» Sun Jan 09, 2011 3:46 pm
Bethesda had the right idea with Morrowind, so they should work from that and try to improve it. In other words, yes, I want the feet, and the claws, and the tail, and the faces, Bethesda just needs to put actual effort into making the animations presentable, Morrowind had a good concept, the animations were just poorly done, ALL the character animations were poorly done, it just seems that the animations of Khajiit and Argonians tend to stand out more with people possibly because they're fairly distinct.
As to choosing different types of Argonians, meh, it seems unnecessary to me, in the case of Khajiit, they have that whole moon thing going for them, but for Argonians, it seems that there's no reason Bethesda can't just choose one design that looks good, and go with that.
As to swimming animations, something like Morrowind would work good, since they're bodies are built differently from humans, it's only natural that they move differently as well, these aren't people in rubber suits we're talking about here.
As to the hair, no hair, it should be just spikes or crests or some other sort of reptilian looking feature, you wouldn't see a lizard with hair, after all.
For the armor, I would like the first option, OR Argonians should be given some other advantage to compensate. I'll accept that boots or helmets made for humans and elves wouldn't necessarily fit lizard people, but there's absolutely no reason why Argonians wouldn't make their own special armor to fit themselves, in fact, I think it's safe to say they DO, granted, maybe the game won't take place in Black Marsh and we won't see any armor imported from there, but it's still not hard to imagine a smith making custom armor for Argonians, especially if said smith were an Argonian himself, in Tribunal there even was a smith who would make custom armor for you if you brought him the materials, and it could be assumed that if you're going to make custom armor for someone, you'd design it to fit them, so there's absolutely no reason why he couldn't make boots or helmets designed to fit an Argonian character if the character he was making custom armor for was an Argonian. But if Bethesda for some reason chooses not to do this, then they can give Argonians some other advantage to compensate, this is basic RPG logic here, if you're going to penalize a certain race, you should give them an advantage over other races in some other area in order to make them not become underpowered, it's this thing that gamer's like to call "balance" which helps to ensure that every character type is equally valid, instead of having some character types just be better than others in every way, and making every player want to play them, putting this in your game is usually regarded as a good move.