1: it would be cool to have longbows and shortbows. longbows would take even longer to draw, but would be more powerfull. they would also require more skill to use and strengh to draw the bows
2: strengh should help the drawing of the bow
3: crossbows- crossbows shouldent be in the game because they look cool, they should be very different from bows.
-crossbows require less skill to use. the crossbow should be fairly accurate for even a novice user. skill should make the reloading faster
-crossbows would not require the player to draw the string, meaning they can fire as soon as they have a bolt inside them.
crossbows have very long reloads. skill lets the player reload faster
4: enchanting arrows/bolts
5: ammo
i found it strange that daedric ammo was very cheap and light compared to every other daedric item.
iron,glass,adamantium (if we get it) and steel arrows should just be normal
orcish arrows should be able to hold extra poison
dwemer bolts and daedric arrows should hold better enchantments
daedric arrows should be much more expensive than any arrow. but they should be able to hold extremely powerfull enchantments. a daedric arrow filled with fire magic should be the equivalent to fallout 3s mininuke in damage. it should be the kind of arrow you save for that one particular enemy.
would be cool if there was grappling hook ammo to climb stuff
6: shooting places
shooting legs should cripple someone and make them unable to walk without limping. with luck you might be able to trip someone up.
shooting an arm should encourage the target to drop their weapon. or be less efficient with it.
shooting a head or neck should either result in an instant kill (for most human enemies) or make them blind and enraged for most creatures.
shooting someone in the heart should result in an instant-kill
shooting the chest will slow them down
shooting in the ass will result in some humored dialog
7: wouldent mind if there was one handed crossbows aswell as two handed. also i wouldent mind if there was a repeating crossbow ARTIFACT (not a common thing)
8: no guns. especialy since guns in this game means that guns will have to be in the next.
9: skill should govern
accuracy,load speed and damage with bows
load speed and a little accuracy with crossbows
anyone else got any ideas to suggest/ want to argue something out