viewing LOD textures from long range isn't gonna show up so bad imo. its when you get 3 feet away from a wall/face/anything you really see the lighting bend off it as little squares. its per-pixel lighting, so those aritfacts can get big and nasty.
├[00 LOD NormalMap Fix MipMap Fix] ├[10 Border Regions Color -pk- 512] ├[10 Border Regions Color Blade -pk- 1024] ├[10 Border Regions Color Blade9722 2048] ├[10 Border Regions Color Shaja 2048] ├[20 Normal Maps -pk- 256] ├[20 Normal Maps -pk- 512] ├[20 Normal Maps CorePC Vibrant] ├[20 Normal Maps Deathb0rn 512] ├[20 Normal Maps Deathb0rn Vanilla] ├[20 Normal Maps Qarl 1024 Reduced] ├[20 Normal Maps Qarl 2048 Reduced] ├[20 Normal Maps Qarl 4096 Compressed] ├[20 Normal Maps Qarl 512 Better Looking] ├[20 Normal Maps Qarl 512 Reduced] ├[20 Normal Maps Xerus 512] ├[21 SI Normal Maps Xerus 512] ├[25 Color Maps Main Landscape -pk- 1024] ├[25 Color Maps Main Landscape -pk- 2048] ├[25 Color Maps Main Landscape -pk- 4096] ├[25 Color Maps Main Landscape -pk- 512] ├[26 Color Maps Important Landscapes -pk- 1024] ├[26 Color Maps Important Landscapes -pk- 2048] ├[26 Color Maps Important Landscapes -pk- 4096] ├[26 Color Maps Important Landscapes -pk- 512] ├[27 Color Maps Less Important Landscapes -pk- 1024] ├[27 Color Maps Less Important Landscapes -pk- 2048] ├[27 Color Maps Less Important Landscapes -pk- 4096] ├[27 Color Maps Less Important Landscapes -pk- 512] ├[30 Color Maps Blade9722 2048] ├[30 Color Maps Blade9722 4096] ├[30 Color Maps CorePC 1024] ├[30 Color Maps CorePC 2048] ├[30 Color Maps Diverse Grasses 2048] ├[30 Color Maps Diverse Grasses 4096] ├[30 Color Maps Qarl Better Tiling 1024] ├[30 Color Maps Qarl Better Tiling 2048] ├[30 Color Maps Qarl Better Tiling 4096] ├[30 Color Maps Qarl Better Tiling 512] ├[30 Color Maps Shaja 2048] ├[30 Color Maps Xerus 1024] ├[30 Color Maps Zacherot 4096] ├[35 SI Color Maps CorePC 1024] ├[35 SI Color Maps CorePC 2048] ├[35 SI Color Maps Xerus 1024] ├[40 Noise Replacer - CorePC] ├[40 Noise Replacer - HTF 1] ├[40 Noise Replacer - HTF 2] ├[40 Noise Replacer - HTF 3] ├[40 Noise Replacer - Koldorn Light] ├[40 Noise Replacer - Koldorn Medium] ├[40 Noise Replacer - Koldorn Strong] ├[40 Noise Replacer - Xerus]After all that I often just settle for -PK- versions with HTF noise replacer. Doing it this way is not hard to package together a good bundle and makes testing and management much easier.
├[00 LOD NormalMap Fix MipMap Fix] ├[10 Border Regions Color -pk- 512] ├[10 Border Regions Color Blade -pk- 1024] ├[10 Border Regions Color Blade9722 2048] ├[10 Border Regions Color Shaja 2048] ├[20 Normal Maps -pk- 256] ├[20 Normal Maps -pk- 512] ├[20 Normal Maps CorePC Vibrant] ├[20 Normal Maps Deathb0rn 512] ├[20 Normal Maps Deathb0rn Vanilla] ├[20 Normal Maps Qarl 1024 Reduced] ├[20 Normal Maps Qarl 2048 Reduced] ├[20 Normal Maps Qarl 4096 Compressed] ├[20 Normal Maps Qarl 512 Better Looking] ├[20 Normal Maps Qarl 512 Reduced] ├[20 Normal Maps Xerus 512] ├[21 SI Normal Maps Xerus 512] ├[25 Color Maps Main Landscape -pk- 1024] ├[25 Color Maps Main Landscape -pk- 2048] ├[25 Color Maps Main Landscape -pk- 4096] ├[25 Color Maps Main Landscape -pk- 512] ├[26 Color Maps Important Landscapes -pk- 1024] ├[26 Color Maps Important Landscapes -pk- 2048] ├[26 Color Maps Important Landscapes -pk- 4096] ├[26 Color Maps Important Landscapes -pk- 512] ├[27 Color Maps Less Important Landscapes -pk- 1024] ├[27 Color Maps Less Important Landscapes -pk- 2048] ├[27 Color Maps Less Important Landscapes -pk- 4096] ├[27 Color Maps Less Important Landscapes -pk- 512] ├[30 Color Maps Blade9722 2048] ├[30 Color Maps Blade9722 4096] ├[30 Color Maps CorePC 1024] ├[30 Color Maps CorePC 2048] ├[30 Color Maps Diverse Grasses 2048] ├[30 Color Maps Diverse Grasses 4096] ├[30 Color Maps Qarl Better Tiling 1024] ├[30 Color Maps Qarl Better Tiling 2048] ├[30 Color Maps Qarl Better Tiling 4096] ├[30 Color Maps Qarl Better Tiling 512] ├[30 Color Maps Shaja 2048] ├[30 Color Maps Xerus 1024] ├[30 Color Maps Zacherot 4096] ├[35 SI Color Maps CorePC 1024] ├[35 SI Color Maps CorePC 2048] ├[35 SI Color Maps Xerus 1024] ├[40 Noise Replacer - CorePC] ├[40 Noise Replacer - HTF 1] ├[40 Noise Replacer - HTF 2] ├[40 Noise Replacer - HTF 3] ├[40 Noise Replacer - Koldorn Light] ├[40 Noise Replacer - Koldorn Medium] ├[40 Noise Replacer - Koldorn Strong] ├[40 Noise Replacer - Xerus]After all that I often just settle for -PK- versions with HTF noise replacer. Doing it this way is not hard to package together a good bundle and makes testing and management much easier.