Barring any more of the latter (pleeeeeze no!), I should get some more done over the next few days.
Would you like me to split the model up into parts with separate textures, or do you think it can all be done in one tile? The pulse pistol has its detail level because it's on a monster 2048x2048 tile; splitting it up into just a pair of 1024x1024 tiles will give a fair level of detail over a single with half the VRAM usage of the 2048x2048.
I can whip up the ultrabright beam effects tonight and send them, it's just some NIFSkope vertex color tweeking.