I'm thinking in making a new game and drop hundreds of weapons all around the map, just to see clearly how much that's an issue.
Has that been done already?
I'm thinking in making a new game and drop hundreds of weapons all around the map, just to see clearly how much that's an issue.
Has that been done already?
nope, i don't thing so, but not expect do see any strange behavior at least at the beginning.
Anyway an interesting move...!!!!!
Aaaa...and something else, i would do manual saves and don't override them.
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We want accuracy !!!!! (we want only see what happens if somebody drops loot all over the place (the more the better), and simultaneously playing the quest line...
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Keep us posted !!!!!
ok
I will take all the other steps to avoid the save bloat. I will also try the most problematic quests and the DLC's.
It may take a while, but it will be masterfully done.
I'm planning to use the restoration glitch to get the gold, then make a shopping cicle with blacksmiths. I could buy everything else with the weapons and drop it along. I will dump it all next to all the big holds and on the roads connecting them, world event spots, enemies spawning points, several places in the wilderness far and wide, in deep water... I may even do the same in Soul Cairn and Solstheim. Luckily the exploit can be used with fortify carry weight too.
This will feel like cleansing my soul.
I will also test specific situations, like what happens around Whiterun if I drop thousands of items somewhere else very far away.
If anyone have more ideas, they're very welcome.
I'm curious what will happen with your save file too... (i mean will your save file grow dramatically or maybe not so much - who knows ???)