Re the lighting. I think you could make it a little darker and try to have a greater contrast between the light and dark areas.
My personel preference for a cave is to have a blend of grey and green as opposed to brown but thats just me. Do u use HDR or bloom?
I've changed the lighting around to use the cave light so it looks different. I have had to change some of the lights since the different light set does not cause the lamps to reflect so brightly (Which caused one of them to look light it was off. Personally I use HDR.
Re clutter - I think it would be good to break up the earthy colours of the cave itself with some bright clutter, a few red racer toys, roller skates, or even shopping carts could have all washed into the cave system in the last 150 years. Some graffiti (check nexus for some great graffiti mods) would also be a good way to break up the colours.
Okay, I'll try and some more things like raider grafs and blood to break up the colouring.
Looking excellent. Looking very excellent.
Hopefully this comes to fruition. I'm going to be keeping a very close eye on the progress of this mod. If I'm lucky, my computer will actually be able to RUN Fallout 3 by the time it's finished!
Thanks, I'll try and make it as good as I can.
Okay, in this mod, you won't be able to become leader of the faction. Can the player be given the choice of whether he want to be a squad-leader or anything? tongue.gif
Like you have responsibility for your squad-members? Can order them to do stuff, etc...
If not, maybe you can become the Leader's right hand?
The later part of the questline is still kind of fluid at the moment. I'm still deciding whether I will allow the player to become the leader or only allow them to support the two (or three) other leaders.