The Story Sure is a Thinker

Post » Sat Feb 19, 2011 6:41 am

What do you guys think about the focus on class inequality in the game? What about the fact that you can pick from several different accents, what with all the worlds ethnicities and nationalities brought together in a relatively small space?
User avatar
Mimi BC
 
Posts: 3282
Joined: Sat Oct 07, 2006 10:30 pm

Post » Fri Feb 18, 2011 9:26 pm

SD nailed the story.They showed that everyone from around the world heard about the fabled ark and came running desperate.The class inequality does represent aspects from RL but the flood story,I'm not so sure about that.
User avatar
Kortniie Dumont
 
Posts: 3428
Joined: Wed Jan 10, 2007 7:50 pm

Post » Sat Feb 19, 2011 11:18 am

They do seem to have nailed a very relevant story, which not only depicts current affairs such a inequality, but also looks to a very possible future. In fact, the story goes well in line with The Venus Project, and the main architect's most frightening thought that, if we manage to build one sample of a sustainable community, and then the rest of the world collapses in the meantime, they will all come flocking to this small area and in turn destroy it, although they didn't intend to.
User avatar
Jake Easom
 
Posts: 3424
Joined: Sun Jul 29, 2007 4:33 am

Post » Sat Feb 19, 2011 10:19 am

SD nailed the story.They showed that everyone from around the world heard about the fabled ark and came running desperate.The class inequality does represent aspects from RL but the flood story,I'm not so sure about that.


I have heard that there are parts of the world where people have had to move their homes up from the shoreline or move altogether because of the rising water. I think it's mostly small islands that are feeling this.
User avatar
Casey
 
Posts: 3376
Joined: Mon Nov 12, 2007 8:38 am

Post » Fri Feb 18, 2011 10:05 pm

I have heard that there are parts of the world where people have had to move their homes up from the shoreline or move altogether because of the rising water. I think it's mostly small islands that are feeling this.

People must of moved up in the mountains and probably managed to capture Ark radio signals
User avatar
Leah
 
Posts: 3358
Joined: Wed Nov 01, 2006 3:11 pm

Post » Sat Feb 19, 2011 3:17 am

I'm sorry, I meant in real life. Unless you're joking. Then it went *woosh!* over my head!
User avatar
Laura Samson
 
Posts: 3337
Joined: Wed Aug 29, 2007 6:36 pm

Post » Sat Feb 19, 2011 12:52 pm

I'm sorry, I meant in real life. Unless you're joking. Then it went *woosh!* over my head!

Rats I have failed my joke but that's what probably happened in brink
User avatar
Laurenn Doylee
 
Posts: 3427
Joined: Sun Dec 03, 2006 11:48 am

Post » Sat Feb 19, 2011 5:29 am

You know, I was watching the Brink cinematic on youtube and read some of the comments. People were taking sides and arguing! They meant it, too, it was getting heated.
User avatar
Ally Chimienti
 
Posts: 3409
Joined: Fri Jan 19, 2007 6:53 am

Post » Sat Feb 19, 2011 1:28 am

You know, I was watching the Brink cinematic on youtube and read some of the comments. People were taking sides and arguing! They meant it, too, it was getting heated.

People stick to their opinions and don't take no for an answer
Ex:omguresistance?usvcksvcksvck security ftw bbqlolroflmao.
User avatar
Lew.p
 
Posts: 3430
Joined: Thu Jun 07, 2007 5:31 pm

Post » Sat Feb 19, 2011 12:47 pm

People seem to really identify with either side to the point that they feel that they are part of that faction. You have to scroll down pretty far to see the argument but it's pretty interesting. I hope this starts a trend in games, though. I feel like this could be a new paradigm in game storytelling, kind of like the morality decisions in RPGs like Mass Effect. You know, get people thinking about issues affecting the world today and getting into other people's shoes. While fragging biotches.
User avatar
Vicki Blondie
 
Posts: 3408
Joined: Fri Jun 16, 2006 5:33 am

Post » Sat Feb 19, 2011 9:44 am

People seem to really identify with either side to the point that they feel that they are part of that faction. You have to scroll down pretty far to see the argument but it's pretty interesting. I hope this starts a trend in games, though. I feel like this could be a new paradigm in game storytelling, kind of like the morality decisions in RPGs like Mass Effect. You know, get people thinking about issues affecting the world today and getting into other people's shoes. While fragging biotches.

True though these arguments get out of hand take the example of WoW and COD fans].Though most of them tend to be 12 year olds ready troll.Your idea for RPG storytelling is interesting though I'm not sure of how it would work
User avatar
Shannon Lockwood
 
Posts: 3373
Joined: Wed Aug 08, 2007 12:38 pm

Post » Sat Feb 19, 2011 4:18 am

True though these arguments get out of hand take the example of WoW and COD fans].Though most of them tend to be 12 year olds ready troll.Your idea for RPG storytelling is interesting though I'm not sure of how it would work


Oh, I just mean Brink's way of storytelling, having people play each side of the story could be the next big thing kind of like the morality decisions in KOTOR, Jade Empire, Mass Effect, etc. The thing is that they weren't arguing the merits of the game, but each faction's point of view.
User avatar
Syaza Ramali
 
Posts: 3466
Joined: Wed Jan 24, 2007 10:46 am

Post » Sat Feb 19, 2011 12:09 am

Oh, I just mean Brink's way of storytelling, having people play each side of the story could be the next big thing kind of like the morality decisions in KOTOR, Jade Empire, Mass Effect, etc. The thing is that they weren't arguing the merits of the game, but each faction's point of view.

Factions points of view strangely remind me of Libya:Resistance as the people overthrowing their leader and Security as Kaddafi:trying to maintain power and order in the most radical way possible.
The factions points of few aren't far fetched and remind me of certain IRL gov opinions.The devs must of been inspired by such events
Morality descisions in games are interesting as there is no good or bad just grey there are only conscequences.
User avatar
Darlene Delk
 
Posts: 3413
Joined: Mon Aug 27, 2007 3:48 am

Post » Sat Feb 19, 2011 9:15 am

Factions points of view strangely remind me of Libya:Resistance as the people overthrowing their leader and Security as Kaddafi:trying to maintain power and order in the most radical way possible.
The factions points of few aren't far fetched and remind me of certain IRL gov opinions.The devs must of been inspired by such events
Morality descisions in games are interesting as there is no good or bad just grey there are only conscequences.


But the game isn't really like that. The Security side of things seem bleak as well.
The real question is, will the story tell us anymore about 'The Founders' than we already know?

Because to me, 'The Founders' seem like the real enemy to both sides.
When the Security find the container they were looking for in Container City, they open it up only to find something other than what they were told they were looking for.
But thats the thing, it stops there. So we have to wait to see the rest.
User avatar
Jordyn Youngman
 
Posts: 3396
Joined: Thu Mar 01, 2007 7:54 am

Post » Sat Feb 19, 2011 1:55 am

But the game isn't really like that. The Security side of things seem bleak as well.
The real question is, will the story tell us anymore about 'The Founders' than we already know?

Because to me, 'The Founders' seem like the real enemy to both sides.
When the Security find the container they were looking for in Container City, they open it up only to find something other than what they were told they were looking for.
But thats the thing, it stops there. So we have to wait to see the rest.

The founders are like kings they pretend to listen to the people while forcing them to work,take example of the French revolution in 1789 The Founders are deemed to fail,time to step back and let a new regime take place.Besides the founders are just old scientists and politicians.They lead the security by lying to them
User avatar
Miranda Taylor
 
Posts: 3406
Joined: Sat Feb 24, 2007 3:39 pm

Post » Sat Feb 19, 2011 6:46 am

First as a moderator I have to request that we don't start getting too political here. We can't discuss politics on this forum.

Secondly, I think a lot of games do touch on real life situations and philosophies - most notably Bioshock, which was a satire on Ayn Rand.
User avatar
cosmo valerga
 
Posts: 3477
Joined: Sat Oct 13, 2007 10:21 am

Post » Sat Feb 19, 2011 10:49 am

Though I wonder from where did SD get The Security,The Founders and The Resistances opinions and ideas
User avatar
Laura Tempel
 
Posts: 3484
Joined: Wed Oct 04, 2006 4:53 pm

Post » Sat Feb 19, 2011 9:22 am

Though I wonder from where did SD get The Security,The Founders and The Resistances opinions and ideas


I'm not entirely sure. I'd like to hear their comments on it. I've read all their blogs and they were really insightful. I think they were just trying to find a game location that was totally unique. The third developer blog about the environment is really cool.

Princess, that's true. I'm glad more games are doing this. It seems like the genre may be "growing up" with the first and second generations of gamers. Also, I understand about the forum rules, but the main points of the story are political (humanitarian, however you want to look at it) and they are front and center. I think it's good that games can be a medium that gets people thinking and talking.
User avatar
naome duncan
 
Posts: 3459
Joined: Tue Feb 06, 2007 12:36 am

Post » Sat Feb 19, 2011 6:04 am

I think it's good that games can be a medium that gets people thinking and talking.

That's true gets the brain juice flowing :P
User avatar
Tania Bunic
 
Posts: 3392
Joined: Sun Jun 18, 2006 9:26 am

Post » Sat Feb 19, 2011 12:53 pm

Gotta say, I still can't 100% stand on either side of the story. I'd love to say Security, but then as with the Resistance I oppose how the Founders specifically are handling the situation.
User avatar
Hairul Hafis
 
Posts: 3516
Joined: Mon Oct 29, 2007 12:22 am

Post » Sat Feb 19, 2011 12:08 am

We can't even say that 'the Founders are the real enemy' because we don't know enough. They could well be trying desperately to contact the rest of the planet, manage the resources, and solve the problem of the hordes of Guests, but we can't see it yet. The Resistance won't sit idly by and let themselves suffer, whilst likewise the Security won't sit idly by and let the Resistance destroy the Ark.

The only thing we can say is that it's an absolutely fantastic story, as everyone can imagine it and relate to it in some way. ^_^
User avatar
MatthewJontully
 
Posts: 3517
Joined: Thu Mar 08, 2007 9:33 am

Post » Sat Feb 19, 2011 1:09 pm

We can't even say that 'the Founders are the real enemy' because we don't know enough. They could well be trying desperately to contact the rest of the planet, manage the resources, and solve the problem of the hordes of Guests, but we can't see it yet. The Resistance won't sit idly by and let themselves suffer, whilst likewise the Security won't sit idly by and let the Resistance destroy the Ark.

The only thing we can say is that it's an absolutely fantastic story, as everyone can imagine it and relate to it in some way. ^_^

Like I said SD nailed the story by probably being inspired by RL events.All I can say bout the Founders is that they control water distribution and the Security like mindless puppets.They are probably just greedy,I read somewhere that most of them are scientists .
User avatar
BaNK.RoLL
 
Posts: 3451
Joined: Sun Nov 18, 2007 3:55 pm

Post » Sat Feb 19, 2011 5:32 am

I′m so tired of "real war" games and I think that Brink has a real cool story so I decided to buy it! Finally a different shooter. They did so many things right, lets hope there ar are not to many exploits and stuff.
User avatar
Kira! :)))
 
Posts: 3496
Joined: Fri Mar 02, 2007 1:07 pm

Post » Sat Feb 19, 2011 5:59 am

I think the security just work for The Founders so they can get supplies like food and water. They're fighting for their families...
User avatar
Sherry Speakman
 
Posts: 3487
Joined: Fri Oct 20, 2006 1:00 pm

Post » Sat Feb 19, 2011 1:26 am

What do you guys think about the focus on class inequality in the game? What about the fact that you can pick from several different accents, what with all the worlds ethnicities and nationalities brought together in a relatively small space?


Some games do offer possible real life situations in there game. Some are a little over exaggerated like Homefront. I can see it as a possibility, but nonetheless, it's a game. :)
User avatar
Jarrett Willis
 
Posts: 3409
Joined: Thu Jul 19, 2007 6:01 pm

Next

Return to Othor Games