» Tue Nov 16, 2010 3:08 pm
Spears are very much so needed. The fewer types of weapons you have to choose from, the more menial the game becomes, and next thing you know we'll have a game with *just* blades and bows, then we suddenly loose everything that made the series the series in the first place. I mean really, I put *all* of it down to devs being lousy, LOUSY at what they're being paid to do (other than the fact that who knows, they might have just been misguided by their superiors the whole time, so no disrespect to anyone becuase making a game is horridly hard work, but it's just a matter of opinion). It's like somewhere after the phenomenal success of Morrowind, they all became greedy bastards and then this gaming company that had so much originality going for it turned into a [censored] Microsoft cooperation and figured the quicker they pumped out a new game they quicker they got their due, and that's not how things should work, yet nearly all gaming companies do it. It's a matter of quality AND quantity for TES, and I do condone Oblivion for having this impressive gameworld as a whole, it was repetitive for the most part, and less immersive than everyone would have liked. There were no real places of interest other than a few nice waterfalls. I just can't imagine what the artistic director of Oblivion thought he was doing. Perhaps it's just the wrong people in charge, but to be honest, I'd rather wait 5 years and get a game that will be forever crushed into my memory then wait 3 years and get something that will make you wonder what was happening that whole time.
EDIT: And don't feed me any of that 'Oh well YOU try being a dev, etc etc' crap, becuase it IS what I want to do, and I want to deliver.