From this statement, it just appears you are upset because you personally use ironsights a lot, so a game that "cramps your style" in this department, makes you angry. If ADS in a game, didn't have the significant benefit over hip firing players are used to, and instead became a much more situational tactic, kinda like how hip-firing is in games today, the rational, reasonable thing to do, is to not use sights as much.
Honestly, from the things you post, it just sounds like you use sights a lot, but in Brink, it may actually be detrimental to overuse them, resulting in a scenario that could possibly leave you and your playstyle at a disadvantage more than you would like over other players, instead of sights putting you at an advantage, so you rage and argue.
I do use sights a lot... but then, in BFBC2, the game I play most, 90% of my engagements are at targets past 20m...
I use it when it makes sense, and I accept, and even welcome, new game play that encourages running and jumping and flanking more, and obviously hip-fire must be an acceptable means of firing while you are doing all these things.
I KNOW THAT HIP-FIRING WILL BE THE MAIN-STAY
I've already said that in the post you half quoted even, BUT When the situation calls for Aiming to be the intuitively better action, I expect it to be, and not be a useless, meaningless, addition.
Yea, buh the fact that you're getting up is beneficial in my eyes. You keep your momentum and you're still able to lower your stance.
Well, yah... again, agreed
I'm glad laying down in prone is out cause that encourages camping and has little benefit IMO.
I do hope you can slide on demand though... could be useful for dodging fire