long, ugly process. So he hides in the bottle and goes on with his life.


Claudia (sig) is another one who's just fine as she is. She's good-natured and happy and just sort of coasts through life. Her only real quirk is a terribly short attention span. Any time she comes across anything that gets her attention, away she goes. She switches weapons and armor on whims, she's gone into the Shivering Isles a couple of times, though she never stays for long, she jumped feet first into the Thieve's Guild (I wasn't expecting that at all), did incredibly well, then was horrified to discover that people were suspicious of her when she became the Gray Fox, so she jumped feet first into KotN, switched weapons again and is loving the glory of all that questline. She just does whatever she does and loves every bit of it.


The rest..... most of them are either relatively stable characters or aren't developed enough yet to know what their quirks might be. http://i38.tinypic.com/kbrcoy.jpg, for instance, is a doll. She's just sweet and kind, though she does have some sort of mischievous streak. But there's nothing deep or dark in her life. Hale (sig) is just big and dumb. He's not complex enough to even have such issues. His life is very simple and very straightforward and entirely unexamined. http://i33.tinypic.com/24e3tq9.jpg is a very rigid and devout Imperial, going through the main quest. There's something to her, but I haven't pinpointed it yet. She's very honorable and very moralistic, and I can't escape the feeling that any second now, she's going to crack. Henry (my current avatar) is still relatively new, but he's shaping up to be extraordinarily stable. He's a very reserved hand-to-hander-- a sort of monk character. He might well end up being one of my most sane and balanced characters. http://i35.tinypic.com/9s84k3.jpg the Courtesan is sort of like Hale-- she's not dumb by any stretch, but her life is entirely unexamined. She's just too busy living it. Oddly though, she's also a mute. Of course, no Oblivion PC's talk (without mods) but she's the only character I've ever played with whom it became apparent that it's not that she doesn't talk, but that she can't. She has little trouble communicating though. http://i46.tinypic.com/n9kqw.jpg the Bosmer hunter isn't the most stable of characters-- he loathes people in general and cities in particular, but he's really quite fine with living out in the wilderness and only occasionally going into town. And http://i35.tinypic.com/2gw7tja.jpg is a Goddess-- she'd be deeply offended and not a little bemused at even the notion that she might be anything less than ideal.

Get me writing about my characters and that's the sort of wall o' text you get..... :D
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Angela
 
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Post » Tue Jan 05, 2010 10:03 am

Only character I've actually put that much thought into would be Silius Rato A.K.A Heartless. (His character sheet is in my 'About Me' page)

He actually has a condition which makes him mentally unstable. He comes from a poor background, and went into the Thieves Guild early on, however thought that it should be okay to kill whoever was in his path, as he was impatient and quick to anger. After killing one poor fellow he was robbing, the Thieves Guild banned him, which is why he went on to kill his mentor, who was the one to deliver him the news. He wandered aimlessly in the woods for weeks, until the Dark Brotherhood found him and took him in as their own. They're the ones who gave him the name Heartless.

A shrink would be able to tell pretty easily that he's absolutely nuts. He has serious anger management problems, and he knows it. The shrink would send him away to a mental home, which he would gladly agree to, as he knows his condition and would like to be able to taken care of. He cannot function in society. Most likely, he might one day lose it because there is too much salt in his food, and gouge the nurses eye out with a fork. He would then escape the mental institute and wander freely once more. :D
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Nims
 
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Post » Tue Jan 05, 2010 1:38 pm

My characters a psychopath with a personality disorder. What's more to tell?
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Lily Evans
 
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Post » Tue Jan 05, 2010 3:23 am

Mindi (sig) could well be an even more interesting subject, but it would be a challenge to break through with her. I'm not even sure if it could be done. She's charming, sweet, friendly, happy and not a little goofy, until she runs up against a threat. Then she immediately switches into one of the most violent, bloodthirsty, crazed killers I've ever played. Then, as soon as the threat is past (that is-- extremely dead), she immediately reverts back to charming, sweet, friendly, happy and not a little goofy. There's something very dark and sinister very deep inside of her, and I honestly have no idea what it is.


Sounds like a classic multiple personality to me. Mindi is the happy carefree side of her nature, but somewhere deep down there is a 'protector' personality that takes over when danger is present. Perhaps the split in her personality happened during a traumatic event, in which she was nearly killed? Maybe something like watching her father murder her mother, and then try to kill her too? Only she slashed his throat with a broken skooma bottle, then repressed the entire thing?

btw. what mod is that armor that Jana is wearing? I have seen it before and thought it looked interesting.

Renee: I have always loved the names of your characters! They are as intriguing as the things ticking under their hoods!

Lets see, too many of my own characters to go through them all. But http://img.photobucket.com/albums/v90/subrosa_florens/oblivion/Oblivion470.jpg comes most to mind when thinking about issues. She is quiet, shy, almost never smiles, and when she does it is barely there (hence her nickname). With her pale white skin she is odd for a wood elf. She cannot handle compliments, losing her ability to speak, and just generally turns red with embarrassment. She is proficient with a bow and mortar & pestle, good at sneaking around, and prefers to be in the wilderness rather than civilization.

Our therapist would discover that Teresa was an orphan, and spent her early life as a street urchin in the Imperial City. She was adopted by Simplicia the Slow, and learned to be a beggar from the old woman. Simplicia taught her how to avoid the danger of street gangs and the Imperial Legion by running and hiding, and just not gaining their notice in the first place. All of her life people looked down upon her, and it sunk in.

All that changed when she witnessed the murder of an undercover Blade by the Mythic Dawn. However, when the Legion arrived and found her standing over the body with his blood all over her, she was thrown in prison for the murder. That night she met the Emperor of Tamriel, who entrusted her with the Amulet of Kings, and showed her that she could be more than ever imagined she could, that there was nothing she could not do. He died in front of her eyes, and for the first time in her life, Teresa fought back. Grabbing the fallen Emperor's sword, she flew into a berserk fury and killed his assassin. She did not stop hacking at his body until Baurus dragged her from the corpse.

After delivering the amulet to Jauffre in Weynon Priory, Teresa was given the Empire's thanks, and then told to run along like a good little girl while the professionals took care of things. Which they did. However, Teresa's life have forever changed. Having fought once, now she was willing to do so again. Her adventure was the first time she had ever set foot outside the Imperial City, and she found that the wilderness was the home she had never known. A world of beauty where she felt she belonged. Further more, she was having strange, almost prophetic dreams about ravens. When she saw them in the real world, they seemed to lead her places where she needed to be, and warned her of impending danger. Meeting a Witch in her travels, Teresa learned this was her spirit guide, part of her Bosmer heritage. Something she had never learned about due to being raised by an Imperial in an Imperial city.

Teresa is also a lisbian, which throws some extra complications into her life. Mainly because it makes it even more difficult for her to find a companion, as she has a smaller field of possible lovers. It seems all the women she is attracted to are already taken (the age-old lament of many men!).

The prognosis is actually rather good for Teresa. While she is shy, self-conscious about her skin, and suffers from an extremely low self-esteem, she has learned to combat all of that due to the role-model of the Emperor, the peace she finds in the woods, and her growing spirituality. All she needs is to continue gaining confidence in herself by continuing to improve her abilities, as well as to continue reaching out to make friends (and lovers) even when sometimes it ends with disappointment.
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Jessica Stokes
 
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Post » Tue Jan 05, 2010 4:16 pm

Awesome! Some of these had my dying with laughter! Especially Bogmok the mage/orc, and Heartless being sent to a mental institution!

My newest character (Luci Pheria) is in my avatar, although that pic doesn't due her justice. She's my dark elf "country witch". Chaotic Evil. I don't know enough about her yet (she's too new) but certainly, she is somewhat psychotic. Probably hears voices and WILL be commiting murders eventually under the pretense of a God making her "do it". We shall see...
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joseluis perez
 
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Post » Tue Jan 05, 2010 2:18 pm

My oldest running character a rogue called fingers would go in after having many dreams of being in strange lands, such as a place where a dead gods children slay each other in an attempt to become him.
A place where dragons exist as powerful daedric gods seeking to spawn over all thats rightous, or even a in the stars on a floating ship.
She would be diagnosed as having multipule personas each with the same personallity, look, face and name, due to some deep issues of feeling like a puppet on the strands of fate outside of mundus.

My current character would, clearly have a compulsive need to act, with a deep rooted issue of wonder lust and hatred of discrimination as a nomadic Khajiit.
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Janine Rose
 
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Post » Tue Jan 05, 2010 5:45 pm

My khajiit assassin Ra'vena had a rough, traumatic childhood due to which she can steal and kill and not feel bad about it. She doesn't kill for no reason, and does occasionally help people down on their luck if only to spare them from some of the hardships she had. Her childhood also taught her to move unseen, and she puts those skills to use as member of Thieves Guild and Dark Brotherhood. Enough issues to employ an army of shrinks for years :D

My khajiit Spellsword K'shara is the opposite though. Very kind and naive and obeying the law and respecting the authorities is the only way. Ended up in jail due to a picpocket, guard having a bad day and a poorly aimed (mosty harmless) fireball :flamed:

Off-topic:
http://i35.tinypic.com/9s84k3.jpg


What mod is that dress from?
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Steph
 
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Post » Tue Jan 05, 2010 5:17 am

btw. what mod is that armor that Jana is wearing? I have seen it before and thought it looked interesting.

It's http://www.tesnexus.com/downloads/file.php?id=33608.

Off-topic:


What mod is that dress from?

That's from http://www.tesnexus.com/downloads/file.php?id=19915
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Jah Allen
 
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Post » Tue Jan 05, 2010 1:54 pm

Thanks. And so my modlist keeps growing, no doubt once again blowing uo my game and forcing me to restart. Oh well, i do have a bunch of new Fallout 3 mods to test :D
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Talitha Kukk
 
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Post » Tue Jan 05, 2010 5:31 am

It's http://www.tesnexus.com/downloads/file.php?id=33608.


Thanks. Since I am currently playing a heavy armor character, I made a leveled list of the unenchanted heavy version to use.
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DAVId MArtInez
 
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Post » Tue Jan 05, 2010 5:12 pm

Valiri Onlo
Race: Breton, Female

Valiri is a character from my own fantasy stories that I often adapt as a video game character. She wasn't originaly the main character in my story but she was my favorite so it started to center more around her. She's a kind, gentle and somewhat shy person who is rarely seen without a smile. She devotes most of her time to reading, studying, alchemy and other such scholarly pursuits. She doesn't know what ever became of her biological parents but she was adopted by a fairly well-to-do imperial family at a very young age so she had a rather pleasant childhood. However the recent murder of her foster parents and being framed for said murder and sent to prison has had a significant psycological impact on her. Though she managed to get off scott free the whole event will have lasting affects. Her most prominent psychological issue at the moment is post tramatic depression. Being as loving of a person as she is, have to resort to killing other human beings (mythic dawn, bandits and such) is quite tramatic in itself. She is always in high spirits but bottling shuch emotions is not healthy. She is somewhat gifted in the various forms of non-hostile magical arts but she puts particular emphasis on alchemy. She finds the complexity of brewing potions to be very theraqeutic and relaxing. This may however be nothing more than a coping mechanism. Originaly my idea involved a love story between her and the main character (a man) but since she's become the main character she's been the subject of much sixual confusion. This I believe is the result of my origional concept of her being a hetorosixual woman fusing with my own personal sixuality (as a hetorosixual man) as I find myself putting a lot of my own personality into the character. For a while I was confused as to whether I wanted her to be straight or gay until it struck me: She's the one confused! This would likely add a certain level of distress to her already distressed situation.

Cure: Throughout the course of her adventures through Cyrodiil she eventualy becomes desensitized to death and violence. While this in itself probably isn't exactly healthy, It greatly helps her to get past her issues. Although naturaly she will never be comfortable with killing anyone herself she will learn that it is necessary for her survival. What she really needs is companionship. Someone to tell her that she'll be alright. Since the loss of her family she has been very lonely. However her sixual confusion makes even this aspect complicated.
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Miss K
 
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Post » Tue Jan 05, 2010 10:51 am

I can think of two big characteristics that would perhaps stand out to a shrink when it comes to Buffy:

1. She travels with an etherial old paladin in her head that acts like a mentor and no one can tell he's there except Buffy. She asked the head of the Leyawiin Mages Guild, Dagail, about it. Dagail said having voices in your head is perfectly normal, so Buffy hasn't worried about it. Nope, not one bit. She figures no cure is required.

2. She lives by what she calls the Buffy Doctrine: 'If you are kind to me, I will love you dearly; if you are mean to me or my friends, I will likely kill you.'
Ya know, the thing is here, when she talks to people about her doctrine, most of them are kind to her, so she hasn't had too much of a problem with it. We guess the cure for this is to be kind to Buffy. :dance:
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Bitter End
 
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Post » Tue Jan 05, 2010 6:48 am

Anyone feel we develope a form of shizophrenia when we rp different characters, I feel I do in a way.

Reld Roath- A Breton alchemist obbsessed with learning. Breton mother and a redgaurd father, he has had many fights and disagreements with how he and his father do things due to their mixed races tendencies. He is a compulsive tobbaco user and has recently gotten away from his little habit of skooma. At first he used to work for his fathers postal service similar to the Black Horse Carrier but due to the BHC being generally free and much faster and organized that idea died quickly, and later a few months while libving in their little rented space in Harlun's watch his parents dissappeared when he was young, all he remembers that day was strange glowing lights.....

He learned alchemy and restoration from his mother even though his redgaurd father was against it due to his believes but ultimately he still practiced it in secret. Months went by and he thought they were long gone or dead. Some of the townsfolk took petty on him and allowed him to stay free of rent later after the dissapearences for a set amount of time. Trying to understand the glow and the dissapearence he went out to find the source and started to study the many flora and fauna of Cyrodil in the area, do to this fascination of learning of nature he bought more books on alchemy and practiced it. Also he became interested in daedric myths and necromancy from a friend who was a daedra worshipper and leanred many secrets. He learned his share of conjuring and even more of alchemy and restoration through the study of the undead. He never praciced on live subjects he had limited resources on the subject, also due to the extreme ban on necromancy the mages guild would have nothing to do with him no matter how tame his practices were.

When he was old enough he decided to join the Temple of Arkay and offer his services as a healer, though the opportunity of a bed and fod were appealing he learned chapel life was not for him, learning the total bigotry of daedric followers and how all effort should be focused on the Nine, Reld believed in something tangible not mere superstition, also another reason he never really practiced other magical arts like mysticism or alteration even though he could see the results. he saw something unreasonable in them and could'nt understand these arts wether it was philosophy or his lack of talent is still unknown. He left the service to start an alchemical shop to help fund his experiments on small test subjects like mudcrabs and rats. Also in a small time he used to distill skooma for some Orc gangsters for some quick cash, due to law and a personal skooma addiction he stopped this business altogether.

He is compulsive, low self esteem, and not very sociable. And of course has father issues and a bit of a sloth when it comes to things that do not interest him like chores or hygiene. Did I also mention he a bit of a tobacco problem and suffering from skooma withdraw.

Sorry I got kind of swept up into his bio.
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Project
 
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Post » Tue Jan 05, 2010 5:04 pm

Name: Slyte
Race: Altmer

well, Slyte has a hatred of everyone, especially the mage's guild. If the shrink could actually get him to open up without being turned into a french fry, the shrink would find out that Slyte will kill anyone who looks at him wrong, says the wrong thing, or really, anything that could offend him (at that encompasses quite a bit). the shrink would subscribe a sedative, and then end up roasted.
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lucile
 
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Post » Tue Jan 05, 2010 11:56 am

Valiri Onlo
Race: Breton, Female

Valiri is a character from my own fantasy stories that I often adapt as a video game character. She wasn't originaly the main character in my story but she was my favorite so it started to center more around her. She's a kind, gentle and somewhat shy person who is rarely seen without a smile. She devotes most of her time to reading, studying, alchemy and other such scholarly pursuits. She doesn't know what ever became of her biological parents but she was adopted by a fairly well-to-do imperial family at a very young age so she had a rather pleasant childhood. However the recent murder of her foster parents and being framed for said murder and sent to prison has had a significant psycological impact on her. Though she managed to get off scott free the whole event will have lasting affects. Her most prominent psychological issue at the moment is post tramatic depression. Being as loving of a person as she is, have to resort to killing other human beings (mythic dawn, bandits and such) is quite tramatic in itself. She is always in high spirits but bottling shuch emotions is not healthy. She is somewhat gifted in the various forms of non-hostile magical arts but she puts particular emphasis on alchemy. She finds the complexity of brewing potions to be very theraqeutic and relaxing. This may however be nothing more than a coping mechanism. Originaly my idea involved a love story between her and the main character (a man) but since she's become the main character she's been the subject of much sixual confusion. This I believe is the result of my origional concept of her being a hetorosixual woman fusing with my own personal sixuality (as a hetorosixual man) as I find myself putting a lot of my own personality into the character. For a while I was confused as to whether I wanted her to be straight or gay until it struck me: She's the one confused! This would likely add a certain level of distress to her already distressed situation.

Cure: Throughout the course of her adventures through Cyrodiil she eventualy becomes desensitized to death and violence. While this in itself probably isn't exactly healthy, It greatly helps her to get past her issues. Although naturaly she will never be comfortable with killing anyone herself she will learn that it is necessary for her survival. What she really needs is companionship. Someone to tell her that she'll be alright. Since the loss of her family she has been very lonely. However her sixual confusion makes even this aspect complicated.


Wow, this one's deep. IS this a somewhat new character? seems like she's still working alot of issues out.


Anyone feel we develope a form of shizophrenia when we rp different characters, I feel I do in a way.



Schizo? No. But I do get a huge emotional release from Oblivion. I think I would go crazy if I DIDN'T get to play Oblivion! ...It's also fun pretending to be someone else who isn't me. I forget what the shrinks call it, there's a term they use for people who ..oh...ESCAPISM! That's it!

NOw, there are some other games where I've felt like I was losing my mind; going schizo for sure! Particularly games where I get stuck and wind up dying over and over and over again (Tomb Raider comes to mind). :facepalm:
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Jordyn Youngman
 
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Post » Tue Jan 05, 2010 3:23 am

Severus Snape was the epitome of the suppressed, hyperactive child. His burning inner light was thwarted and twisted into a brilliant but reclusive student during his Arcane University studies. He graduated, a cynical, brooding, misfit.

He was most comfortable in the fields or traveling the roads in pursuit of his Alchemy craft. Nevertheless, he still yearned secretly for the normal things in life; a home, wealth, and recognition. His favorite traveling companions were Will-O-Wisps. Being an Atronach, He absorbed most of the damage they tried to inflict and could use the absorbed magic to heal any damage that got through. For that reason he saw them affectionately as rambunctious pets. For a long time, it didn't bother him that they would occasionally stop trailing him to attack some unfortunate Legion patrolman. In time, with a certain amount of success, his attitude softened and he began to show a genuine concern for his fellow travelers.

Severus always had a pithy comment under his breath for the smiling merchants who thanked him after they obviously short changed him once again for the goods he had risked his life to acquire. The one exception was Fallanu Hlaalu. From the moment he first saw her, he had a crush on her. It was a source of secret strength and he was encouraged each time he visited her and found her still otherwise unattached.

His desire for normalcy eventually lead to over-compensations. He bought every home in Cyrodiil with the exception of the one in Bravil. His opinion of that 'City-by-the-Sewer' was unprintable.

Severus died in a epic battle within the Imperial City. He had gone out into a street overrun by Daedra to clear the way for the 'Final Solution'. Seeing the city guards being overwhelmed, he dove into the middle of the large pack of Daedra, drawing a ring of attackers. He expected the City guards to finish off the Daedra while he kept the monsters occupied attacking him. Instead, the guard simply stood outside the ring doing nothing. In that moment, Severus lost all faith and heart. Despite the fact that he could have won that fight, He lowered his guard and began his last rites to the Nine.

A skilled psychologist or psychoanolyst could have worked wonders for Severus if he had been reached in time. As it was, his moment of destiny became a mere footnote in the annuls of history.
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naome duncan
 
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Post » Tue Jan 05, 2010 11:42 am

short story
name Sheogorath
race draedric
class madgod
level 255

Shrink "Please sit down and tell me of your troubles"
Sheogorath "NO you shall come to my realm as my pet advisor and i shall call you muggle fluf .... NO it needs to have flare to suit my draedric power how about haskill yes that will do fine come haskill or die" .the end......
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He got the
 
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Post » Tue Jan 05, 2010 3:34 pm

Heh heh...I just had to update this thread with one of my newer characters:

Luci Pheria

Race: dark elf

Alignment: Chaotic Evil

Age: about 500 years old (middle-aged for a dark elf)


Background
Luci Pheria was a peaceful alchemist and cook living in Morrowind, although some of her horseback travels for ingredients would take her outside Morrowind and into the Cheydinhal area. She was mostly a loner and a hermit as her youth faded into middle-age, but her solitary horseback travels never caused her any trouble; not like she was about to face....

Right around the time the Mage's Guild (under Traven) was being established, Luci wound up being mixed-up, captured, and arrested as a witch. Necromancy hadn't officially been banned yet, but Luci got thrown in jail all the same, even though she didn't know anything about magic or conjuring.

She remained in jail for an extrodinarily long time; for many years. The Imperial legion (with Traven's blessings) was using Luci Pheria as an example. During this time, she DID wind up sneaking books on magic, and taught herself a simple fireball spell. Unfortunately, her magic was weak. She could never use a fireball against the guards and hope to escape jail alive.

So she spent lots of time in jail. :( More than most other prisoners.

During this time, she did begin to lose her memory and her mind. She couldnt' remember who she was before incarceration, and wound up becoming very angry, vengeful, and hating. As she's found her way back in the world (after being freed from jail by the Emperor), her mind has further deteriorated, so that she's become this evil crone living far in the countryside, where she brews her concoctions and later uses these poisons (as well as summoned zombies) to create mayhem to most anyone who crosses her path!

In the modern world, Luci would be considered just about as schizophrenic as can be. Plus, her long-term memory is mostly gone (except precious early memories of when she was very young) so Luci lives in a world of constant short-term explorations, surviving day-to-day while living in constant paranoia only a child knows. Her coping mechanisms, unfortunately, involve "playing" with people (sometimes even innocents) by coming after them with assorted magics and poisons; and it's ironic because she didn't even know any magic before she was thrown in jail!

In the modern world, Luci would be a bag lady pushing a shopping cart around everywhere. Normal pedestrians would fear or laugh at her, but she'd initially be harmless. Until the fires start!

She would get thrown into a mental institution, and would wind up facing a psychoanolyst; a classic Freudian psychiatrist with many (more than 20) years of experience. The type of psychiatrist who's got his name in medical journals because he's written controversial papers and taken on rare schizoid cases like multiple personality. Luci would NOT be the type who sits in the corner weaving baskets or making ashtrays. While in the mental institution, she would in fact be catatonic most of the time, sitting in a corner, unresponsive to the world.

After awhile, there would be some activity from her. "Luci hasn't got MP as far as I can tell, but she seems very obsessed with mixing roots, flowers, herbs, and other substances" the psychoanolyst would note. He would see this as "creative progress". Her request for a mortal + pestle set would be seen as "a step forward". :lol: Other than this, the shrink would be unsure of how to proceed medically with her.


Cure:
The psychoanolyst would hit a wall with Luci. :ooo: She would jsut sit there in sessions, staring at him :stare: glaring at him, and finally whispering her arcane incantations (which the doc would just shrug off as simply symptoms of her psychotic-ness).

Her weird mixtures would seem harmless at first, but the day would come when somebody would get sick from one, then Luci's mortal & pestle set would be confiscated. :(

Eventually Luci would have occasional outbursts which the doc would term "revolts". Fire would be involved, as well as unexplained visitors that only seem to stick around for 30 seconds or so. "But doc, I swear she snapped her fingers and this smelly, rotting man appeared!" a ward orderly would complain. Because of this, Luci would get the straight jacket, and get the thorazine shot (along with other meds) when the straight jacket was removed.

...After incinerating the psychoanolyst one day with an unexplained psychopompic event (how DID she get so much fire on him, anyways? they would ask) Luci would face a judge, be commited to a hospital-jail for life, and never again roam the forests in her black robes, searching and searching for her next victims. :(
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Marcin Tomkow
 
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Post » Tue Jan 05, 2010 6:37 pm

*gulp* Luci sounds like a good reason to avoid exploring the forests! Not at all like the cuddly wills-o-the-wisps, bandits or spriggans my wood elf runs into wandering the woods. Sounds like Melisande, only really dangerous. :flamed:
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koumba
 
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Post » Tue Jan 05, 2010 4:09 pm

The only shrinking my Argonian Witch-Doctor "Shadow-Comes-Inside" does are Dunmer heads.

Baron Ilero is a beguiling Imperial Vampire who would probably seduce the psychiatrist and have her assist him in gaining access to the local blood bank.
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Natalie Harvey
 
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Post » Tue Jan 05, 2010 11:50 am

*gulp* Luci sounds like a good reason to avoid exploring the forests! Not at all like the cuddly wills-o-the-wisps, bandits or spriggans my wood elf runs into wandering the woods. Sounds like Melisande, only really dangerous. :flamed:


:lol: Yea she's supposed to be based on the typical storybook witch, or perhaps the wicked witch of the West (Wizard of Oz). I saw Wizard of Oz when I was like 5 and it scared the @@@@ out of me. To this day, I can't watch this movie, even though my conscious mind knows it's corny and I should just get over it! So that's what she is to me: the witch of my childhood fears! And I get to be her at least once or twice a week! I guess it's my own form of facing my fears in a way. Who knows...





The only shrinking my Argonian Witch-Doctor "Shadow-Comes-Inside" does are Dunmer heads.

Baron Ilero is a beguiling Imperial Vampire who would probably seduce the psychiatrist and have her assist him in gaining access to the local blood bank.


Aw dude I just laughed so hard & spilled my cereal after reading this!
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~Amy~
 
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Post » Tue Jan 05, 2010 5:40 pm

:lol: Yea she's supposed to be based on the typical storybook witch, or perhaps the wicked witch of the West (Wizard of Oz). I saw Wizard of Oz when I was like 5 and it scared the @@@@ out of me. To this day, I can't watch this movie, even though my conscious mind knows it's corny and I should just get over it! So that's what she is to me: the witch of my childhood fears! And I get to be her at least once or twice a week! I guess it's my own form of facing my fears in a way. Who knows...







Aw dude I just laughed so hard & spilled my cereal after reading this!

lol my bad
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ILy- Forver
 
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Post » Tue Jan 05, 2010 3:54 am

Here we go.....

My character Relvos Redoran (his actually family name is Viralen) has so many things he needs help with. He's a Dunmer warrior who has good intention, but he doesn't exactly fit the bill as a hero. His main issue is his huge superiority complex, which he can control in desperate situations, but when not in danger, it's the first thing you would notice about him if you met him. He thinks of himself so highly that if someone doesn't like/respect him, he takes so much offense that it actually disgusts him. He claims that he is against racism, and hatred of people with different beliefs, political choices, wealth, etc, but deep down he can't deny that he views people not affiliated with House Redoran as lesser people. After assaulting an Imperial Guard while heavily intoxicated, he was taken to a prison in Cyrodiil. After his release, and all his money, weapons, and armor were gone, he began to write in a journal about how much he hated everything about Cyrodiil and Imperials, directly contradicting all of his former beliefs. He's been in Cyrodiil for only a few weeks, and he's already built up a reputation as the Waterfront's drunk. He writes to his friend in Morrowind constantly, because he doesn't want to interact with people in Cyrodiil unless he has to. Unfortunately, it takes a long time for a letter to get from Cyrodiil to Morrowind (if it does at all), so he hasn't gotten a response. In his character's current stage he is so unstable that he could crack at any minute.

Oh, and he's my avatar if you want a look at him.
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Fanny Rouyé
 
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Post » Tue Jan 05, 2010 3:54 pm

Here we go.....

My character Relvos Redoran (his actually family name is Viralen) has so many things he needs help with. He's a Dunmer warrior who has good intention, but he doesn't exactly fit the bill as a hero. His main issue is his huge superiority complex, which he can control in desperate situations, but when not in danger, it's the first thing you would notice about him if you met him. He thinks of himself so highly that if someone doesn't like/respect him, he takes so much offense that it actually disgusts him. He claims that he is against racism, and hatred of people with different beliefs, political choices, wealth, etc, but deep down he can't deny that he views people not affiliated with House Redoran as lesser people. After assaulting an Imperial Guard while heavily intoxicated, he was taken to a prison in Cyrodiil. After his release, and all his money, weapons, and armor were gone, he began to write in a journal about how much he hated everything about Cyrodiil and Imperials, directly contradicting all of his former beliefs. He's been in Cyrodiil for only a few weeks, and he's already built up a reputation as the Waterfront's drunk. He writes to his friend in Morrowind constantly, because he doesn't want to interact with people in Cyrodiil unless he has to. Unfortunately, it takes a long time for a letter to get from Cyrodiil to Morrowind (if it does at all), so he hasn't gotten a response. In his character's current stage he is so unstable that he could crack at any minute.

Oh, and he's my avatar if you want a look at him.



What's the shrink's response? Lol. :lol: How come he sends letters when everyone else seems to use ESP? :rofl:
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Guinevere Wood
 
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