The Team Bringing Fallout 4 to Life

Post » Wed Dec 02, 2015 10:06 am

New article up on bethesda.net

http://bethesda.net/#en/events/game/the-team-bringing-fallout-4-to-life/2015/10/01/32

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Alternative links for anyone having trouble accessing the videos:

Part 1: https://www.youtube.com/watch?v=RGjn4D0cztI

Part 2: https://www.youtube.com/watch?v=-xib7adolRs

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Kevan Olson
 
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Post » Wed Dec 02, 2015 12:23 am

Why is Liam Neeson quoting Sun Tzu.

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Philip Lyon
 
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Post » Tue Dec 01, 2015 7:02 pm

Because all the other quotes were Taken ;)

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Hilm Music
 
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Post » Tue Dec 01, 2015 11:40 pm


Because if he quoted himself a large chunk of earths landmass would just explored from the awesomeness ;3
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~Sylvia~
 
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Post » Tue Dec 01, 2015 11:48 pm

Mucho respecto, compadre.

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Brandon Wilson
 
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Post » Tue Dec 01, 2015 6:22 pm

I have just posted alternative links in the OP for anyone having trouble accessing the second video.

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Manuela Ribeiro Pereira
 
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Post » Tue Dec 01, 2015 8:58 pm

Wish the 2nd video worked, can't watch it on Tube. :cry:

Nothing really new from the 1st vid, still don't know why Emil is head writer IMO, although him being from Boston will be helpful in terms of world building which is Bethesda's biggest strength. I remain skeptical that writing will be better but I'm optimistic that the game won't have as many issues as previous games in terms of bugs

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Alyesha Neufeld
 
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Post » Tue Dec 01, 2015 6:01 pm

I found their voice talent selection process interesting - they created a bunch of diverse characters, and went through a ton of voice actors to make sure they could match with a wide range of appearances.

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louise hamilton
 
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Post » Wed Dec 02, 2015 10:13 am


Emil is a human being like any other, he could improve ya know.
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John Moore
 
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Post » Wed Dec 02, 2015 7:36 am

Frankly, I enjoy these types of videos more than game play ones....thanks for the post.

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Kirsty Wood
 
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Post » Wed Dec 02, 2015 7:39 am



Reading that made me die a little inside
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Robert
 
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Post » Wed Dec 02, 2015 4:16 am

man every video make me want to play this game more and more, [censored] TIME MOVE FASTER

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Conor Byrne
 
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Post » Tue Dec 01, 2015 10:49 pm

Wow, I really enjoyed that. I was surprised that part of the team started on Fallout:4 right after FO:3 and DLC's for it were released. That's a long time to spend working on a game. Sounds huge and the art is amazing.

That said, all of them look as if they haven't had any sleep in months. Sort of seem in walking zombie mode. I think they all need a three or four day weekend to rest up and then go back at it.

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dean Cutler
 
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Post » Wed Dec 02, 2015 5:50 am

I think they prefer Ghoul, not Zombie... :yuck: :D

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Laurenn Doylee
 
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Post » Wed Dec 02, 2015 4:50 am

I can't get the video in the article or either of the links to work :(
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Facebook me
 
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Post » Tue Dec 01, 2015 6:02 pm

I hate to be that guy, but this is all the confirmation I needed for my suspicion that FO4 will be a non-post-apocalyptic post-apocalyptic RPG. This is not to say that FO4 won't be a good game, just that it won't have the FO1 feel to it. I kind of felt like they insulted my intelligence in their justifications instead of just admitting they want to appeal to a broader audience, but really in their place I would probably do the same.

This is giving me Diablo 3 pre-release flashbacks. We went through the exact same thing in the D3 forums, only to get shot down but then vindicated when the game finally released. Only, the art direction wasn't the first or even second of D3's most serious problems. There was a vastly different team behind that project whereas FO4 is in capable enough hands to give me hope that at least the actual sandbox part of the game will still be enjoyable.

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jeremey wisor
 
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Post » Wed Dec 02, 2015 1:34 am

That can't be his real name, can it? It makes him sound like a character dreamt up by Michael Kirkrbide.

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Angus Poole
 
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Post » Wed Dec 02, 2015 1:35 am


After 200 years some people would rebuild and get on with it. I'm sure the city will be more cheery then the outskirts will be insane and teeming with post apocalyptic saturation. I wouldn't worry; I think they will have a perfect balance.
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Kelli Wolfe
 
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Post » Tue Dec 01, 2015 8:13 pm


More like Superman's dad.
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Cheville Thompson
 
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Post » Tue Dec 01, 2015 11:24 pm

Well that's a relief.

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Harinder Ghag
 
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Post » Tue Dec 01, 2015 8:27 pm

"His cells have the highest concentration of midi-chlorians I have seen in a life-form. It was possible he was conceived by the midi-chlorians."

Blahhhh!

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CHANONE
 
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Post » Wed Dec 02, 2015 8:42 am

Great stuff, really renews my confidence that Bethesda is making Fallout 4 not only a great game, but quite different from Fallout 3. Can't wait to get a Xbox One and pick up a copy of Fallout 4. Sadly, It's going to have to wait until February. :sadvaultboy:

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Felix Walde
 
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Post » Wed Dec 02, 2015 4:30 am

Then don't make the game take place so long after the war, if you truly want it to have a post-apocalyptic feel?

Anyway, I really don't want to get into this whole argument again. I'm sure I'll still have fun with the game; I'll just have to temper my expectations a little.

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Soraya Davy
 
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Post » Tue Dec 01, 2015 6:09 pm

That was such a dad-joke. :laugh:

Two things: pretty sure I heard 'how blue is your dike' in one of those videos and 2) the presenter guy could at least have asked Courtenay to send folks off because she didn't get to say a thing and that was kinda rude.

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Kieren Thomson
 
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Post » Tue Dec 01, 2015 11:47 pm

They probably didn't want a post-apocalyptic feel. Fallout is more of a post-post-apocalyptic series. That is to say, the world has ended, but it ended so long ago that humanity has adjusted to the harsh new environment and are starting to rebuild. The settings of Fallout 2 and New Vegas were like this, and it seems Fallout 4 is following that, instead of a standard post-apocalyptic setting like what Fallout 3 had.

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Chris Cross Cabaret Man
 
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