The Timeline Discussion thread

Post » Thu May 03, 2012 9:25 am

The Sentinel side actually already has complete army sheets set up. Your estimate is damn close though IB, its 72,135.
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JD bernal
 
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Post » Wed May 02, 2012 11:39 pm

Before you make a map that is too detailed could you show me what you have as an idea for the basic lay out?
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Sheeva
 
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Post » Thu May 03, 2012 12:32 am

What's gonna happen to the Divine Crusader?
I dunno, I was just going to wing it.
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Darian Ennels
 
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Post » Thu May 03, 2012 7:09 am

(My Quick Draft Proposal I'll write up quickly)

Events Between Current RP State and Siege of Taneth

*Bomilkar Barca and Lucretia battle at the bridge. Lucretia is unable to take the Barca camp but Bomilkar's men suffer many losses. A portion of Lucretia's army is caught retreating back to the eastern side of the river and taken prisoner. Bomilkar crucifies them mercilessly. The Barca Chief continues to wait for the next week, bombarding the enemy. Knight reinforcements arrive at Lucretia's side, but an additional shipment of guns renders her army unable to assault Bomilkar's main camp. Several minor skirmishes ensue and more losses are taken, but neither side is able to defeat the other.

*The Imperial army invades as Haroun arrives, along with the Stros forces (who land on the coastline more east of Taneth). The first wave of forces to invade suffers some losses. The Taneth Docks are taken and all Knight troops there withdraw to the main city. Those who do not escape are killed immediately by Haroun.

*Stros forces move to the bridge East of Taneth to prevent possible retreat from any Knight forces. A few knight deserters are caught, and in turn, executed.

*Upon hearing of the successful Yokudan southern docking, which was expected, Lucretia's forces, along with her Knight allies, pull back to Taneth. They form several minor outposts around the city.

*The Yokudans wait several days to sort out communications on all armies. After the 4th day, they launch their assault towards Taneth. In response, all Confederation and Knight forces move into the city.

*On the 5th day, almost two weeks after the current state of the RP, the Yokudans entrench themselves around the city. They began bombarding Taneth (which is where the RP would start).

-----------------------

So there's your skeleton I came up with. I imagined this a bit like the American Civil War up to this point, where the Yokudans win most battles but lose more people in each one (in almost all battles in the ACW, the Union had more casualties than the Confederacy). Critique and fill it in as you would all like to.
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Ernesto Salinas
 
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Post » Thu May 03, 2012 4:32 am

Squid and I are still working out plan for the Knights. Although I've not heard from him in a while.
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SEXY QUEEN
 
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Post » Wed May 02, 2012 11:14 pm

Is there a way to get a three-way PM between us or more if others are on the Taneth side?
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adam holden
 
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Post » Thu May 03, 2012 7:05 am

Is there a way to get a three-way PM between us or more if others are on the Taneth side?
I don't know of any way. I could PM you with everything I've thought of and ran past Squid.
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koumba
 
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Post » Thu May 03, 2012 7:19 am

That's fine. Don't need everything just the main points.


Tidus all I wanted for an outline of the city was pretty much it being square and having a main road going north to south and one east to west with gates on each end. In the middle should be an open market place of some sort.
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Mizz.Jayy
 
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Post » Thu May 03, 2012 12:07 am

Awww, square? thats not very creative :P Aight I can surely come up with a square city and draft it for your approval.

Since you and I did most of the fighting we need to come up with our casualties and all. Your by far more knowledgable than I in that department, but I was thinking maybe 3,000 losses for Bomilkar?
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Claire Vaux
 
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Post » Thu May 03, 2012 9:30 am

Meh, just call it a day and say you lost some supplies at the camp. I don't care to fumble with troop numbers and who gets this and that and what not.

Square city is boring and plain but it may be needed in such a siege situation. Doesn't have to be perfectly square, just so we get the main roads going N/S and E/W
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Kaylee Campbell
 
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Post » Thu May 03, 2012 6:33 am

I thought of how to keep a simple design without making the city seem svckyish. I'm going to write up a whole lore entry on the city tomorrow since i'm busy all day and describe the history and construction of it all.
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Franko AlVarado
 
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Post » Wed May 02, 2012 7:35 pm

I just tease mate, however you want it done I shall do it ;)
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Roy Harris
 
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Post » Thu May 03, 2012 9:03 am

No no you're right. This city deserves a history and a past and an in depth unique architecture of its own.
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NIloufar Emporio
 
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Post » Thu May 03, 2012 7:19 am

(emerges from a shady alley)

...Ey kid, you lookin' for fluff? Y'want the regular fluff, or the fluff fluff? Don't listen to the other guys. I've got the good stuff.
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Jason Wolf
 
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Post » Thu May 03, 2012 6:49 am

(emerges from a shady alley)

...Ey kid, you lookin' for fluff? Y'want the regular fluff, or the fluff fluff? Don't listen to the other guys. I've got the good stuff.

(side kick pops out of nowhere)


Dayyyyyyuuummmm righhhht mann this some real good stuff righ'heeya. Aint nobody else got fluff like dis man. He so fluffy we call him poodle back at da crib.
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Lyndsey Bird
 
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Post » Thu May 03, 2012 1:45 am

Everyone chill the #$%^ out...

...I got this.
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Lisa Robb
 
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Post » Wed May 02, 2012 6:18 pm

I plan on re-doing the army sheets since the Knight numbers seem a bit out of wack to me. They're more elite and specialized units rather than a whole army. Most of the Taneth forces IMHO should be composed of local militia. Everyone on taneth's side PM me with generally what you would like to see and i'll work it into the sheet. I'd like it that instead of each one of us (for everyone) making a bunch of army sheets there are simply two sheets: one for Sentinel and one for Taneth. I'd also suggest that you merge units that are similar enough. "Light cavalry from the western deserts" and "Light cavalry from the eastern deserts" can just be "light desert cavalry" together if you know what I mean.
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AnDres MeZa
 
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Post » Thu May 03, 2012 3:00 am

I plan on re-doing the army sheets since the Knight numbers seem a bit out of wack to me. They're more elite and specialized units rather than a whole army. Most of the Taneth forces IMHO should be composed of local militia. Everyone on taneth's side PM me with generally what you would like to see and i'll work it into the sheet. I'd like it that instead of each one of us (for everyone) making a bunch of army sheets there are simply two sheets: one for Sentinel and one for Taneth. I'd also suggest that you merge units that are similar enough. "Light cavalry from the western deserts" and "Light cavalry from the eastern deserts" can just be "light desert cavalry" together if you know what I mean.

[censored] just got real. IB got an avatar.

Yeah bro Tidus and I will compile the Yokudans sheets. I might change Stros' stuff out some too.
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Curveballs On Phoenix
 
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Post » Thu May 03, 2012 5:52 am

I'll have the map this weekend fellas.
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Thema
 
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Post » Wed May 02, 2012 9:57 pm

I plan on re-doing the army sheets since the Knight numbers seem a bit out of wack to me. They're more elite and specialized units rather than a whole army. Most of the Taneth forces IMHO should be composed of local militia. Everyone on taneth's side PM me with generally what you would like to see and i'll work it into the sheet. I'd like it that instead of each one of us (for everyone) making a bunch of army sheets there are simply two sheets: one for Sentinel and one for Taneth. I'd also suggest that you merge units that are similar enough. "Light cavalry from the western deserts" and "Light cavalry from the eastern deserts" can just be "light desert cavalry" together if you know what I mean.
Atleast 1/3rd of the taneth forces should be comprised of Knights considering their major presence in the city.
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Helen Quill
 
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Post » Wed May 02, 2012 8:34 pm

I think the Knights and the Taneth defense force are being wildly underestimated. A few cannons won't "negate Taneth's walls and defenses" just because they are there. I think the whole cannon thing is being overplayed as some kind of trump card.

"I've got 18th century cannons that nobody else can figure out, so your city is defenseless" is what I've been reading.

Edit: Furthermore, we need to consider the motivations of the soldiers. The Attackers are a bunch of desert camel-herds who are being kept from their livelihoods by a tyrant Yokeda who wants only slaughter. The defenders are fighting for their lives under the protection of the DIVINE CRUSADER, and will likely know that they are chosen by the gods depending on Tyr's speech craft.

On top of that, the knights are naturally suited and excel on the defensive
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jessica robson
 
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Post » Thu May 03, 2012 10:27 am

I think the Knights and the Taneth defense force are being wildly underestimated. A few cannons won't "negate Taneth's walls and defenses" just because they are there. I think the whole cannon thing is being overplayed as some kind of trump card.

"I've got 18th century cannons that nobody else can figure out, so your city is defenseless" is what I've been reading.

Edit: Furthermore, we need to consider the motivations of the soldiers. The Attackers are a bunch of desert camel-herds who are being kept from their livelihoods by a tyrant Yokeda who wants only slaughter. The defenders are fighting for their lives under the protection of the DIVINE CRUSADER, and will likely know that they are chosen by the gods depending on Tyr's speech craft.

On top of that, the knights are naturally suited and excel on the defensive

Tyr's speech craft skill is 83 with 3/4 of the perk tree filled and a ring of speech fortification and a scroll of charm. :banana:
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Jessica White
 
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Post » Thu May 03, 2012 12:34 am

I think the Knights and the Taneth defense force are being wildly underestimated. A few cannons won't "negate Taneth's walls and defenses" just because they are there. I think the whole cannon thing is being overplayed as some kind of trump card.

"I've got 18th century cannons that nobody else can figure out, so your city is defenseless" is what I've been reading.

Edit: Furthermore, we need to consider the motivations of the soldiers. The Attackers are a bunch of desert camel-herds who are being kept from their livelihoods by a tyrant Yokeda who wants only slaughter. The defenders are fighting for their lives under the protection of the DIVINE CRUSADER, and will likely know that they are chosen by the gods depending on Tyr's speech craft.

On top of that, the knights are naturally suited and excel on the defensive

Canadian Wolverine has spoken! Let it be so!
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Jinx Sykes
 
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Post » Wed May 02, 2012 7:26 pm

I think the Knights and the Taneth defense force are being wildly underestimated. A few cannons won't "negate Taneth's walls and defenses" just because they are there. I think the whole cannon thing is being overplayed as some kind of trump card.

"I've got 18th century cannons that nobody else can figure out, so your city is defenseless" is what I've been reading.

Edit: Furthermore, we need to consider the motivations of the soldiers. The Attackers are a bunch of desert camel-herds who are being kept from their livelihoods by a tyrant Yokeda who wants only slaughter. The defenders are fighting for their lives under the protection of the DIVINE CRUSADER, and will likely know that they are chosen by the gods depending on Tyr's speech craft.

On top of that, the knights are naturally suited and excel on the defensive

Actually, I think the entire knights side is the one overblowing the cannons, as I've never once stated that the cannon's were an end all to be all kinda weapon and in fact have mentioned more than once that the cannons aren't even the main focal point of the campaign. On top of that, everyone is simply focusing on my force (which doesn't comprise of even a quarter of our entire army) and using that as the rule of thumb for the Yokudan Military. Out of the 70,000 some odd troops under the Yokudan command, you've only seen my meger 15,000 'camel hearders'. Taneth will be seeing the full front of our army, unlike at Irk where you just saw Bomilkar, Baibars and a few tag alongs.

Back to the subject of cannons, they actually do for the most part negate the defence of walls regardless if we even attempted to push them to be filled with all the awesome sauce everyone else seems to be pouring on them. Cannon's are in fact the whole reason castles and walls ceased to be worth while investments becasue cannons make short work of your traditional walls. Even during the 18th Century with all their new anti-cannon reveloutionary reforms of city and fort defences it was a simple fact that given enough time and diligence the wall would fall regardless. Its not a matter of opinion or overblowing the what cannons can do, its undisputable fact. Taneth's walls are but a minor inconvience if we were to take the approach of 'bomb them until the city is in rubble' approach, however Taneth's real advantage is with their surplus of awesome mages and that teleporter which gives them a link to the outside despite being besieged and come on, what good is a city if its in rubbles?

Edit: So what if the Knights have the Divine Crusader, we got THE HOONDING, ya know that guy right? the one who possessed Cyrus the Restless and forced Tiber Septim to terms with the Raga Rebels during the events of Redguard? :P
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x_JeNnY_x
 
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Post » Thu May 03, 2012 12:35 am

And the Heroic-Figures trash talking begins, possibly to be accompanied by a classic-IBT historical discussion on the effectiveness of cannons? :tongue:

[censored] just got real. IB got an avatar.

I think he had the OB Mysticism avatar back in the SoS days didn't he?
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Leonie Connor
 
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