http://img99.imageshack.us/i/nifskope201005140509544.png/ is what I have come up with so far(pic is from nifskope).
EDIT: This version is a non bump mapped version, it is still, imo, better than the original, but if you use the MCP, read on to the next Edit for the bump/reflect mapped version!http://www.4shared.com/file/gZzp567O/Temple_Waterway.html includes mesh and textures, I have removed the second NiTriShape that was causing the animations to stop when you were too close their z axis, as well as added a static and very dull reflection map and normal map, the water is clearer with the second shape removed from the static so I would make sure to back up your textures\water folder prior to installation as well as your original mesh, just in case you don't like it!
EDIT FINAL: :woot: http://www.4shared.com/file/-HPU0MIN/Temple_Waterway2.html Thats right, this link takes you to an all new mesh featuring an animated BUMP MAPPED Temple waterway with 100% custom textures done by me. :rock:
WARNING: This version will only work if you have the latest official release or an even newer SVN version of the MCP! IT WILL CRASH YOUR GAME IF YOU DON'T HAVE IT!
I'm currently uploading a new video, and it should be up within the next hour or so, but you are more than welcome to try this one out now, I am done with this static because I am thoroughly happy with it!
I have also checked and rechecked that the texture paths are all correct, and I'll go ahead and warn you now that this is a 25 mb download so it may take a few minutes. The colors still don't match the oceans, but to be honest I dont' think they should since its a very shallow waterway, hope you all enjoy! :wavey: