» Tue Mar 30, 2010 6:53 pm
First, the creation kit without a doubt. It's like being given the choice between a cake, and a full kitchen with all the ingredients to make all the cakes you want. Hardware tessellation may be nice, but the thousands of quality mods will be nicer in the long run. However, that said, BGS is using the CK to build the game right now, so it's kind of a silly choice. After all, they are imply releasing their own dev tool. The trade for advanced DX11 support would be more like dumber AI or less advanced weather systems, or something similar.
Second, I expect that Skyrim will be playable at some settings that make it run as well, or better, than Oblivion on the same hardware. As mentioned, they have learned a lot from Oblivion (one of the first releases on the xbox 360), and are doing a whole lot more on the same hardware. Almost be definition, Skyrim has to have a more efficient engine to do more with the same resources. So, while Skyrim may not run well with all the bells and whistles on a PC from Oblivion's era, I'll bet if you scale it back to xbox 360 levels of quality, it will run better than Oblivion on the same machine.