Sorry for the long post, just had to get it all in
Name: Emmett Eisenhauer, Chancellor
Age: 48
Race: Human, White
Appearance: 6ft Average build, slicked back grey/white Hair, somewhat weathered appearance
Clothing/Armor: Brahmin-hide clothing, greatcoat with steel plating, dark grey in colour, cotton underclothes under coat.
Weapons: A Railway Rifle for a main weapon and a large caliber pistol as a sidearm.
Bio: Emmett Eisenhauer is the most recent addition to the Eisenhauer family line, a line that stretched far back before the pre-war period. He grew up inside the fortified walls of Eisenstahl, his family’s capital, in relative safety. His mother, Reanna, had taught him the skills he would need to lead the city and its inhabitants and keep them safe from danger.
His mother had died some 20 years ago, leaving the young man in charge of the city and its surrounding area. Emmett, now 48, has expanded the city’s area of influence, with Eisenstahl activity reaching as far as Panama City. Residing in the fortress city, Emmett is tasked with defending the family’s heritage and the people it serves. Emmett faces this task with a element of optimism, seeing the rest of the wasteland as somewhat distant. This disconnected nature is probably due to the vast distances between himself and the other factions and the isolation with which the city state finds itself in. However the trade routes he has established with other factions allow Emmett to visit the other factions and keep up sometimes strained relations, particularly with the D'azzi family in Daga Bay which he often travels to by ship to renew the vital trade deal with the head of the family, Marco.
Zone Chosen: Alpha
Zone Geography: The city of Eisenstahl is the capital of the zone and is a heavily fortified industrial city, with functional factories and docks. The city has large resource reserves left over since the Great War and the Vault at the centre of the city serves as the seat of power for the Eisenhauer family. The large nuclear reactor at the centre of the vault provides the city with adequate power for both its inhabitants and its industries. To the north of the city lies the only viable farmland in the zone. Separated from the rest of the zone by the Escambia river, this area has somewhat remained little affected by the fallout. The river, host to incredibly dangerous marine life has kept the area safe from the other creatures of the wasteland beyond the river. Only a small amount of the mutated creatures there are dangerous and Brahmin make up the majority of creatures in the area. Used as farmland by the Eisenstahl faction, it provides only enough food for the city of Eisenstahl alone and is considered highly valuable to the faction.
To the east of the river, the area is a mixture of dense woodland and boggy marshland, both of which serve little economic value to the Eisenstahl City State, instead serve as a formidable natural defence. These areas remain largely undeveloped as the marshland makes for incredibly difficult terrain for moving heavy machinery and equipment. Any attempts to do so lead to the loss of said equipment and usually life. This marshland stretches across the upper area of the zone and then arcs down at the far east of the zone, surrounding the former city of Panama. This marshland also stretches down between the three pre-war cities, reaching near the coast in some places. Where there is not marshland, there is wasteland, usually situated near the coast were the marshland has not reached. This wasteland strip joins Eisenstahl with the two cities of Eglin and Panama and backs off onto the coastal road that provides a vital trade link between the city and the cities. Because of the restricted geography of the zone, the main area of activity is the coast. A fortified road provides the safest method of on road travel; however ships of various kinds hug the coast and travel between the areas, using the number of bays along the coast as safe stop off zones.
To the right of Alpha is Phi, a zone inhabited by the raider group “Red Suns”. Phi is considered a no go area by many Eisenstahlans considering its inhabitants, however the Red Suns have enjoyed a period of peace with the City State in recent years, and limited trade is done with the group in the frontier city of Panama.
Name of Faction: The Eisenstahl City State
History of Faction: The Eisenhauer family owned the large and wealthy manufacturing company Eisenstahl Heavy Industries. The business, then controlled by Walther Eisenhauer, had controlled most of Pensacola, a small but heavily industrial city in the far northwest corner of the state of Florida and had lucrative ties with Vault-Tec, producing most of the vault equipment for the state of Florida. As their wealth and influence grew, the Eisenhauer family bought the remaining property left in Pensacola and so the city was now the property of the Eisenhauer family. Through their wealth, the family built their very own independent Vault in the heart of Pensacola, which whilst much larger in comparison to other Vaults, lacked some of the more advanced technologies that standard Vault-Tec facilities enjoyed. When the bombs fell the Eisenhauer family and the most valued Eisenstahl workers were evacuated to the Vault and saved from the nuclear fallout. Life in the Vault was not as comfortable as the Eisenhauers had hoped (such is the danger of a self built Vault).
As the fallout cleared and the area became mostly safe to venture out into, the Vault door was opened. From the heart of Pensacola, the Eisenhauer retook control of the city and slowly it was rebuilt into a mainly working city. The city was renamed Eisenstahl after the company that had belonged to the Eisenhauers so long ago and defences were built to ensure protection for the inhabitants. As the population grew, the City state expanded its influence and reclaimed the ruined area of Eglin Air Force Base and most recently the dock section of Panama City, heavily fortifying both and garrisoning troops in Eglin. Now an industrial power, the City State of Eisenstahl and its Chancellor Emmett fight to defend its cities from the wastes and the dangers it holds.
Faction's Specialties: The City state of Eisenstahl is a centre of heavy industry within Alpha, trading with other factions mainly for food in exchange for machinery. Because of the particularly hostile nature of the marshes around Eisenstahl and the coastal cities, the population tends to stay grounded to their city and only a brave few have volunteered to travel out to the cities along the coasts. Because of the industrial facilities and resources available to Eisenstahl, the faction’s specialties are in defensive and somewhat armoured warfare. Eisenstahl is heavily defend and the two other cities are also well defended, with docks providing the main trade route for supplies.
The City state has a limited number of vehicles, both ground and naval, at its disposal which it uses to ferry supplies to the city and also for defence. The faction’s strengths lie in its defensive capability and its resources; however its weaknesses are its inability to attack far from a base of some sort and its reliance on trade with other factions to provide food supplies for its vital cities. The faction excels at producing conventional technology such as nuclear fusion powerplants, vehicles and weapons, but it lacks the advanced technology and robotics of some factions. Even so, Eisenstahl is a formidable opponent in conventional warfare.