The L-Tag aka "L-Lol"

Post » Sat Dec 10, 2011 5:45 pm

It takes on average around 3-4 Granades to kill someone, LOL!!! i don't know if its based on their proximity to the initial blast but even so the blast is like x2-4 times as small as a normal frag grenade,. i got around 270 kills with the L-Tag and frankly im getting real pissed that it takes 4 hits to kill someone not to mention the Tiny tiny AoE, i have never gotten double kill from it even in tight clusters with over 5 people, how to fix?

A)The dmg is not based on proximity! it just u Caught in the blast you'll get the full dmg, wee from 4 grenades to 2, or no? i don't know iv'e hit someone 4 times direct on and they didn't die Hmm!

B)The AoE Should be made bigger then the proximity thing would be not so noticeable as they would most likely be caught int he blast radius (WEEE!!),

C)It should have attachments who knows something like different grenade types, Delay,No Bounce,EMP,or add the Grenade type from the campaign

D) MOAR DAMAGE!!!!!!!!

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Ladymorphine
 
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Post » Sat Dec 10, 2011 1:18 pm

Anything that buffs a skilless weapon gets a big no from me, why would I want the grenade launcher to clear groups of 4-5 people in 1-2 shots?
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Yung Prince
 
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Post » Sat Dec 10, 2011 3:55 pm

its not a skilless weapon. Getting direct hits with it is very difficult. Also just spamming usually yields no results. Unless the people on our servers are just using their brains, and you know... stepping back when they see a nade lying on the ground.
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Kellymarie Heppell
 
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Post » Sat Dec 10, 2011 7:15 pm

Anything that buffs a skilless weapon gets a big no from me, why would I want the grenade launcher to clear groups of 4-5 people in 1-2 shots?

u would kill 1 with the current blast radius & increased damage! thats the L-Lol for you :D
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Amber Hubbard
 
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Post » Sat Dec 10, 2011 10:42 am

I agree that if multiple people are standing next to it, it should deal equal damage to them all..

However in Crash site this weapon would just be unstoppable and that's why it is how it is.

Also, I do think it's a skilless weapon - I've never liked the grenade launcher or anything of that nature.

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james tait
 
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Post » Sat Dec 10, 2011 5:53 pm

I've got 2 double kills in a row with the L-TAG
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Georgine Lee
 
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Post » Sat Dec 10, 2011 7:26 am

I agree that if multiple people are standing next to it, it should deal equal damage to them all..

However in Crash site this weapon would just be unstoppable and that's why it is how it is.

Also, I do think it's a skilless weapon - I've never like grenade launcher or anything of that nature.

If its skilless don't use it (But it honestly isn't cause the Grenades got delay on them so you gotta time properly), but the way its now just takes away Options for people who want to use it cause its utterly useless,(Diversity is always good!!!), common moar people jump on the scar waggon all other weapons are futile in comparison!! woohoo!!!

I took 2 friends & all used L-Tag on Crash site on LightHouse and wow the opposite team won even if we had positive stats & bombared the Crashsite they just Flanked us all the time & due to the Area being so huge to get Capture Points we did not get much kills, i got around 6 or so! and there is no need for the L-Lol in game if it cant do nothing! just exclude it all together cause when i see a weapon i'd like to use it but its so **** you cant, just just remove it & its all good + the picture wont piss me off no more! hell just remove everything except Scar with Grenade Luncher!

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Lisha Boo
 
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Post » Sat Dec 10, 2011 4:12 am

Sorry but using the L-TAG on Lighthouse is a foolish decision, naturally a grenade launcher performs better in more enclosed enviroments, know which map to use it on and you'll succeed more often then not.

Skyline instantly comes to mind with some of the CQC crash sites.
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Dalton Greynolds
 
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Post » Sat Dec 10, 2011 1:51 pm

Sorry but using the L-TAG on Lighthouse is a foolish decision, naturally a grenade launcher performs better in more enclosed enviroments, know which map to use it on and you'll succeed more often then not.

Skyline instantly comes to mind with some of the CQC crash sites.

Nah its in open Positions it shines, as of now due to **** damage & bugs oh and the delay, on Skyline i always get negative stats when using L-Tag :D even when on top of the roof!



Just had a game i stod a bit behind someone i have jammer & fires Grenades after Granade at him they exploded at him but did no damage i didn't even get hitbox and he was surrounded in flames he looked kinda confused & tried to move a bit :D Then he got killed by someone who uses Scar :D:D:D


Note i got 287 kills with L-Lol now


On a personal note i cant wait there is only 12 more days then i can Uinstall this unbalanced/Buggy/Ported game
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ruCkii
 
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Post » Sat Dec 10, 2011 11:19 am

I haven't used it yet myself, but I die via L-tag quite a bit on Crash Site when someone on the other team is using one. And just for the record, every time I've died by a grenade from it, it didn't hit me directly, but usually lay at my feet after a bounce. It seems like a really great support weapon. I'd imagine it's pretty terrible if it's your main though.
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Sierra Ritsuka
 
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Post » Sat Dec 10, 2011 8:17 am

I haven't used it yet myself, but I die via L-tag quite a bit on Crash Site when someone on the other team is using one. And just for the record, every time I've died by a grenade from it, it didn't hit me directly, but usually lay at my feet after a bounce. It seems like a really great support weapon. I'd imagine it's pretty terrible if it's your main though.

I use load out PRO, i carry M60 as main, but the L-lol is not even good at support it takes 1-2 hit to kill someone in stealth mod that is if hit them with that TinY AoE,and if u hit them Directly 8/10 time it will deal 0 Damage upon exploding, now if someone is in armor mod which most are when near the vicinity of a Crash Pod it requires 4-6 Grenades, by that time i can promise u someone has HS you :D & ur Barrage is rendered useless!
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Neil
 
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Post » Sat Dec 10, 2011 10:27 am

I'm not keen on people spamming high damage grenades. I've seen people shooting these things and assumed it was powerful because you can put a large number of grenades on a target quickly. If the damage it quite low then it's OK.

I would be alright with increasing the damage if it had a radius with fall off damage, So say 100% within 1 meter 75% within 2 meter etc.
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sam westover
 
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Post » Sat Dec 10, 2011 12:49 pm

I've seen my clan member use it on Skyline with some pretty decent effects, It's not meant to whipe out rooms single handedly - He usually nets a good 1-2 kills per short on an average on an active Crash site.

Anyone left weakened I polish off with the Scarab :)
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Romy Welsch
 
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Post » Sat Dec 10, 2011 7:12 pm

I bounce it around corners and avoid enemy fire.

Unfortunately: All non-bullet weapons DO NOT award assists. It's retarded.
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james tait
 
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