The Story Behind Skyrim v2.0

Post » Thu Jul 08, 2010 9:32 pm

Seems reasonable and seeing the aedra as potential villains would be interesting.


It would be cool too but from my understanding, I believed Aedra to be a set of paradigms...or basically a set of rules, rather than influencing mortals...

Isn't that what seperates them from the daedra?
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C.L.U.T.C.H
 
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Post » Fri Jul 09, 2010 4:18 am

Cipher 8, what part of Bethesda's development team do you work for? You were so on the mark it's scary. The translated song lyrics (which were apparently never in English) seem to agree with your idea about Alduin getting hungry and ordering a world to go in TES 5.


:lol: Yeah I wish. I don't work for them I'm just a big fan of their games and mainly The Elder Scrolls. (Never played much Fallout)

Yeah I guess i was pretty close and thats awesome because I got so much flak from people over on the gamespot forums about how Alduin or Akatosh would not be involved as an enemy but your right they clearly are hinting at that in the http://www.gameinformer.com/b/news/archive/2011/01/06/translating-the-cover.aspx article.

http://www.gamesas.com/index.php?/topic/1156123-the-language-of-the-dragons/

Spoiler

Dovakhiin
Naal Ok Zin Los Varin
Wah Dein Vokul Mahfaeraak Ahst Vaal
Ahrk Win Narok Paal Rout
Fod Nust Hon Zindra Zaan
Dovakhiin F-ah Hin Kogaan Mu Draal

This was all that was played in the trailer. this is what you heard.

Translated to...

Dragonborn,
by honor is sworn
to keep evil forever at bay
And fiercest foes rout
when they hear triumph's shout
dragonborn for your blessing we pray.

the second verse is more dark and ominous

Ahrk Win Kel Lost Pradah
Do Ved Ving Ko Fin Krah
Tol Fod Zeymah Win Kein Meyz Fundein
ALDUIN Feyn Do Jun Kruziik Vokun Staadnau
Voth Aan Bahlok Wah Diivon Fin Lein

Translated to...

And when Scrolls have fortold of black wings in the cold
and when brothers wage war come unfurled.
Alduin, bane of kings, ancient shadow unbound
with a HUNGER to SWALLOW THE WORLD!




So it's sounding likely that a unbound Alduin (AKA unbound Akatosh) is going to be the enemy.

And thanks to everyone else who posted a congrats. I don't know if im right or wrong but i think im close and thats all I was hoping for in the first place. As I would like to discover some stuff and be surprised too when i play the game myself.
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priscillaaa
 
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Post » Fri Jul 09, 2010 2:12 am

K, so some two cents to add to this:

Nirn is, in a way, Lorkhan's plane of Oblivion:

Evidence:
  • Lorkhan is Padomic. Other Padomics create static realms around themselves, while other Aedra traditionally moved from world to world, and would've continued to do so without him.
  • Adding to Lorkhan's self in a way, and being absorbed partially into him, would better explain his act of trickery. Rather than a design flaw that Magnus had overlooked, Lorkhan took the designs into himself before directing all the Aedra in, rather than creating an plane independent of himself. Hence why Magnus didn't forsee this.
  • It was already introduced into the canon as a belief (a Mythic Dawn belief that may not be baseless).
  • Becoming a concrete part of another deity's daedric realm would presumably be a way to drain divinity from them for the realm's own purposes.
  • Despite having his heart torn out, his body cut into several pieces (moons+Nirn?), etc, Lorkhan's influence persists in Nirn. The Aedra could not destroy his heart, e has had avatars that did stuff for the Nords, etc. despite his death. Meanwhile, other aedra in Nirn have died and stayed dead (i.e. the planets).


Now, under this interpretation, Nirn wouldn't be a real realm of Oblivion, because of the aedra's influence, being absorbed into it, and being part of it beyond Lorkhan's control. Basically, their collective control matched his own, creating something of an independent realm, and the aedra that stayed and retained influence, tried to make the best of their limited control, to try for the world they had intended to design.

Another concequence of this would be that the Nords, may essentially be Lorkhan's lesser daedra:
  • They claim they were created on The Throat of the World, rather than being descentants of the first people. Under this interpretation, this would be correct. Some Nords then ended up on Atmora, and founded their own pure-nordic community, while the rest wandered, and interbred with the wandering first peoples, creating them other races of men, which entered into conflict with the mer.
  • It is also a Nordic claim that they originally had exceedingly long lives, but Alduin/Akatosh robbed them of their years. This may concide with Lorkhan, who they would essentially be part of, being torn assunder.


Just an idea, and one that could be developed further, but I'm liking it so far.

Also, not so sure about the interpretation of Alduin be "hungry" per se, I'd say it's more wanting to move/lead on, now that he was no longer bound to an agreement. The god of time and world creator/destroyer aspects of him come from him leading the aedra from one world to the next, indicating when it is time to go. ...If he wants to rip Nirn in two by pulling all of the Aedra/aedra-derived beings from it. well, it would be bad for anything that wanted to stay. I could also see the "brothers" of the Nords, Imperials or Bretons, fighting them, as they have a different heritage, and may be able to have a divine connection returned to them by abandoning Nirn, hence a civil war.
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Carlitos Avila
 
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Post » Thu Jul 08, 2010 2:40 pm

Just a tiny bit of more evidence and supposedly the confirmation for the meaning of the Amulet of Kings destruction:

http://www.imperial-library.info/content/elder-scrolls-v?page=4
(You need to scroll down considerably)

JuliusMagnus noticed there used to be a diamond shape between the dragon symbols (Akatosh) wingtips in earlier games, but from Skyrim version of the dragon it is missing. I suppose it is the Amulet that was sealing the pact with Akatosh earlier and it is now gone from the game and also from the new logo.
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Marilú
 
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Post » Thu Jul 08, 2010 6:13 pm

Very interesting Vakava and Tiak, thanks for posting that.

I think im done going into the lore for now because i dont want to spoil anything more for me. I think my theory/idea is pretty close and thats good enough for me. I'll wait til the mag comes out and that will hopefully tell me how close i was about the story in the game. And Ireally want to know more about the new game engine too which should take up 2 pages i think of the 14 in the article.
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Krystal Wilson
 
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Post » Thu Jul 08, 2010 7:39 pm

Nirn is, in a way, Lorkhan's plane of Oblivion
Another concequence of this would be that the Nords, may essentially be Lorkhan's lesser daedra
I could also see the "brothers" of the Nords, Imperials or Bretons, fighting them, as they have a different heritage, and may be able to have a divine connection returned to them by abandoning Nirn, hence a civil war.


Interesting :D

Just a tiny bit of more evidence and supposedly the confirmation for the meaning of the Amulet of Kings destruction:http://www.imperial-library.info/content/elder-scrolls-v?page=4(You need to scroll down considerably)JuliusMagnus noticed there used to be a diamond shape between the dragon symbols (Akatosh) wingtips in earlier games, but from Skyrim version of the dragon it is missing. I suppose it is the Amulet that was sealing the pact with Akatosh earlier and it is now gone from the game and also from the new logo.


I hadn't even noticed but tis true
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CHANONE
 
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Post » Fri Jul 09, 2010 2:48 am

The new logo is also itself quite a battered up shape, bottom right point of the wing is broken off, various forms of wear and tear abound, etc...

We are in for what is likely to be quite a dark game. With what I've seen so far, this is some true darkness. Not the silly pseudo-hell of the realms of Mehrunes Dagon.

An interesting side note, Jills were a cause of the destruction of a city in the lore of BG's mod Integration: The Stranded Light and there was a tie with Akatosh. I wonder if Jills will be an enemy in Skyrim.

It would be interesting to see what Bethesda Game Studios envisions Jills to look like.

Are the dragons themselves Aedra?

If there are multiple endings, however, they would most certainly have to be retconned in the Sixth Elder Scrolls game, possibly as "The Warp in the North".

Actually, I don't want any ending, just an ending to the main quest and perhaps a change in the world depending on what your choices as a player are, but I'd want to continue play as in Morrowind and Oblivion. Also, whatever side we choose (if this is a possibility), we get a nice epic reward at the end.

And I want to ride a dragon!


EDIT: I found something rather intriguing about Hermaeus Mora: http://www.imperial-library.info/content/imperial-census-daedra-lords

His influence of fate and time is "real and unfeigned" and this ties the Daedric Prince directly with Akatosh. So, if we do see anything Daedric, H. Mora would be the one. Hircine the other possibility due to the presence of werewolves in Skyrim (at least I hope!) but H. Mora could have quite a role in the Skyrim main quest. Perhaps, even, as a way to "beat" Akatosh, if the information is to be found in his library.

EDIT 2: Makes me wonder if Peryite might play a role in all of this. And Clavicus Vile, ah, what mischief this little one got into, unleashing an island of freaky upon Tamriel and unintentionally release Umbra.

And these names, many I have given to my pet grasshoppers. Azura, Vaermina, Sheogorath, Molag Bal, Peryite, Hircine, Sanguine and Hermaeus Mora are the ones. Cute hoppers, and quite off topic...
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Taylrea Teodor
 
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Post » Thu Jul 08, 2010 10:26 pm

So on a side (but related) note. I am seeing a possibility of this game having multiple endings similar to Daggerfall.

1. Civil war, maybe the player would be able to choose a faction
2. Heavy involvement of Akatosh = the possibility of time manipulation is wide open ........ Dragon Break (ish) event ?


agreed, civil war screams faction choices.
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Dalley hussain
 
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Post » Thu Jul 08, 2010 2:23 pm

If there are multiple endings and the game is playable by supporting different factions that players can choose from, it will settle ground nicely for a possibility spinning off a sideproduct MMO which remains in Skyrim, while the canonic story continues in single player TES VI. There was not a decent background story to support MMO after Oblivion.
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Micah Judaeah
 
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Post » Thu Jul 08, 2010 6:49 pm

Wow good job with the theory. It makes perfect sense if you think about it. Someone give the OP a Fishy stick as he deserves it.
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Annick Charron
 
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Post » Fri Jul 09, 2010 2:52 am

Wow good job with the theory. It makes perfect sense if you think about it. Someone give the OP a Fishy stick as he deserves it.

but http://www.youtube.com/watch?v=ADGWPorwkYg :P
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Miss Hayley
 
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Post » Thu Jul 08, 2010 9:20 pm

Im not well up on TES lore so Im not sure how accurate it will be (or is) but holy monkey what a cracking good read! Thank you for your work it has made me even more excited for the game (if that is even possible).
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Janine Rose
 
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Post » Fri Jul 09, 2010 2:42 am

Yeah, kudos to Cipher 8. When the game is launched, someone should mod you into the game as a lore-schooled NPC hanging around in some tavern, available for discussion on lore-related topics ;)
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renee Duhamel
 
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Post » Fri Jul 09, 2010 1:47 am

Good job. M'Aiq should honour you.
"One decyphered it long before we others saw it coming."

Bethesda, pretty please?
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louise hamilton
 
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Post » Fri Jul 09, 2010 2:25 am

I wonder if the characters behind Dragonborn are blades, they most likely are
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Lauren Denman
 
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Post » Fri Jul 09, 2010 4:03 am

I wonder if the characters behind Dragonborn are blades, they most likely are


According to Cipher and Hellmouth they are the three previous Dragonborns: Alessia standing on the left as she is definitely she (briasts).
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Code Affinity
 
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Post » Thu Jul 08, 2010 9:52 pm

Dragonborn Dragonborn
By his honor is sworn
To keep evil forever at bay
And the fiercest foes rout
When they hear triumph's shout
Dragonborn for your blessing we pray

And the scrolls have fortold
Of black wings in the cold
That when brothers wage war come unfurled
Alduin bane of kings
Ancient shadow unbound
With a hunger to swallow the world

This is the poem on the back issue of the february issue of GI as seen on their website.


The end in particular is what I'm trying to focus on here. Alduin(Akatosh) is obviously referenced. In Nordic mythology, Alduin is both revered as the creator of this world, and feared as the destroyer of the previous world. Perhaps, in a unique twist, Alduin will be the main "force" we are fighting against in Skyrim. Much like Mehrunes Dagon was in Oblivion. Perhaps he has deemed it fit that this world be destroyed and the cycle started anew, and we need to stop him to save our world. It would make sense with the dragon theme, as Akatosh is seen as the king of dragons. Perhaps the shattering of the Amulet of Kings has led to the unleashing of the destructive powers of Alduin, said to have devoured the previous world as an enormous flame. He is, after all, "The World Eater"

Maybe we will have to fight the very being that ultimately saved us in the last game?
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Genocidal Cry
 
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Post » Thu Jul 08, 2010 11:57 pm

This is the poem on the back issue of the february issue of GI as seen on their website.The end in particular is what I'm trying to focus on here. Alduin(Akatosh) is obviously referenced. In Nordic mythology, Alduin is both revered as the creator of this world, and feared as the destroyer of the previous world. Perhaps, in a unique twist, Alduin will be the main "force" we are fighting against in Skyrim. Much like Mehrunes Dagon was in Oblivion. Perhaps he has deemed it fit that this world be destroyed and the cycle started anew, and we need to stop him to save our world. It would make sense with the dragon theme, as Akatosh is seen as the king of dragons. Perhaps the shattering of the Amulet of Kings has led to the unleashing of the destructive powers of Alduin, said to have devoured the previous world as an enormous flame. He is, after all, "The World Eater"Maybe we will have to fight the very being that ultimately saved us in the last game?


Maybe you should have read the OP before posting? And put that deciphered text in a spoiler box like the other dozen of people whove already posted it in this topic?
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Samantha Wood
 
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Post » Fri Jul 09, 2010 1:28 am

Great job with the story, Cipher. Now, weave in Umbra and those Altmeri quotes in your OP, and you've got yourself an Orichalcum hat.
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Roisan Sweeney
 
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Post » Fri Jul 09, 2010 1:57 am

Wow. That must be some pretty hefty stuff, 'cause I understood very little of it! All the time I researched TES lore... wasted.

Nah, I'm only kidding. Except for the understanding part, but I'm not at all lore expert (though you seem to come very close). You draw some very interesting conclusions, and it all seems very intriguing. I wouldn't at all be surprised if all of this proved to be true!
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Vivien
 
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Post » Thu Jul 08, 2010 4:28 pm

That link to the whole diamond missing from the logo is rather interesting and seams somewhat plausable. If it is then its really creative artistic design that, though many wouldent notice is good for those who do.

Also what I love about this theory is how it was written before the translation of the poem and the poem does nothing but help this theory. Kudos to you man, like I said if this theory is correct then I have faith in Skyrims story being amazing.
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:)Colleenn
 
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Post » Fri Jul 09, 2010 6:01 am

After reading postings of people who have read the GI story, I am getting a bit worried about the actual gaming content and the game plot becoming more and more streamlined, which is bad in lorewise and reduces re-playability. Bethesda has shown the quality of their marketing department, but their game development dep has not yet convinced me. In contentwise the change from Morrowind to Oblivion was not good (to say the least). Apart from graphical and UI things I have not read anything convincing about gaming content, true openess (which in FO3 was even worse). Why I am posting it here is that lots of Tamrielic possibilities now seem to be wasted, unless there will be some content candies yet to be publshed. I'll be off these forums until such time. I am losing faith. Worlds are going more and more hollow.
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Claire
 
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Post » Fri Jul 09, 2010 12:14 am

Bump. So some people have the magazines already right? I missed all the threads if someone could PM me a link to one with info I'de apprieciate it. I should get the magazine soon enough if not. I live close to Minneapolis, the HQ of Game Informer Magazine.
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Gwen
 
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Post » Thu Jul 08, 2010 3:18 pm

Yeah that's the only two things people that believe it's going to be an Akaviri Ka Po Tun invasion look at. 1) Tosh Raka is dragon and 2) He wanted to kill off the Tsaesci and then invade Tamriel.

Thing is the dragons were not killed off, they left Morrowind to go to Cyrodiil and they've worked with the Empire. They are said to be able to shapeshift and or hide out in the mountains. I don't think the Tamrielic dragons nor the red dragons from Akavir are gone.

And it just makes more sense to me that the dragons are these dragons not a Ka Po Tun invasion. After all. The only person to have transformed into a dragon is Tosh Raka.


heh - that brings up a poss even more interesting than being a mere king - you might be a dragon/shapeshifter ... that could pose some smalll difficulties. Options in the MQ might then be that you were unable to access your dragon-shape and had to quest to attain it - or that you are/were trapped in dragon form and nature etc

about you thoughts herein generally Cipher I don't care if you have it down pat or no it make a darn interesting read! :foodndrink:
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MISS KEEP UR
 
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Post » Fri Jul 09, 2010 3:48 am

So what did I guess right?

  • Alduin will play a major role most likely being the main villain towards the end.
  • The Dovahkiin or Dragonborn is going to usher in a new era, the 4th Era.


Anything else? I'm still without the magazine and still haven't read/seen all the leaked screens so I guess I don't know for sure what is confirmed or not.
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Meghan Terry
 
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