Sorry about double post, had some problems with editing. I changed the character sheets a bit.
Here is mine.
A few more people and we should be ready.
MY CHARACTER SHEET!
Name: Finw? S?ralond? (Pronounced Finnway Sara Lond)
Nick Name: (if they have one) Finn
Age: 22
Race: Wood Elf
Birthsign: The Shadow
Class: Marksman
Skills: (In and out of game) IN GAME: Marksman, Light armor, Blade, Athletics, Destruction, Sneak, Illusion.
OUT OF GAME: Hunter Skills (Firemaking, cooking etc.) Horse riding, climbing, fishing, spear.
Weapons: Oak bow with mountain lion mane string. (Made by yours truly!) Pocket Knife, Iron Shortblade.
Apparel: Leather Greaves, Leather boots, Coarse Linen shirt, leather vest over top, leather gloves, black hood.
Misc: Gold ear-ring hanging on left ear, wears an emerald amulet.
Physical Description: Finn is quite a slim young woodelf, a light stubble is growing around his jaw. He has a scar on his chin from a recent run in with bandits. Tattoo on back of two crossed swords. Tattoo on shoulder of a heart with an arrow piercing it. He has deep, emerald green eyes and tanned skin.
Mental Description: Quite a smart young elf. He is a sly, cunning man. Though when it comes to trust, he is the one you can trust with anything. He has a good sense of humour, and is quite flirty.
Known Spells: Beast Tongue, Fireball, Shadow's Blessing, Simple Heal.
Likes/Dislikes:
LIKES
*Sweetrolls
*Venison
*Freshly baked bread
*Sunrise
*Sunset
*A full moon
DISLIKES
*Rainy weather
*The Cold
*Vampires
*Crowds
*Small Spaces
*Vegetables
*Bears
Fears: He is claustrophobic and is scared of bears, though he tries not to show it.
Short History: Finn grew up in the jungles of ValenWood. A calm peaceful place. Until The Oblivion crisis began. He was then driven out of his homeland by the Daedra, and came to Cyrodiil. He then was in hiding for a while. Waiting for a hero to arise to save the continent of Tamriel. When the Oblivion Crisis was over, he came out of hiding. To a world that was peaceful and calm. He then went to live in the forests of Cyrodiil, hunting for food when necessary, drinking from the streams. But then, the chaos began all over again. He now decides that Tamriel needs a new group of Heroes, and he would find them.
samuroName: Daridius
Nick Name: (none)
Age: 37
Race: Dunmer
Birthsign: The Steed
Class: Nightblade
Skills: Acrobatics, Alteration, Blade, Marksman, Mysticism, Illusion, and Sneak
Out of Game skills: Climbing, Woodworking, Trap-setting, and Fletching
Weapons: An elven bow painted to a dark purple and a steel dagger. He always carries 5 wooden arrows with the arrowhead made of an ogre's tooth.
Apparel: Always wears a long dark cloak.
Physical Description: Daridius is about six feet tall and weighs around 180 pounds. He is fairly muscular and lean. A perfect athlete.
Mental Description: Daridius has always been afraid of people in general. He does not understand how to carry on a conversation with anyone, so he keeps to himself. He hates to be seen in public as he feels out of place.
Known Spells: Slowfall, Jump, Invisibility, Soul trap, and Detect Life.
Likes: Solitude, weapons, and history of the Empire
Dislikes: Ogres, big cities, and farms.
Fears: He fears the wilderness and any large open area. He fears people watching him and he fears most of all weakness and tries to have none.
Short History: Daridius was raised on a farm and was somehow orphaned at the age of 9.He quickly left the farm to the only city he knew: Bravil. There, he was treated very poorly and had to steal and, when he was older, kill to make a life for himself. He learned some spells by accident that helped him get by. He now lives in a tiny house and rarely leaves.
Darkom95Name: Daccan
Nickname: Dac (Rarely used, mostly by his father and anyone else who raised him at the castle)
Age: 32
Race: Redguard
Sign: The Atronarch
Class: Knight
Abilities: Strength and Personality
Skills:
In Game- Blade, Block, Heavy Armor, Armorer, Speechcraft, Hand to Hand, and Restoration
Out of Game- Horse Back Riding, Field Cooking, Politics and Psychology, and Anatomy
Miscellaneous: Cannot run long distances, but is a decent sprinter, especially in battle. He tires out slowly when fighting, due to several genetic chemical imbalances including an abundance of adrenaline triggered only through physical or emotional distress.
Weapons: Steel Longsword, Steel Shortsword
Apparel: Full set of steel armor, with chainmail at the joints and uncovered parts; worn over normal clothing. He also has a steel shield, which he fixes to a place on the back of his cuirass. He almost always wears his armor, as he likes having people know what he is.
Inventory: Ten repair hammers, several potions for everything from restoring health, fatigue, and magic to curing disease. Other than that, only a journal, three feather pens, and two inkwells.
Physical Description: Medium length frizzy black hair, dark brown eyes, and thin eyebrows; no facial hair. Light brown skin, with average proportions; muscular enough to be called large, but not huge. He smiles only when speaking to others, but usually maintains the poker face that he was trained to have.
Mental Description: Despite his appearance, he is easy going. He doesn’t respond well to criticism, and is rather stubborn, but understands logic and will admit when he is without a doubt wrong.
Spells: Minor healing spells, mostly for use on himself but he does have one or two for others. He also possesses many restore fatigue spells and has one custom spell that fortifies his health, stamina, and blade skill. Usually only uses magic as a last resort, due to the fact he cannot regain it over time.
Likes: Other people of his profession, nobles, and horses. His favorite foods are fruits and well cooked meats. He also enjoys good swords; sharpening them, or simply admiring them.
Dislikes: Peasants and beggars; mages. He hates sweet foods.
Fears: Daedra, dark wilderness, and water.
History: Born to a knight father, learned the family business since he was a child. His mother was a battlemage, and was always having experts come to see if they could fix his stunted magicka, who were always devising strange experiments to perform on him. Despite that, he learned many spells of restoration from his mother, and, on his eighteenth birthday was given his customized fortify spell.
He participated in many tournaments and games through his career, winning many trophies, but he rarely ventured into the wild. If he had to travel, he would follow the road. When the Oblivion crisis struck, he defended his castle valiantly, but was eventually driven back by the Daedra, who killed his mother during one raid. He never saw it happen, but carried his mother’s body back into the castle, and laid her on her bed. He also performed her eulogy.
After that, he travelled to the Imperial City and worked his way up to a place as a minor political official and a representative of the Imperial Legion. That is where he heard the news of the return of Mankar Camoran.
Firenze
Name: Adire
Nick Name: Adz
Age: 26
Race: Breton
Birthsign: The Warrior
Class: Nightblade (thats what she calls herself..)
Skills: In: Light armour, blade, marksman, and athletics and acrobatics
Out: Climbing (free running) Hunter/Gatherer skills, spears, sleight of hand. Bombs and blacksmithing.
Weapons: A custom crossbow made of ebony/silver alloy (its attatched to the bottom of her left glove. Elven shortsword
Apparel: Black leather fingerless gloves that come up to her elbows (with a few little suprises). A black leather sleeveless coat that reaches the back of her knees. The rest of her armour is black leather.
Misc: She wears a thin gold ring and a silver necklace with a red, shining gem in it.
Physical Description: A curvy and beautiful young lass who can mostly get her way with a shake of her hips and a swish of her silky blonde hair. Her wonderful eyes are the colour of blooming bluebells.
Mental Description: Never gives up at what she wants, but only stops when people tell her the right thing in the current situation. Very smart.
Known Spells: Uses none.
Likes/Dislikes:
LIKES
-Dogs
-Mead
-Cyrodiilic Brandy
-Green eyes
-Swimming
-Bombs
DISLIKES
-Slaughterfish
-Most meats (only eats venison for meat)
-Daedra
Fears: Daedra
Short History: She was driven out of Anvil by the pressing attacks and eventually left with her parents and 1 year old brother. Around Vindesal, two manticores ambushed them all. Adz took the first one down with a crossbow shot to the eyeball but it was too late, her family had already been killed by the other. She stabbed it straight in the face with her sword as she ran to her father. His dying words were...
'Adire, my beautiful daughter, I know you are destined for great things. Make me proud...'
Optional: If you tell her what to do unpolitely in an un-urgent situation then she'll snap at you straight away.
IC:
Finn made his way out of a tree he had slept in that night, and began his trek to The Imperial City. Hopefully some people got the note or read the Black Horse Courier he thought as he leapt over a small stream. He heard a rustling in the bushes and immediately drew his bow. He cocked an arrow and aimed at the bushes. The strangest creature he had ever seen jumped out. It had the body of a snake but the head of a human, it's eyes glowed a sickly green and it's hair was a mess of ugly, writhing snakes. Finn immediately let the arrow go, straight into the chest of the strange creature. It screamed and lifted it's arms as it burst into flames.
Finn sprinted away, always on the lookout for more of these strange creatures.
As he neared The Imperial City he slowed to a walk, he reached the bank of Lake Rumare and followed it until he reached Weye, where he hoped the others would come. He realised he still had his bow in his hands, and a guard was looking at him with his hand on his sword. Finn quickly put the bow away and sat down at the base of a tree. Where he waited for the others to arrive.